Showing posts with label eleanor davis. Show all posts
Showing posts with label eleanor davis. Show all posts

Saturday, August 15, 2026

Jonathan Baylis' So Buttons #15

Jonathan Baylis has been writing comics for about a decade now, working with cartoonists to relate anecdotes from his life in the tradition of Harvey Pekar. What's changed for him over the years? Well, as evidenced by the latest issue of his anthology series So Buttons, he's starting to think like less as a writer and more as an editor. What I mean by that is that the way he sequences has become more sophisticated and his themes are more emotionally resonant. 


In So Buttons #15 (with a cover by C.M. Campbell that pays homage to a Barry Windsor-Smith cover from a Machine Man miniseries in the 80s), Baylis quickly establishes his theme as fathers and sons. Frequent collaborator Noah Van Sciver is a perfect choice for a loose and expressive story about a younger Baylis going with his father to visit his father's old neighborhood in Brooklyn. The message of the story ("be yourself") was a little pat, but the details of his affection for his father, along with how Baylis was frequently mystified by him, are what linger. The follow-up story, where TJ Kirsch draws a brief anecdote about solid advice on take-out, is a good gag strip that gives further color with regard to their relationship.


Baylis is a film and TV guy, having worked in the industry for a number of years. As such, he often drops interesting anecdotes about various encounters but also describes how and why film has had an impact. Sometimes, like in this issue, it leads to interesting stories, like how David Lynch's films and shows made him feel like a little less of an outsider but also indirectly helped him land a job. (Bhanu Pratrap's angular, distorted cartooning was a perfect match for this subject.) When Baylis stays away from played-out, tedious references like Star Wars or superhero stuff (essentially, Kevin Smith territory) and focuses instead on more personal and meaningful work, it's easier to see how and why it is so resonant for him. 


The stories about his time as an intern at October Films (as drawn by Danny Hellman, Karl Christian Krumpholz, and Nathan Gelgud) are not only interesting on their own as anecdotes, but they also reveal a lot about what's important for him aesthetically and how it bleeds into his personal life. That focus on movie segues into a beautiful story about his recently-deceased mother's love for West Side Story, drawn by Becky Hawkins. What represents a step up for Baylis as a writer is that this isn't simply a sentimental, emotional anecdote (although that is part of it); it's also an examination of the lacuna that now exists about why his mother felt a certain way about things. It's something he will never really know, as there are many mysteries that parents leave behind. The single-page drawing from Eleanor Davis about his mother-in-law is the single best page in the whole comic; it's a beautiful visual explication of not feeling one's own age. 

The only real misstep was Baylis' text explaining his themes at the end. I get why he might have done this, but it felt unnecessary. The themes and how they connected were clear to any reader willing to read closely. That aside, Baylis was right in asserting that this was his most cohesive issue of So Buttons to date. As a writer and as an editor, this is a clear sign that Baylis has hit his stride, and I'm excited to see his work continue to evolve. 


Tuesday, January 3, 2017

Minis: E.Davis, L.Nichols, K.Froh, A.Shrestha, S.Lautman

Libby's Dad, by Eleanor Davis. This Retrofit release is further proof of Davis' versatility. Her issue of Frontier ("BDSM") showed off her black & white chops, while this comic looks like it was done entirely in colored pencils. Davis' comics are usually pointed in terms of her themes and the emotions she wants to explore, but she deflects away from hammering that point home through a series of interesting strategies. This comic is about the complexities surrounding emotional spousal abuse and how its fallout affects children. Davis' strategy was to tell this story entirely through the daughter of that estranged couple (Libby) and her friends during the course of a sleepover. The essential conflict of the story is that one of the members of the group was forbidden to come over to over by her mother because Libby's father had threatened to shoot Libby's mom. The rest of the story (told from the perspective of Libby's friend Alex) is essentially a debate as to whether or not that could possibly be true.

The genius of the book is Davis' unfailingly accurate depiction of children and the way they interact, with all the innocence and casual cruelty that implies. Davis' character design and her use of colored pencil gives the book the feel of a children's book, with exaggerated facial expressions, cheery colors and uncannily precise body language that gets across the energy that kids generate when they're in this kind of environment--especially since Libby's dad bought a house with a swimming pool and bought them all lunch. A running theme in Davis' comics is the way that adults try to keep secrets from children and fail to trust their ability to understand difficult situations. What the adults fail to understand is that children hear and understand far more than they might realize, only without context that knowledge can be warped. That's certainly the case here, as Libby's friends debate whether or not Libby's dad was nice or a monster and whether Libby's mom was a potential victim or a liar (there was no middle ground). The comic comes to a head when night falls and the colors turn from friendly greens, yellows and light blues to dark and oppressive midnight blue. There's another color whose presence is a constant in the book: blood red. It becomes especially prominent in the slumber party scene, especially when a spilled bottle of nail polish splatters the carpet like blood. Suddenly, jokes about Libby's dad and his gun turn into pure fear, as the white image of a gun against the dark blue background is a clear indicator of their mutual panic.

An exasperated Libby, who has been mostly silent up until this point, gets up and tells her weeping friends to shut up, and declares that her dad's not scary. There's a chilling two-page spread where her friends are in the bottom left corner of one page and Libby goes out the foreboding door in the upper-right hand corner of the next page, indicating a gulf between them as well as a sense of things not ever being the same when she returns from her dangerous quest. Their fears peak as the next two pages are devoid of backgrounds as they imagine her dead shooting all of them, shrouded in shadows. Davis comes back from that image with Libby's dad cheerfully cleaning up the mess in a room with the light on, bathed in a comforting yellow. That act is "proof" to Alex that "Libby's mom is crazy and a liar", and the girls are now free to have a carefree good time. Of course, what Davis is getting at is how women are made to feel crazy for responding to abuse, for people assuming they are lying or exaggerating and in general doubting the stories of survivors. There's also a larger question of complexity: Libby's dad may treat her well, but that doesn't mean that he wasn't abusive toward his mom, even if that threat was an empty one. The way the girls react can be explained in part because they are just children, but Davis' larger point is that it wasn't just them who reacted that way, as the parents of the other children had no problem with them spending time at Libby's dad's house. This is a story about abuse and the ways in which so many people prefer to believe that it doesn't happen, and Davis' use of color masterfully takes us through every element of the narrative, modulating emotion along the way.

Senior Time, by Kelly Froh. If one of Davis' special skills as a cartoonists is portraying children, then one of Froh's is portraying the elderly. This mini is about failing upwards, beginning with Froh fervently hoping she was going to get laid off because her desk job was debilitating her, both mentally and physically. Coming to terms with the idea as someone over forty that they weren't ever going to make a lot of money is difficult in a society driven by financial success as a measure of overall success. Froh struggles with that idea but counters it by embracing her role in the arts as well as time spent helping the elderly and teaching comics. Each page features a single image, some typeset text and Froh's own cursive script. The latter was especially important in establishing an intimate line of communication with the reader, but it also represented the kinds of relationships she was having with her clients.

Froh balances the tremendous respect she has for her elderly clients with her cartoony and slightly grotesque character design, and the gentle humor she records in this comic is modulated by her thoughtful and gentle voice as a narrator. Above all else, she listens, and she responds with respect but also humor. The variety of mental and emotional states among those living in retirement homes dictates some of Froh's work here, as one woman who kept asking "Then what?" whenever Froh would tell her what came next led to Froh expounding on what was really her own life goal: a full life, meaningful relationships, love and happiness. When the reply to that was "Then what?", what else could Froh say but, "Then, you die". I'm not sure if that last conversation happened verbatim, but that's not really important; what was important was the way Froh was encouraging and optimistic but also realistic and accepting of our ultimate fate. This comic is about process, and for Froh, it's processing the richness she feels in her current role, even as she is just barely able to piece things together.

