Showing posts with label oliver east. Show all posts
Showing posts with label oliver east. Show all posts

Monday, October 26, 2020

Ley Lines Monday: Oliver East's Langeweile

Oliver East is one of the most prominent cartoonists whose work resides mostly in the sphere of comics-as-poetry. His walkabout comics in particular have a wonderfully meditative quality to them that captures that same sense of thought that walking can induce. That mix of the body in motion, being temporally embodied, is powerful and restorative. It can generate solutions to problems and spur creativity. 

That's why it was so interesting that for his Ley Lines comic, he didn't choose a work of art but rather a particular philosophical concept: langeweile. It's a term developed by Martin Heidegger which means a kind of extreme, prolonged sense of boredom. Why would this concept be of interest to a philosopher? Because in his most significant work, Being And Time, Heidegger used the philosophical tool of phenomenology to examine everyday living--and in particular, to how we perceived time as human beings. Phenomenology simply asks that we examine things--phenomena--as they are, removing our everyday understanding of them in describing them. It asks us not to make assumptions. It is important because it presupposes that while our understanding of phenomena is incomplete because it is limited to our understanding and observation of them, the whole of the phenomena are objectively real. They exist, and they exist right now. There is no ideal plane that contains the "real" essence of the thing that is only truly known by the divine. 


Time was important to Heidegger because our perception of it affects how we see others and led him to wonder about what we don't think about and why. In essence, he claimed that we avoid thinking about non-existence--death, the void--and pretend that it doesn't exist. In fact, we have based our entire language and conceptual apparatus to do this. To think about non-existence creates angst (in the original sense of the word), and instead we pretend it doesn't exist. To him, this is to engage in bad faith action. 

Heidegger broke all of this down with regard to our actions and how much we think about them in the moment. How much do you think about brushing your teeth? How much do you think about the people you encounter on the subway or the store, other than whether or not they are useful or obstructive? This brings us to langeweile. It's not just being bored, it is a kind of extreme and protracted boredom. Oliver East asked: where is boredom most profoundly felt? Waiting at the airport.

In a series of horizontally-stacked, three-panel pages, East creates a narrative with hazily sketched drawings, all with an orange wash that distorts reality. The story is about "For now, you've three hours to kill. Desk to gleaming gate." Each page is its own little poem, written in delightfully coarse language as mental images and actual images blur. This isn't just any trip to the airport, it's the trip precipitating a vacation trip. East ponders how much work he put in just to get a couple of weeks away, ponders losing money at the slot machines ("As you pump clammy coins past Homer's dictum, 'D'oh!'"), drinks a pint, ambles around the bookstore, and imagines what the airline agents think as they accept tickets. 


East uses a thick, chunky line in panels where he wants form to be more definitive but a finer, more tremulous line in panels where we only get a bare outline of an image. The first and third panel of each page had that thicker line, with the middle panel interrupting that sense of visual continuity just as boredom interrupts our feeling of time passing continuously, instead of in fits and starts. In the notes, East states that each panel represents the three stages of perception: retention, immediate present, and protention (antipation of a future moment). It makes sense that the immediate present should be the sketchiest, because the easiest way to escape boredom is in one's own imagination, but it's difficult to do in this setting. This comic is a natural progression for East, given his status as a deeply contemplative and philosophical artist, but one who writes entirely in common vernacular. 

Thursday, May 18, 2017

Comics As Poetry #3: Comics As Poetry anthology

The origins of comics-as-poetry go way back to the 1960s, at least in terms of poets incorporating illustrations. The origins of what I call comics-as-poetry go back to the 1990s, with Warren Craghead being one of the earliest exemplars of the genre. I first used the phrase in 2009 to describe John Hankiewicz' Asthma and Tom Neely's The Blot. In 2012, New Modern Press published an anthology by the title of Comics as Poetry, edited by Franklin Einspruch. It's a short but solid introduction to the genre, featuring some of its greatest exemplars.

William Corbett's introduction regrettably references superhero comic books and generally lacks a real point, other than "who knows what the future will bring". Fortunately, the first piece is by Paul K. Tunis, who opens and closes the book with a style that brings a decorative quality to text that is well-integrated with its corresponding imagery. His first poem addresses the plastic quality of words, in the sense where all words sound like nonsense or onomatopoeia if said enough. Contrasting that with cartooning representations of said words adds to the fun, playful exercise that this piece is. His final piece is just as playful, using vivid imagery in his description of a relationship between a man and a woman--a relationship that's somewhere between work, romance and mutual aggravation.

Derik A. Badman's piece is his usual stuff: repurposing the work of old cartoonists (usually from romance or western comics) and adding either his own text or text from a completely different source. It's a kind of shtick, but it's a surprisingly effective shtick in that this juxtaposition really does create a new meaning for both image and text. The melodramatic quality of the figures is "cooled" by text that's frequently oblique, but not random. Einspurch's own piece is what I would call more of an illustrated poem rather than comics-as-poetry in that the text could hang entirely on its own without the use of the watercolors of different kinds of flowers he employs in the poem. It's an amusing poem but just doesn't hang together like the other work in the book, and I think part of that may be that he was a poet before he tried cartooning.

Absolutely no one puts together a page like Warren Craghead does. His nautical piece uses carefully drawn images, scrawled lines, odd uses of spot color, a six-panel grid with no outside edges, images that bleed into each other and text that is attached to images and tumbles across the page. Despite the spareness of the drawings and the extensive use of negative space, Craghead's comics have a thickness to them that takes several readings to truly absorb. Jason Overby's comics are like that as well, only he's not afraid to go much more abstract than Craghead. He also makes extensive use of collage, found images, scribbles and repurposed text as he goes meta in a piece titled "Process Is Poetry", referring to process in creating anything, not just a poem.

Kimball Anderson uses a first-person point of view in her piece about riding in a car through the countryside and losing one's sense of self. Not just ego loss, but that sense of being unable to understand the difference between sleep and consciousness. The art here is mostly naturalistic, but the color scheme gives the piece a strange quality, like a sense of being hyper-real as though one is in a psychedelic state. Julie Delporte's story about OCD/pure obsession and tracing it back to her childhood and a fear of being hated by her parents over something she did related to sex is actually one of the more conventional pieces in the book. The accompanying images are quite straightforward, but it's her extensive use of colored pencil and open-page layout that makes it unlike other comics. Finally, Oliver East's feature employs some of that Craghead minimalism and negative space, but then goes in a different direction by providing small cutaways of walks around gardens, tiny slices of quietude that I found to be remarkably moving.

Wednesday, July 23, 2014

Brit Comics; Sean Azzopardi, Oliver East

Let's take a look at two British cartoonists known for poetic comics abstracted from their daily lives.

The Homesick Truant's Cumbrian Yarn, by Oliver East. Somehow, this is the first comic by East that I've read despite his solid reputation over the past few years. The short description of this autobio comic is that it describes East's walk from Arnside to Grange Over Sands in Northwest England's county of Cumbria. He makes the walk for no other reason than as a thing to do, walking as near the railroad tracks as possible but taking nearly seven hours to make it to his destination because of the mud, sand, wild animals, and odd strangers. There's a strong John Porcellino influence at work here, which isn't surprising, but East's voice is quite different. He has a wonderfully dry and sarcastic wit that accompanies his spare, blotchy line that goes from depicting moments of great stillness to accelerating into frenzied