Macrogroan #7, by Sara Lautman. Lautman has slightly refined her scratchy, sloppy scribbly line just enough to make her comics more easily intelligible but not so much as to lose their spontaneity and pure beauty. Simply as a personal aesthetic preference, I love artists who have mastered the ability to create characters using expressive scribbles because that spontaneity is key to making the characters come alive. They have a wobbly, vibratory quality to them that creates a sense of motion and energy on the page, even when the images themselves depict a silent character sitting on a stoop. Like Jules Feiffer, both Lautman's line and her handwritten lettering are beautifully sloppy in an inspiring way. It also helps that she has a sharp sense of humor, ranging from self-deprecation to crafting a shaggy dog story for the sake of a pun. The way she draws herself as frequently slumped over, with a pointy nose and messy hair, only adds to the sheer pleasure I get from looking at her drawings. When she uses grayscale, she often just uses her pencil to gray-out some backgrounds so as to give her drawings some more weight. There's also a great deal of charm in her strips, like one in which she enthuses about a "classic date spot" in New York (The Cloisters), which turns out to be from a banned lesbian young adult novel from the early 80s--which her friend calls her on. Lautman's autobio reminds me a bit of Sophie Yanow's, only less angular and less political. Lautman's comics explore comic and quotidian aspects of city life with occasional forays into surrealism. She's become a much better storyteller, especially in terms of panel-to-panel transitions. It's pretty clear that she could do something long form or collect strips thematically, much like Gabrielle Bell does. She's certainly hit on a winning formula.

Genus, by Anuj Shrestha. This batch of one to two page stories and illustrations is separate from the body horror/conspiracy series of the same name, but the aesthetic is very much the same. In this zine, that aesthetic of people slowly having their faces completely subsumed by a wriggling, plant-like growth is entirely ignored, especially in terms of the narratives that Shrestha spins. The first story is about a young girl's experiences in school as an avid participant--almost too avid. In this and other strips, the growths seem to be a visual metaphor for a kind of inner ugliness made external, except that everyone experienced it the same way. It's a stripping away of innocence and a reflection of the parasitic or codependent nature of our relationships. The more materially and financially accomplished a person became, as in the story "Company Dinner", the more disfigured and inhuman each person became, until their heads stopped being recognizable as human. The illustrations are all of fashionable, hip looking people whose faces have become entirely transformed into that mass of writhing tentacles/stalks. The final strip, "Genus Company Policy" reveals that the system is rigged from the start. Shrestha's line drawings are exquisite as always, as they add a level of chilly distance to the everyday activities they depict.

Flocks, Chapter Five, by L.Nichols. Nichols' incredibly empathetic and humane autobio series about the various groups that have had an impact on their life reaches an almost unbearable point of agony and then resolves in an unexpected but remarkably hopeful way. Growing up in rural Louisiana as a queer kid led to all sorts of feelings of self-hatred, even as the local church community often provided her tremendous support and encouragement. Nichols rejects all binary arguments and instead embraces the contradictions that surround us. It was possible for people in their church and their family to support them in some ways but make them inadvertently feel like a sinner in others. They were often a shield for them and encouraged their budding academic talents in the face of bullying from the other kids at school. Their parents were another set of contradictions, simultaneously encouraging Nichols and making them feel worthless. This volume follows up on hints laid down in earlier volumes, as Nichols' father asks for a divorce, leading Nichols' mom to leave the house with all the prescription drugs. Nichols details the ways in which their parents put them in the middle, each attacking the other.

Nichols depicts themself as a rag doll in their autobio comics buffeted by the inexorable forces of physics. This is an especially apt metaphor given the way Nichols felt pushed and pulled, reducing them to a pile of stuffing. Nichols details the ways in which their church helped them and their mother out, no questions asked: food, clothes, shelter, etc. Even with the weight of being queer bearing down on them as a young teen, Nichols' faith was still a comfort in the face of extreme anxiety. Nichols finally gets relief when they're accepted into the state Science, Math & The Arts high school. Here, Nichols meets a new flock. No longer an outsider due to their intellect and interests, Nichols finds unconditional support for the first time in their life. There's a remarkable scene when one of Nichols' friends basically tells them to come out, that everyone knew they were interested in girls--and it was OK. The pressure arrows bearing down on Nichols disappeared as the one thing they thought they'd never get and didn't deserve--true acceptance--was freely given. After extending empathy, compassion, understanding and the benefit of the doubt to everyone else, Nichols finally gave it to themself. The joy and radiance in Nichols' line at this point fairly bursts off the page as they were able to extend and receive the trust that had been broken with their parents.

Thursday, May 26, 2016

Youth In Decline Week: Frontier 10-12


Frontier #10 (2015), by Michael DeForge. I've read a lot of stories by DeForge, but this is the first one that I'd classify as heartbreaking. The premise itself is absurd but has a germ of paranoid plausibility that makes it such an effective work of satire. It's about a woman who's a former radical who now works as a kind of deep cover agent for a real estate company. Years ahead of developing quiet neighborhoods, they send her in to blend in and become part of the local community, and then to reshape and ultimately destabilize any attempts at protesting or resisting the ultimate encroachment of developers. On page after page, the nameless, faceless (we see her only in profile) woman lists detail after detail of her method, as she starts off as shy and "blossoms" thanks to the aid of her neighbors and husband, whom she meets and marries as part of the plan. The level of detail and disassociation necessary for her to succeed is almost psychotic, as DeForge paints a photo of a false transformation. That fact that she was a radical but is now a willing servant to an especially brutal and exploitative company shows a very different kind of transformation, one where money and status for one's employers is all-important. However, she reveals that the lives she creates and the tears she sheds are real; she is not unfeeling. Indeed, it is the fact that she can simultaneously live a life that looks and feels authentic while living at different life at the same time that makes the story so devastating and enraging. Visually, DeForge decided to continue with full page illustrations with text at the bottom, not unlike First Year Healthy. There's still "DeForge Detritus" on nearly every page, but his figures are now so pared down that they're nearly abstract. The brightness of the colors and generally pleasing quality of the shapes belie the coldness of the narrative text, as it becomes clear that not only does she feel emotions while on the job, it may well be the only time she is capable of doing so. DeForge's writing is becoming more sophisticated even as his use of imagery is becoming more simplified.

Frontier #11 (2016), by Eleanor Davis. Another issue by a comics heavy-hitter, this story is simply titled "BDSM". It's about appearance vs. reality, identity and (of course) sexual expression. On the set of a porn set, Victoria plays a dom and Alexa plays a sub. The director demands that each actress pay better attention to the details of their roles (Victoria must be crueler, Alexa must be more innocent) in order to create a better scene (for which he's ridiculed by a co-worker). Throughout the rest of the issue, there is a tension between the two actresses as Alexa's obvious delight in playing a servile role in real life bothers Victoria, even as Alexa sloughs it off as liking to be nice. In the final third of the story, Alexa loses her keys and has Victoria drive her home, where Alexa seduces her. Throughout the entire story, it's obvious that Alexa was engaging in "topping from the bottom", wherein the submissive partner is actually in control of the situation and manipulates the dominant partner. In this case, the reason she was doing this was spelled out quite clearly at the end: Alexa wants Victoria know that it's OK if she wants to hit her--and it's OK if she wants to be hit. Davis clearly sets the story on a porn set as a way of first establishing these acts under the auspices of a sex as a pure act of objectification--a job, as it were. Alexa is a character that transfers and transforms an act done for the pleasure of others (especially men) into a private, intimate and emotional act that is still highly charged. That she teaches Victoria to do this for her own pleasure and embrace this side of her sexuality is the truly transgressive act, and that's what makes this such a sharp commentary. Davis' figurework is brilliant in the way it recapitulates the essence of the main characters: Victoria is all harsh angles, and Alexa is doe-eyed and all curves. The way Davis spots blacks and makes extensive use of negative space further emphasizes the differences between the two characters and sets them apart from everything else in the comic. Davis prefers an economy of line in most panels, but her use of gesture and body language is so direct that she only needs a line or two to pack in a lot of information.

Frontier #12 (2016), by Kelly Kwang. This issue is a return to earlier entries that didn't have conventional narratives, per se. Instead, Kwang explores issues of identity in the guise of the "Space Youth Cadets", a heavily video game-influenced concept that allows for the idea of exploring a space or an object rather than focusing on a particular character as a narrative hook. Kwang uses a dense pencil style that fills up a number of the pages with tiny panel insets, decorative computer screen icons, random characters talking in the corner of the page, and other eye pops that enrich the overall experience. When she wants to concentrate on the action at hand, like when a character wants to be encased in "internet jelly", the details suddenly fall away in favor of Kwang's crisp, rich shading. The epic story references that are only hinted at remind a bit of the sort of thing that Ryan Cecil Smith does, but Kwang's approach is almost an archaeological one, as the reader is given bits of information second-hand, as interpreted by the "screens" that attend so many of the images. Like video games, we get to see a roster of different character types, their vital stats, and their overall aesthetic (which is as important as anything else here). What we might see from page to page is unpredictable, as once the concept is introduced, we simply see snippets of the lives of various cadets. It's a clever experience in turning a digital experience into analog.

Monday, August 26, 2013

Autoptic and Everything Before in Minneapolis

From Friday 8/16 to Sunday 8/18, Minneapolis was the alt-comics capital of the US. Combining the resources of the Minneapolis College of Art and Design (MCAD), the minds behind PFC and the organizing committee behind Autoptic, comics fans were treated with a true comics arts festival. The focus was on guest of honor Jaime Hernandez, who gave a talk on Friday at MCAD in support of the closing of his exhibit in the MCAD gallery. However, collaboration was the theme of the weekend, as a week's worth of collaborations between North American and European artists was on display on Saturday. All of these artists attended the inaugural Autoptic show. Let's take a closer look at each event.

1. Jaime Hernandez exhibit and talk at MCAD. Friday night was the closing of the Zak Sally-curated exhibition of Jaime Hernandez' work, with the artist himself giving a talk in a packed auditorium. I had an opportunity to go through the show slowly before the crowds arrived. While I've never been a big proponent of comics in galleries, I thought Sally did a fine job in giving interested parties a good reason to study the show closely. Before one entered the main exhibition room, there was a wall dedicated to media coverage about "Los Bros" as well as posters and other ephemera. Sally sensibly arranged the art to reflect Hernandez's evolution as an artist over the years, dividing it into a variety of eras. He was careful to select a few stories here and there and display several pages in sequence, a decision that helped preserve the sequential nature of the work. There were also displays of the original, self-published Love and Rockets #1 and dozens of issues and collections under glass.
The top two pages were cut up and combined into the bottom page for "Spring 1982".

Hernandez is known as one of the greatest comics draftsmen in the world, so getting to see original art was fascinating. In the early days, he actually used quite a bit of whiteout. In the pages I saw from the recent story "The Love Bunglers", there was almost none. The real discovery of this exhibit is that Hernandez had a few out-take pages from several stories, including the only extant original art from "Flies On The Ceiling" (the originals were "lost" after being displayed in a gallery). Another outtake from "Jerusalem Crickets" was thrown out because it depicts Hopey writing a letter to Maggie while she's touring; Jaime realized that Hopey simply wasn't the kind of person who writes letters and scrapped the idea. Other pages were simply abandoned after a panel or two. It was also interesting to see him draw a couple of pages and later cannibalize them, combining them into a single page as he switched around or threw away panels. Also on display were a few pages from his scripts, which he continues to write on yellow legal pads. He used to throw them away until someone urged him to keep them. He told me he now has a huge stack of them and doesn't know what to do with them. I suggested he donate them to one of the many universities now collecting comics-related work. He said he's thought about that, but that he's also thought about selling them (he's selling some of his art now).
Outtake from "Jerusalem Crickets".

Stories highlighted in the exhibition include the aforementioned, "Spring 1982", "Home School"; and "The Death of Speedy"; Sally hit the highlights hard. At the end of the exhibition, there were two couches and a bookshelf with various volumes of L&R for readers to peruse. The crowd then streamed into the building's big auditorium on the campus of MCAD. It was standing room only in the hall, with a video feed being piped into the overflow room next door. Sally interviewed Hernandez in his heartfelt, passionate style, and it was clear that the artists had established a clear connection in working together on this project. As Sally enthused later, Hernandez indeed told stories he hadn't heard before. A big focus was on the role of his family in becoming a cartoonist. Jaime talked at length about his mother, who used to collect comics in the 40s and 50s but had to hide them from her own mother. He talked about drawing with his brothers one day, and his mom brought out a stack of drawings she had made of various comic book and comic strip characters. He and his brothers were awed by the fact that she had done this and it became something very cool to them.
The author in the reading section of the exhibition.

He noted that he and his brothers had simply always drawn comics. "It was just what we did. Get up, eat breakfast, draw comics". It was a cheap way to get a bunch of little kids to quiet down for a while. His older brothers did it, so he had to do it too. Sally made a joke about wanting to have introduced the Crumb brothers to the Hernandez brothers. I ran with that idea and asked Jaime about the hierarchy in the family, noting that Charles Crumb was the comics boss of the family and the other two brothers followed along. I wondered if he was ever told to draw a certain way, or if he was told he was doing something wrong. Jaime replied that it was never like that. Instead, it was just a constant sense of excitement from his brothers, but especially Gilbert:. "Hey, let's draw!" There were suggestions about fun things they could draw together but never orders.
An outtake from "Flies on the Ceiling".

Jaime said that during the academic year, comics were frequently forbidden until they got their grades up. When summer rolled around, his mom would take out a huge bag of Archies, Dells, Gold Keys, etc. (Mario's Marvel collection was considered to be "the good stuff" and off-limits for rough re-readings.) Those frequent re-readings refined Jaime's eye and made him realize what excited him. He remembered an issue of Dennis The Menace (most likely drawn by Al Wiseman) where Dennis and Joey walk down a street, having a conversation. This excited young Jaime for reasons he didn't understand, but he started to love the scenes in super-hero comics were they were in civilian clothes instead of the fight scenes. That launched him on his way.

Zak Sally and Jaime Hernandez. Photo by June Julien Morrisey.

There were any number of other interesting anecdotes as Sally and Hernandez got to the heart of how comics and music were meaningful to them. One common theme to Hernandez talking about his own comics is authenticity; he wants to depict things accurately and honestly. That extends to growing up Mexican-American in Texas and California, to the punk scene in early 80s Los Angeles, to how women think and act, to writing gay and lesbian characters. When I mentioned to him that a mutual cartoonist friend was working as an apartment manager in LA like Maggie, he said that he had run into her and she had told him that story. His main concern: "Did I get it right?" The other interesting theme that emerged about him over the weekend is how important it is to him to be part of the current comics scene. There was a long period where "the phones stopped ringing" and he and Gilbert stopped being hot cartoonists. The show and the reception he got the entire weekend spoke to just how important he is to young fans and cartoonists alike.

2. PFC Exhibition. Coinciding with the Jaime Hernandez show and the Autoptic festival was Pierre Feuille Ciseaux #4, or "Rock Paper Scissors". Organized by the ebullient June Julien Misserey and brought to the US by way of Zak Sally's suggestion, this was a weeklong experimental comics camp that brought together artists from North America and Europe. PFC is all about constraint comics, wherein artists are asked to draw stories given time limits and particular limitations. In one "game", an artist would draw a panel. The next artist would continue the story by drawing a panel above that panel, to the right of the panel and under that panel. The next artist would have to draw five panels, and so on, all the while keeping up the narrative. Another game saw the artists have to draw themselves captured by Wonder Woman's lasso and forced to tell the truth about something. Another game, called "Fuck This Thing" (printed as a free mini) forced each artist to draw the the thing they hated drawing the most until they got sick of it; they got to write "Fuck drawing thing x" as a sort of reward.

The roster of artists included Kevin Huizenga, John Porcellino, Eleanor Davis, Lisa Hanawalt, Genevieve Castree, Jim Rugg, Anders Nilsen, Lilli Carre', Marc Bell, and Tom Kaczynski from the US and Canada. Representing France and Belgium were J.C. Menu, Misserey, David Libens, Max de Radigues, Benoit Pretesille, Domitille Collardey, Eugene Riousse, Sandrine Martin, and Pierre Ferrero. All of these cartoonists have reached their mature style, but all of them are still in their primes. There was a careful balance of styles, from naturalistic to cartoony to minimalist. The artists also collaborated with a group of MCAD students on a number of projects, and the students came up with their own games as well. Something remarkable about this assemblage is that even by Saturday, the last day of PFC, the artists still couldn't stop drawing. A number of professional cartoonists sat in with those stopping by for a public zine/mini making workshop. Lisa Hanawalt and Eleanor Davis made a last-second mini for Autoptic. When I stopped by the main studio on Saturday, the artists were hanging around, helping each spot blacks and make beautiful, accordion-style minicomics.

The Saturday Comics Workshop at MCAD. The author's wife is in the lower left-hand corner. Photo taken from PFC website (presumably by June Misserey).


In speaking to the participating artists, most of them were apprehensive to begin the week. The joke of the situation was that every artist felt like they weren't as good as their neighbor--they couldn't draw as well or as seemingly effortlessly as everyone else. That was true from John Porcellino to Jim Rugg, representing a beautiful and minimalist style to a highly elaborate, detailed line, respectively. Critic Xavier Guilbert  discussed how being forced to work with another cartoonist, especially a stranger, was a way of breaking the ice for you. You each had a project to do and had to find solutions together, which naturally led to talking about everything else. Menu noted that artists from both Europe and North America not only have drawing in common, but the common language of storytelling. Even someone like Marc Bell, who works in a kind of dream logic, is working in that common language of narrative. Being forced to engage in these games forced the artists to work in their most spontaneous and natural styles, putting down their purest line before doubt and the need to clean up lines or the urge to choke a drawing to death took over.
The assignment board for "Break Something".

The ostensible goal of the week was to create a screenprinted comic. Each artist was asked to pick a character from a list. A North American artist was randomly paired up with a European artist (in most cases), combining their two characters with the theme "Break Something".  The screenprinting studio Aesthetic Apparatus printed them and they were cut on site as the artists pitched in with folding and cutting. There are a lot of great collaborations, but the Kevin Huizenga ("The Devil") and Sandrine Martin ("God") was the best, as God was a cartoonist and the Devil kept burning up his work. I also quite enjoyed Eleanor Davis & Max de Radigues doing a Soldier and a Corpse. All of the cartoonists used the sort of rich color screen that popped when screenprinted on thick paper stock.

Another highlight of the day was getting a guided tour to the students' exhibition of their PFC challenges by Barb Schulz, a professor in the comics program at MCAD (I should note that Sally is also a professor there). She talked a bit about particular students and the curriculum for undergraduates. MCAD has offered cartooning as a major since 1997 and they're now up to fifty or so cartooning majors in a school that has about 700 undergraduates. A number of the cartoonists wound up tabling at Autoptic. Mandie Brasington was one interesting artist who runs the Dead Cartoonist's Society, which published an anthology. Dawson Walker is a senior who has serious cartooning chops. Frosh Rosemary Vallero-O'Connell's cartoons for PFC really stood out; despite her lack of publishing experience, it's clear that she has real talent and ambition. I'll have a more detailed MCAD artist report for my High-Low column over at tcj.com soon, once I plow through the pile of minis I got from the cartoonists who tabled at Autoptic.
L to R: Genevieve Castree, Zak Sally, John Porcellino, Jaime Hernandez, Max de Radigues. Photo by June Julien Misserey.

There was an interesting lightness I observed in the PFC artists as I saw them working. Combining the social aspects of a convention with an environment that demanded actual productivity led to work that was mostly light-hearted and even crude in nature, but there was also a lot of cleverness and truth-telling to be found in the PFC exhibition. The sheer amount of comics they produced was staggering. Even Jaime Hernandez got into the act on Friday night, drawing a couple of images for a Nancy animation and getting in on a couple of games. Lisa Hanawalt naturally started a comic involving a woman's ass, knowing that Jaime was taking part and knowing that he'd "knock it out of the park" when he got to it. (Needless to say, he did.) Porcellino and Misserey both described the week as one of the best of their lives. I imagine a number of the other artists concurred. The lingering memory I'll carry of the day is Porcellino flitting from table to table and room to room, cracking jokes, spotting blacks and whistling Led Zeppelin's "Houses of the Holy".

I'll be curious to see what the future of PFC might be. The last event in France had all sorts of logistical problems, and there was talk that that might have been the last one. Bringing it to the US was a logical move that obviously bore great fruit. I could see the event moving to England for a year, given the now-high concentration of interesting cartoonists there. I could also see it coming back to the US. The Center for Cartoon Studies would be a logical home. SCAD in Savannah might work as well, or perhaps Columbia College in Chicago (Ivan Brunetti would be a total natural in this scenario!). Those institutions might have the money to make this possible. A longshot but interesting possibility might be SAW in Gainesville, which would be fitting because Tom Hart is a longtime OuBaPo participant. This is a worthwhile experiment that foments enthusiasm and productivity, and I hope to see it continue on an annual basis.
The funkiness of the Aria Building.

3. Autoptic. The show itself was a one-day affair held at the Aria Building, a renovated former warehouse and theater that's now an all-purpose event space. Others have raved about the space for the purposes of this show and I have to agree. The exposed brick, the quirky accents and the airy feel of the place reminded me a bit of the Puck Building in the MOCCA festival's early days. The fact that the show was free combined with a sunny day meant a number of curious passers-by came to take a look, given that the building is in a walkable part of downtown near the Mississippi River. The organizers of the show smartly had a hot dog stand and a food truck set up outside the show, and there were raves about both. There was clearly a great deal of thought that went into any number of decisions related to the show, even as they ran into some last-minute snafus.For example, the programming for the show was supposed to be at Alliance Francaise next door, but there was a mix-up in scheduling on their part that froze out Autoptic after 4pm. So the organizers quickly made a room in the back of Aria into a makeshift programming area. This had mixed results, as the microphones were all hand-held and the ambient noise out in the hall muffled a number of panel members. Luckily, the room was small enough that most information got across.

The show itself was just the right size for a one-day event, with just over a hundred exhibitors. Some of them were printmakers, local radio stations and local independent music labels. A few artists noted that prints seemed to be the biggest sellers in the room. For the most part, the room was still dominated by cartoonists. What I found interesting about the character of this show was that it drew a number of west coast cartoonists who I'd never met who were able to afford a ticket to Minneapolis (and in the case of some, drive there). This show was also a chance for the thriving Minneapolis comics scene to make itself known, especially students and graduates of MCAD. Of course, the American and French PFC artists also tabled at this show and made a big splash. West coast artists on hand included Elijah Brubaker, Rusty Jordan, David King, Greg Means, Tom Neely, and Virginia Paine. There were a number of Chicago artists who made the short trip up, including Sam Sharpe, Laura Park, Keiler Roberts and Marnie Galloway. The locals filled out many of the other spots, including Anna Bongiovanni, Kevin Cannon, Zander Cannon, JP Coovert, Max Mose, Will Dinski, 2D Cloud, Tom Kaczynski, and MCAD students and alumni like Dawson Walker, Leigh Luna, Mandie Brasington, Danielle Chenette, Alexis Cooke, Amara Leipzig, Jay Ragorshek and many others. There were any number of other familiar faces and micropublishers, but seeing that local color in a juried show gave the show an unusually high level of overall quality.
The Dead Cartoonist Society table from MCAD. L to R: Jen Silverman, Joel McKeen, Kitty Berry

Sales ranged from low to solid. John Porcellino said he did quite well and sold a lot of comics to non-comics readers who were curious, including plenty of his own King Cat series. Annie Koyama also reported good sales despite having nothing new for the show. Having Jaime Hernandez on hand certainly helped Fantagraphics (repped by the tireless Jen Vaughn) move a decent number of books. The total attendance for the day neared 1500, which is about what the defunct Minneapolis Indie Expo (MIX) did in its second year. The low sales were perhaps not surprising give the fact that the show drew in lots of local fans who weren't necessarily sophisticated comics readers. However, even a publisher like Secret Acres, which pretty much took a bath at the show, said that they want to come back if possible when the show is held again in two years because of the show's many other attractive aspects.

I had a strong hand in programming the show's panels after volunteering in the early going. Bill Kartalopoulos suggested doing a Q&A with Menu. I didn't get a chance to see it, but Bill said that the Alliance Francaise had a bottle of white wine on the table and the two of them drained it over the course of an hour, leading to a very relaxed panel. I put together the "Impact and Future of Micropublishing" panel and handed it over to the very capable hands of local writer Greg Hunter, who was also a big help in the A/V department during one of my panels. That panel included Justin Skarhus (2D Cloud), Virginia Paine (Sparkplug), Kartalopoulos (Rebus Books), and Barry Matthews (Secret Acres). Zak Sally moderated a panel on "Independent Culture" that included Koyama, a printmaker and a indy record label producer, while Isaac Cates' "Animals as People" panel had Lisa Hanawalt, Anders Nilsen and Sally.
L to R: Max Mose, Anna Bongiovanni, Eamon Espey, Eleanor Davis.

I moderated two panels. The first, "The Dark Roots of Myth" took an unexpected and personal turn in the early going. Featuring Eleanor Davis, Caitlin Skaalrud, Eamon Espey, Max Mose and Anna Bongiovanni, each artist noted that their frequently dark and fictional comics are rooted in autobiographical concerns. For example, Davis said that she is every one of the characters in her stories, and so conflicts presented are really internal conflicts. Espey said that some of his violent, meat-grinding imagery reflects an unpleasant job he was working at the time. Skaalrud and Bongiovanni both said that comics are a way of working through their own personal issues without having to talk about it at a conscious level. Bongiovanni said that she depicts motherhood and babies in the unusual way that she does as a way of working through her own childhood trauma. Mose works through political issues that burn at him (like the Louisiana oil spill) using monsters and horror so as not to be didactic. All of them mentioned using primal imagery as something direct and easy to understand by a reader and easy to translate as a creator.
L to R: Eleanor Davis, Caitlin Skaalrud, the author.

The second panel was a conversation with Jaime Hernandez and Lisa Hanawalt. I was well-prepared for my first panel, but I was mostly winging it here, counting on Lisa to make Jaime laugh for an hour. This is more or less what happened, to my great delight. I had a few questions prepped for them, mostly along the lines of when they first encountered the other's work, what you saw in their work that you wish you could do, etc. Right before the panel, Lisa brought Domitille Collardey up to the panel to participate, to my great delight. Jaime recalled meeting Lisa in a van at Comicon in San Diego, getting a ride with Matt Groening and Lisa to some location. He remembered being thrilled to actually hang out with some of the younger cartoonists. Then he said that he signed up as "an old man" on twitter, stalking his favorite young cartoonists. Domitille said that one of her crowning achievements in life was getting Jaime to favorite a fart joke that she made, but he replied that he favorites all fart jokes on twitter.
 L to R: Domitille Collardey, Lisa Hanawalt, Jaime Hernandez, the author.

The panel was an interesting mix of frivolity and sincerity. After taking up about half the panel with my questions (mostly of the explanatory nature mentioned earlier), I turned it over to Lisa, who had told me she had taken some notes during Jaime's lecture on Friday night. Jaime talked a bit about how embarrassing but true it is that he has a crush on a number of his characters, but especially Maggie, because he "knows" her best. Paradoxically, he puts her through the emotional wringer because he's interested in seeing her display a range of emotions in different situations, but he exclaimed that when he does it, he wants to yell, "I'm with you, Maggie!" He also revealed a couple of simple narrative tricks that were head-slappingly obvious when he talked about them but were things that I had never noticed. Because he knows Maggie, we the reader get full access to her thoughts and feelings, but from the point of view of an outsider. Hopey is a character who is a little more unknowable, and so the reader never gets to see her thought balloons. Ray is a sort of reader substitute so his comics feature first-person narration in captions.

The artists also talked about process, with both Lisa and Domitille both being relieved to hear that Jaime encounters problems he sometimes can't fix when trying to tell a story. Jaime mentioned putting some stories in a drawer and coming back a few months later to see if the problems magically worked themselves out. If not, back in the drawer they go. Lisa described her version of this process as putting her pages in a drawer in order to "let them think about what they did." Lisa and Domitille also talked a bit about Pizza Island, their old studio were all the artists were women, which received some funny publicity as a result. I noted that Pizza Island is the sort of concept that Jaime would have done twenty years ago.

At one point, Jaime suggested that Lisa aim some of the questions meant for him over to Domitille. On cue, Lisa said, "So Domitille, what was it like to grow up as a Mexican-American?" Jaime ended the panel by saying that he was happy to do it to tell the artists how much of a crush he had on their work and to let them know it. Lisa elaborated on a point I made toward the end, in that Jaime is drawing packed rooms and has a lot of younger fans: "Deal with it!"
The Autoptic organizers spelling out "Thanks!!" at the end of the show.

Regarding Autoptic as a whole: as others have noted, the lighting was too low in some parts of the room, there was no easy access to an ATM, and while the crowd was decent, many of them weren't interested in buying comics. Still, there was a tremendous amount of goodwill in the crowd and affection toward the organizers and volunteers (mostly MCAD students) who tried to solve problems and offer help as quickly as they could. Like the city of Minneapolis itself, the home team wanted the out-of-towners to have a great time and love their city and scene as much as they did. The show and the city certainly made a believer out of me.
Critic Xavier Guilbert and the author, both in black, at the kick-off party on Friday night. Photo by June Julien Misserey.

4. The Social Scene. I generally tend not to focus on this sort of thing very much in my convention reports, because it's not generally relevant to the show, and no one really cares unless you were there. That said, the kick-off party, held at the CO Exhibitions building that was housing an Anders Nilsen-curated exhibit of the PFC artists, featured cheap PBR and a number of interesting musical/performance art pieces. This is when guests of the show started showing up en masse, and the place was packed and full of nervous energy. After Autoptic, there was an afterparty at a restaurant/bar called the Red Stag Supper Club. While the ambiance and weather were both absolutely perfect, the restaurant was a bit overwhelmed by the crowds of cartoonists and service was spotty as a result. When the hour grew later, the place emptied out of non-cartoonists patrons and a great time was had by all. The evening benefited from the general good vibes of the show, as crowds ebbed and flowed together and artists of multiple generations entertained each other. Goodbyes were long and lingering, and the conversations ranged from serious discussions of art to fall-down laughing anecdotes. I know of at least one editor who got a cartoonist to quickly sign on to his anthology as a result of their conversation. Even though some cartoonists and publishers didn't make a lot of money, the low-key vibe and relatively small size of the show (the juried guest list was top notch) made for an intimate and pleasant weekend for all and struck a powerful claim for the Minneapolis comics scene as one of the most exciting in North America.

Special thanks to the ever-amazing Laura Jent-Clough for taking photographs (all photos taken by her unless otherwise credited). and to Annie Koyama for being Annie Koyama.

Friday, August 2, 2013

Out With A Bang: Mome #22

The final issue of Mome is understandably all over the place, as Eric Reynolds wanted to encourage as many of its contributors as possible to submit a piece for the finale but also had a gaggle of new cartoonists he wanted to include as well. Given the new roster of cartoonists he published in this issue, I could have easily seen Mome go on for another dozen issues, replenishing its talent pool as older artists bowed out. I hope that Reynolds sees fit to do an occasional "Mome Annual" in the future, especially since Fantagraphics doesn't have a flagship anthology at the moment.

The last issue sees several more episodes of serials, many of which unfortunately did not get a chance to finish up. Kurt Wolfgang hilariously addresses that problem head on with his latest installment of "Nothing Eve." Right in the middle of this episode, Wolfgang (inexplicably depicted as a talking dog) yells "cut" and sends his characters home since Mome is ending. It goes on from there: dog-editor Reynolds informing Wolfgang that Mome was being cancelled because no one likes his comics, dog-publisher Gary Groth demanding zombies and hookers to liven up the series, and (best of all) Jordan Crane being brought in to write exactly the ending that Groth wants. Wolfgang is finishing up the real ending now for a Fantagraphics book, but this ending reminded me a bit of his Low-Jinx days, when he would cleverly savage everyone in comics (especially himself).

I don't have much to say about the other serials in this issue, like the Michael Jada/Derek von Gieson "Devil Doll", Ted Stearn's latest Fuzz 'n Pluck epic "The Moolah Tree", T. Edward Bak's "Wild Man" or Josh Simmons/Shaun Partridge's "The White Rhinoceros". I've discussed each of these at length in prior reviews. Bak completely reworked "Wild Man" into a book that will be out in the fall of 2013, and he notes that "it's a completely different work." I really hope someone picks up the demented Simmons/Partridge story. Speaking of Simmons, he also contributes a lovely one-pager that's essentially a series of happy endings about a group of friends meeting their maker.

At nearly 250 pages, Mome 22 must have been an enormous challenge for Reynolds to whip into something that had any kind of flow. Thanks to its size and variety of material, this issue indeed lurches back and forth, with some of the serials providing particular screeching halts. Reynolds clever gets around this to an extent by using a series of Steven Weissman strips as interstital material, giving the anthology a number of rest stops to cleanse one's aesthetic palate. These strips, featuring the members of Guns N Roses working in a deli, are some of the funniest comics I've ever seen by Weissman. With titles like "Chinese Chicken Salad Democracy" and "Appetite For Delicatessen", Weissman piles on the crazy in strip after strip, especially with his star character, the guitarist Slash. I could read a book's worth of these.

Many of the returning regulars turned in some of their best work for this volume. Eleanor Davis' "Nita Goes Home" stands as one of the best five or ten stories published in Mome. It fits snugly into most of her themes, involving family and the ways in which women relate to each other, transplanted to a futuristic setting. The colors are bright and deliberately stylized, reflecting a future where the air is toxic but family relationships are still a matter of push-and-pull. There's a wistfulness to this story that reflects a woman coming back to where she was raised after having rejected it for a life as an artist and natural farmer, a bittersweet quality that reflects the experience of dealing with her father dying. The scene where the titular Nita and her sister, each wearing a cocoon-like anti-toxicity suit, spread their father's ashes out across the land and then weep wracking sobs into each other's arms. It's both absurd and totally heartfelt, a reflection of the way humanity can trump technology. I'm hoping this and her other excellent Mome contributions will make it into her upcoming Fantagraphics collection.

The other top-notch submissions by returning artists included stories by Joseph Lambert, Laura Park and Tom Kaczynski. I reviewed the Kaczynski story, "Music For Neanderthals", elsewhere. Lambert's "Lists of Lasts" continues his considerable leap as a storyteller, taking the intensely detailed and hyperkinetic stories about kids and once again transplanting that concept into a darker, deeper setting. In this story, two young boys suddenly have total freedom in their house and decide to make lists of things they have, as Lambert slowly reveals the apocalyptic reasons why they have this freedom. Lambert's creative use of lettering takes on an especially crucial role in the story telling. Park's "George" is a delightfully creepy little noir story about an unassuming man who secretly blows up movie theaters as a sociopathic way of lodging his protest against modern civilization. As always, her character design and sheer drawing skill are impeccable.

There were nearly a dozen other stories by past and recent Mome regulars that were also quite good. The always dependable Nate Neal's "Death" was his cheerfully morbid take on the end, focusing on the absurdity and inevitability of it all through the use of randomly named characters. Sara Edward-Corbett's "The Fanciful Companion" was typical of her melding of childhood whimsy and cruelty, drawn with her delicate line. Lilli Carre's "Into The Night" is another of her mysteries; she loves spinning yarns about unexplained and strange compulsions that appear without warning; This time, it was a sound in the middle of the night that had a slightly different effect on everyone, but it was something that could not be entirely ignored. There's a delicacy to her line as well, though it's put to slightly more abstract ends. Tim Hensley's "Sir Alfred" is a series of hilarious strips about the late, great film director Alfred Hitchcock. Hensley really gets after the gossipy side of Hitchcock and his many sexual obsessions, along with his impotence. I could have read a book's worth of these, and I was delighted to see Hensley return after finishing up his amazing "Wally Gropius" serial. When Noah Van Sciver was first published in Mome, he was just starting to build up steam as a cartoonist. Now he's entered into a more mature phase of his career, and it's remarkable to see how assured and funny his "Roommates" is. Van Sciver loves depicting toxic, disgusting and generally reprehensible relationships, and this short & sweet story really gets at that essence. Joe Kimball's story was another bizarre and immaculately drawn bit of visceral weirdness, while Sergio Ponchione provided another of his rubbery and fun Dr Hackensack adventures. Tim Lane's "Belly Gunner" abandoned his usual interest in life on the American road and instead flashed back to the possibility of instant death as a plane gunner in World War II, drawn in his usual naturalistic but fluid style.

Three of the original Mome artists returned for the finale (along with Wolfgang, who never stopped contributing): Gabrielle Bell, Anders Nilsen and Paul Hornschemeier. Hornschemeier's main contribution to Mome was his serial "Life With Mr Dangerous", which was later collected. In #22, he contributes an interview with Amy, the main character from that story, revealing influences and generally finding ways to talk about the story. It's a little gift for long-time readers of his. Nilsen contributes one of his funny and philosophical photo comics, the kind that make up his "Monologue" books. Bell, who was another MVP of this series, contributes a funny fantasy comic called "Unlucky", which sees her unable to get into a club where a party held in her honor was being staged. Things just get worse from there, as her evening and fortunes unravel bit by bit. It's a fitting final story for the anthology, as she was on the cover of the very first issue.

Eight artists made their debuts in this issue of Mome. Chuck Forsman's story "Francis", about a young man dealing with his own insecurities and his inability to cope with the fact that his mother was dying, was typically excellent. It's in turns crude, heartfelt and bubbling over with barely-contained and confusing emotions for its main character, who doesn't quite know how to express them. Forsman nails that feeling of being close to losing a close family member where that relationship is strained. Most of the newer artists worked in a more fantastic fashion, like Jesse Moynihan's excellent "Simon Magus". Moynihan has a knack for staging big, dumb battles between godlike beings who nonetheless have all the emotions and frailties of a human, but does it in a deliberately stiff and color-drenched manner. Malachi Ward's approach is a bit more restrained, but he also likes to use science-fiction settings to depict man's essential savagery, showing that the line between man and savage is a thin one indeed. James Romberger's "Loving Bin Laden" is reality based tale that quickly veers into fantasy, as a woman dreams of having an affair with the notorious terrorist after 9/11. Romberger is an incredible artist who makes great use of color in this bracing, bizarre story. Finally, Victor Kerlow's "Oh Man" is one of his fantastical stories of a man being devoured by invading vines, Nick Drnaso' "Keith or Steve" is a curiously flat story about a nobody who nonetheless takes on great significance for the narrator, while Jim Rugg's one-pager pokes gentle fun at serials by being an "original page" from a comic called "Suburban Love Tales".

Eric Reynolds managed to publish over 2,600 pages of comics in six years, and he did a fine job of recruiting new talent and shaping each issue in order to keep it coming out on time. For any serial publication, even one aimed at bookstores like Mome, keeping a regular schedule is key to it lasting any length of time. I think the key to Mome surviving was the combination of Reynolds' singular taste as an editor and flexibility. I know that the comics by David B and Lewis Trondheim may not have been in his particular wheelhouse as a reader, but he listened to the advice of Kim Thompson and published them in Mome because they would draw in readers and provide a home to material that would not otherwise appear anywhere else in English. He was a tough editor who could demand that young artists step up their game when submitting material, though there were times that some of his veteran artists didn't always submit their best stuff. I found Sophie Crumb's presence in Mome to be especially frustrating when she half-assed a story, or when Jeffrey Brown didn't seem to be saving his good stuff for Mome. On the other hand, he greatly nurtured the careers of Gabrielle Bell, Eleanor Davis, Dash Shaw, Lilli Carre', Tim Hensley and many other cartoonists who made it a point to really do their best for each issue. Mome wasn't necessarily avant-garde in the way that Kramer's Ergot is, but it reflected the rise of the alt-comics scene from its new blossoming around 2000 to the explosion of young talent present today. Reynolds was the steward of much of this talent, as so many cartoonists aspired to be in Mome, and the comics scene now lacks a similar guidepost for young artists. That's why I hope Reynolds will consider going back to producing a new anthology that returns to Mome's roots and rotates in the best of the younger cartoonists on the scene today. Even if he doesn't, he produced a body of work that is lasting and produced some of the best short stories of the past decade.

Thursday, October 25, 2012

Sequart Reprints: 12 Great Minis From SPX 2006


This article was originally published in 2006.
*****
One of the highlights of any alt-comics events is the opportunity to take a look at a new crop of mini-comics. Some of them are by established artists who have regular, professional publishing outlets. They often make minis just to have something new to show at conventions, or do it as a way of publishing chapters of new, long-form works. Other minis are by young artists looking to establish themselves, and yet others do minis purely as an end unto themselves. Some are elaborate, with die-cut or silk-screened covers; while others are humble Xeroxed efforts. The minis I included in this article were those that were my favorites. There were a number of other minis that I enjoyed as well, but the minis I wanted to include here were a bit more substantive -- both in terms of content and page length. Without further ado...

1. My Affliction, by Gabrielle Bell. Bell was giving out copies of this mini, a return to the weirder, magical realist stories of her earlier work. The title affliction is actually summed up by Gabrielle's stand-in character: "I'm always falling in love with guys who aren't good for me." One would expect a story built around that statement to be a typical melodrama. Instead, Bell starts off the story being picked up by a giant and finding herself stopping in mid-air when he dropped her. Things get stranger from there, as she finds herself in a neurologist's office after getting attacked by a gang of dogs. He tells her that that she must transfer her feelings of love to someone safer, and gives her a wooden token named Charlie. After she drops it into a river, he comes to life and they live together on a houseboat. Gabrielle finds herself unable to fall in love with him, and in fact fell in love with everyone but him. A panel where a UPS delivery man asking for her name for a signature is hilarious, as she suggestively replies "What's your name?"

Things get even weirder from there, as she winds up with a brutish thug who was the original owner of her foul-mouthed parrot. She gets abandoned by her new boyfriend and winds up getting a ride from a suicidal man and careens off a cliff. Winding up in a cage in the home of the original behemoth, she manages an escape attempt with her new cagemate and her rescuing boyfriend, and must worry about her dog winding up in a giant rat trap. As always, Bell plays all of this wackiness with a straight face. Her deadpan narration provides a bit of distance, but its flatness actually draws out the absurdity of the scenarios Gabrielle winds up in. That craziness is given warmth by Bell's loose and lively line. This mini is the latest in a series of triumphs by Bell and an interesting change of pace from her autobiographical work in her new book Lucky, as well as the conventional stories in Mome. While we've seen some fantasy elements creep back into her work recently, it's been awhile since we saw an all-out flight of fancy from Bell. It's a welcome return and makes me wonder if we'll see a long-form work of this nature from her in the future.

2. Becky and Friend, by Lauren R. Weinstein. This mini includes the story "Horse Camp", which was  published in the Viking anthology Stuck in the Middle.. A story much like her work in Girl Stories, this is a hilarious but awful account of Becky and her summer at what is supposed to be a horseback riding camp. Weinstein possesses the uncanny ability to depict the narcissism, self-loathing, giddiness and melodrama of the teenaged years. The funniest bits in the story are the over-the-top letters of woe Becky writes to her parents, despite the fact that she does finally manage to spend a few rapturous hours riding a horse. As always, Weinstein's style is an exaggerated one, to the point where some of the figures are almost grotesque. Her teenaged stand-in is memorably goofy--the scene where she tries to start dancing with her horse (singing Salt 'n Pepa's "Push It") is ridiculous, especially when some other girls catch her, mortified. Despite these exaggerated touches throughout the story, what makes it so effective is how remarkably (and embarrassingly) true she makes the episode seem. The distortions are played straight, which makes them both funny and real. A nice addition for the mini was the presence of grade school poetry about a similar experience, which was as over-the-top as one might expect for a child.

3. Couch Tag #3, by Jesse Reklaw. Reklaw's previous issue was one of the more compelling comics of 2005, and I was happy to see it included in The Best American Comics, 2005. Reklaw's skill as an autobiographical artist is to relay one series of anecdotes that are of interest to a general audience, but doing so in a manner that subtly reveals more profound emotional truths. In Couch Tag #2, Reklaw discussed the cats he had as childhood pets, but he was really telling the story of how his family disintegrated. In #3, the hook is the series of pranks and artistic projects he and his friend collaborated on over the years, but the underlying story is about different kinds of communication and the ways they can break down.

The best comparison I can think of is the relationship between Becky & Enid in Ghost World. Jesse and his friend Brandon went through ups and downs as friends, but when they were close, that friendship was expressed through a series of artistic collaborations and pranks. That culminated in a comic they did together about a man named Fred Robinson. He was someone random they picked to make into sort of their own everyman character--except that they'd leave him weird objects, set up stolen traffic signs repainted to say "Fred Robinson Crossing" across from his house and even send him comics they did about him. This communication through activity and in-jokes is not unusual for many men, especially those who have trouble expressing their feelings otherwise.

A telling scene in the story is when Jesse gets a letter from Brandon, who is living in Norway at the time. All of the things that had never been said between the two of them as friends just spilled out--and were never said again in the same way when they reunited. That letter became especially poignant when we see their friendship splintering apart because they aren't capable of talking about it. That poignancy is prevented from becoming schmaltz by the shenanigans depicted throughout the rest of the issue. My favorite sequence is when they make up a stencil template and use spraypaint to turn street signs that look like this <- -> into the Batman signal. Reklaw is becoming an increasingly skilled and versatile artist, capable of doing straight-up humor pieces, dream interpretation strips, autobio and much more.

4. Krayon's Ego, by various. In the tradition of Low-Jinx and Johnny Ryan's nasty parodies, a variety of artists take on comics in the Kramer's Ergot vein. Parodies of Craig Thompson and James Kochalka, while both funny, don't really have much to do with the Kramer's aesthetic. Still, the hilarious parody of Blankets (involving an extremely inappropriate use of a crucifix) was a hoot, and the mimicking of Thompson's angular style was uncanny. Spoofing Kochalka's cloying sweetness is like shooting fish in a barrel, but the "American Elf 2030" strips here were extremely clever. The thought of Kochalka continuing his strip into old age, while visiting his son in prison and selling his song "It's My Dink" for a Viagra ad were all good gags. However, the Tom Gauld-esque looking strips satirizing Sammy Harkham, Souther Salazar, Kevin Huizenga, Ben Jones and Gabrielle Bell were nasty fun. The fifth strip, involving Harkham finding a discarded strip by Mr T and Harkham declaring him "another naïve master of sequential art!" The other strips poke fun at the creators by portraying them as their opposites: Jones as a wheeler-dealer businessman, Bell as a superhero, Harkham as a junkie who pretends to bow out of activities for religious reasons, etc. My favorite strip was probably "Why Johnny Can't Satirize", a send-up of Johnny Ryan's crude parodies: "It's like he takes a great comic and then puts a dick or fart joke at the end." "Brilliant!" This mini is clearly a series of inside jokes for the alt-comics crowd, but it's still quite amusing. Contributors include Karen Sneider, Marc Campos, Clutch, Josh Frankel, Tom Neely, Jesse Reklaw and Sara Oleksyk.

5. Morbus, by Star St. Germain. St. Germain is primarily an illustrator whose style is somewhat reminiscent of Phoebe Gloeckner. Both have an astonishing facility with anatomical drawings put to new purposes. This short mini is a stylized catalogue of "various diseases, illnesses, and syndromes that my body has collected over the years". Each page's design is beautiful, with an illustration of conditions like scoliosis and carpal tunnel paired with medical descriptions that have been mostly erased. The final image of the mini, where she opens up her dress to reveal an anatomical diagram perfectly captures the evocative nature of her work. The disappearing text evokes the imperfection of how medical lingo captures the effect that pain and sickness can inflict--theimage, combining her normal features and the anatomical dialogues, perfectly conveys these feelings.

6. Various minis by Drew Weing & Eleanor Davis. Both are graduates of the Savannah College of Art & Design and are two of the most promising talents in comics. All four of the minis reviewed here are beautiful art objects on their own, with die-cut covers, innovative cover designs and beautiful uses of color.

Weing is best known for his Journal Comic and Pup, both of which drew a lot of attention when they were originally published on the web. Weing is an amazing draftsman and designer, merging a light cartoony sensibility with lush backgrounds. His solo effort here, Blar, is a straight-ahead tale of a barbarian who kills everything in his path. Feeling a bit like Trondheim & Sfar's Dungeon, Weing plays the action straight but ups the ante with ever-more ridiculous opponents and situations. Each story ends with an unexpected punchline, as Weing paces each strip with great skill. This is a modest but delightful comic.

Davis is a bit more under the radar at the moment, but not for long. Her comics often have fantastic themes but a melancholy tone; she reminds me a bit of Megan Kelso in that regard. The Beast Mother is a masterpiece in the use of negative space as Davis details the life of a female monster with dozens of children. When a hunter starts stalking her, our assumptions and expectations are quickly challenged. Even after the big reveal, there's a sadness to the story that lingers. Mattie and Dodi is a very different sort of strip that evokes the same kind of feelings. It concerns a pair of sisters, the older of whom is taking care of both her dying grandfather and her younger sister, an extremely shy girl. This story is all about roles and responsibilities, as Mattie struggles to deal with her grandfather, her boyfriend (who wants her to sell the house), and Dodi, who is enormously uncomfortable with the outside world. While not as visually striking as The Beast Mother, it's every bit as powerful. The final two panels, as we see the sister in very different places emotionally, gives the reader a number of clues as to where their stories might go next.

Davis and Weing collected several of their short stories in a mini called Bugbear. Life and death are the overriding themes in this mini. Weing does an odd story based on a dream he had after his father died, where his father comes back to life in a "soy-based" body. In the dream, Drew realizes that he can bring Eleanor back to life in the same manner. Davis has a story in which a young girl screams that there's been a mistake and ventures with a creature to the local graveyard, where her dead grandfather is revived. The themes are similar, but there's always an added distance present in Davis' stories.

Both artists are self-publishing, but don't look for that to last much longer. The only question is what kind of stories they'll want to tell given the resources of a publisher. I sense that Weing has several big stories that he wants to tell, but Davis' future might lie in being a short story specialist like Bell or Kelso. 

7. Husky #1 & #2, by Alex Robinson & Tony Consiglio. Two of my favorite "new-mainstream" creators are serializing their new long-form stories. Consiglio (whose  110PerCent was quite enjoyable) contributes "Titanius", a surprisingly hard-boiled, straight-laced noir involving a guy in a metal suit and his quest to get his son back. The humor here is told with a straight face as Consiglio conforms to certain genre conventions. However, the increasingly-convoluted plot (involving cures for herpes, evil pharmaceutical companies, killing enemies with lamps and more) reveals that Consiglio is winking at the whole story with his cartoony art style and over-the-top scenarios.

Meanwhile, Robinson's new story is called "2 Cool 2B 4gotten". The high concept is quite simple: a 40-year old man undergoing hypnosis to cure him of smoking is somehow sent back in time to high school--and in his 16 year old body. While he initially thinks he has an opportunity to ask that girl out he always wanted to and perhaps never start smoking as a youngster, it's clear that there's some deeper problem that he's repressed and has only started to bubble up. As always, Robinson's grasp on relationships and facility with dialogue makes him a pleasure to read. I like his work best when it deals with the most painful of human emotions; he has a way of evoking desperation that's almost visceral. While there's plenty of 80's name-checking here, Robinson keeps the nostalgia to a minimum and in service to the story. Robinson in the past has tended to write huge, sprawling stories; in Box Office Poison, they sometimes lost focus. That was due in part to the periodical nature of that story, but I think he was also perhaps a bit overambitious. The tighter focus in this story bodes well for this new project's development.

8. The Egoists, by Kelli Nelson. Another SCAD grad, Nelson's blocky computer-designed line provides the right amount of emotional distance needed for this story of her trip back to her hometown for her parents' divorce. The story itself has enough lurid and painful moments to be interesting without any further elaboration by Nelson, but she makes a number of clever formal and narrative choices that lead to some unexpected results. First off, the emotional distance created by her line is reflected in other choices. Nelson begins the story by introducing us to her hometown, leading us at last to the courthouse where her parents are divorcing. While the story is told in real time, Nelson tells us the story from a first-person future perspective. This choice again filters out the emotions she felt at the time; even as she tries to describe how she felt, it's all through her present perspective. The obvious absurdity of the moment and the meaninglessness of many of her interactions are emphasized by her choosing to put so much of the dialogue in empty word balloons--including all of her non-narrative, real-time dialogue. The most interesting question that Nelson asks is of herself: why did she attend? To support her mother, or get back at her father? Or worse--was it to get material for another comic? None of these questions are answered, but this isn't a story about answers. It's a story about a process, one that didn't make sense at the time of the events and clearly still didn't make much sense when Nelson wrote it. The irony is that only Nelson herself seems capable of asking questions, self-doubt and seeing perspectives other than her own.

9. Hey, 4-Eyes! #2, edited by Robyn Chapman. A delightful combination of zine and comics, this new paean to eyeglasses is a stylishly quirky read. This is the sort of esoteric zine that's clearly a labor of love and unapologetic about its obsession. What makes it so enjoyable is Chapman's sense of style and the variety of material she presents. From articles on how to purchase vintage glasses, to profiles on fellow zinesters and photo features on the "Miss (and Mister) Specs Appeal", Chapman gets down to the nuts and bolts of why she finds glasses so appealing. The best bit was "Eyeglasses Trading Cards" featuring profiles and D&D-style characteristics of the likes of Harry Potter, Lisa Loeb, Enid Coleslaw and Woody Allen, among others. Of course, there are also a number of top-notch comics in here as well. Chapman herself contributes a strip where she hits on these two guys who look like personal crush Harry Potter but instead gets shot down. The Icecreamlandia duo of Eve Engelos & Josh Moutray have their usual painfully gorgeous linework combined with bizarre one-page monologues, all centering around characters with glasses, goggles, monocles, etc. Also enjoyable is Damien Jay's take on being forced to wear glasses. A worthwhile read for anyone interested in the topic or just frothy fun.

10. Phase 7 #006 & 010, by Alec Longstreth. Longstreth is a hurricane of comics enthusiasm. These two minis tell very different kinds of stories, one the next chapter of his serial "Basewood" and the other an autobiographical account of his obsession with comics. "Basewood" is a story simply told, about a young man who wakes up in the middle of a mysterious, dangerous forest with no memory of how he got there. In this chapter, he becomes friends with Argus, an older man who had lived in a forest treehouse for years. We learn that Argus moved there with his wife, who was killed by a monster. The two become friends, but our amnesiac protagonist is haunted by dreams of monsters devouring him. The issue ends on a cliffhanger.

While the story itself is not especially ground-breaking, it's told simply and beautifully. Longstreth keeps his figures simple and iconic but provides lavishly cross-hatched backgrounds. He almost completely eschews the use of blank space, and the imbues each panel with a sort of nervous energy. Despite the heavy uses of blacks and shading, none of his pages feel claustrophobic or overstuffed. Instead there's a richness to his art that draws the eye in, aided by his fine storytelling skills and page design.

PHASE 007 #010 is something completely different. The story starts by Alec going to a therapist of some kind to tell him that "my comic book is really stressing me out!" That leads into Longstreth discussing how he became so devoted to comics. While Disney comics and Bone were huge early influences (there are touches of both in "Basewood"), it was Scott McCloud's Understanding Comics that blew his mind. Combined with Dave Sim's preachings on self-publishing, Longstreth knew that he wanted to make, teach and think about comics for the rest of his life.

One gets the sense when reading some of his comics that he wishes some of his stories could just come pouring out of him. We don't actually get to the root of his frustration in this issue, but I would suspect that he hates that he can't get his ideas down on paper fast enough. Longstreth's story is notable for his reaction when introduced to new concepts and ideas--he becomes so absorbed by them that he forgoes everything else to fulfill them. After being exposed to art comics, he read everything his libraries had in stock within a couple of weeks. Sim's writing encouraged him to draw some form of comics every day of his life. When he compares this to "a commitment on the same level as marriage", it's clear that this intensity is going to bring a lot of highs and lows as an artist. There's a total lack of cynicism in his approach, a purity and naivete that comes through clearly on the page. Longstreth is not only obsessed with the form, but he's also trying to figure out why he is obsessed. That mania, as Longstreth struggles with his own personal blind spots, is almost as interesting to follow as his actual comics.

11. How To Start Thinking About Learning How to Draw Comics, by Kevin Huizenga. This mini, designed as a guidebook for the Center for Cartoon Studies in Vermont, offers rewards on every page both as promotional material and as a comics-reading experience. I can't think of someone more suited to do this sort of comic than Huizenga, other than perhaps fellow USS Catastrophe stablemate Dan Zettwoch. Huizenga's fascination with structure and patterns meshed perfectly with the flights of fancy that inform his best work in this catalog-as-comic. My favorite bits are the how-to tips and "secrets" of comics, like the absurd series of visual cues for mood that he came up with, like "Fiery Shoulder" for a "feeling of regret", or "Waltzing Duck" as "The ghost of carefree days".

What Huizenga captures best here are the joys and frustrations of a cartoonist's life. In a strip called "Vermont Winter: Cartooning Season", we see the CCS student hole up in his room for four months working on his comic as snow piles up outside his window. Upon emerging, he proudly hands a completed comic to a friend. Twenty minutes later, the friend completely finishes reading it. That's the struggle of the cartoonist in a nutshell: months of tedious labor that is consumed in mere minutes.

The booklet is also just plain funny and knowing about comics. Lesson 113: "The Types of Cartoonists" is an accurate bit of smart-assery, as Huizenga tels us about the "Retro Retentive (Motto: 'Sigh')", the "Mad Comedian (Motto: 'F*** all this boring artsy s***')", and "Autobiographical (Motto: 'That would make a good comic')". There are also plenty of Huizenga's diagrams--some useful (like neck & back exercises for cartoonists) and some whimsical (such as deliberately over-complicated model of approaches to comics, an amusing job at Scott McCloud's attempts to reduce comics down to easily categorizable forms). 

12. Pony Up, by Karen Sneider. Sneider is a stand-up comedian whose comics come all-too-infrequently. This comic appears to be an autobiographical tale from her youth, somewhat in the vein of Lauren Weinstein. Only wanting to ride her friend's horse, our heroine instead talks herself into drinking a beer and smoking a cigarette. Desperate to look cool for her fashionable friend (I love the touch of her friend wearing an off-the-shoulder Flashdance-style shirt), our heroine can only ask "Is this what adults do all the time?" The bonus story, where our heroine learns how to pop a pimple, is a bit more light-hearted. I like the way Sneider deals with the melodrama of her teenage years with a lighthearted illustration style. I'm used to stories from Sneider that are purely comedic, but I enjoyed this change of pace and style.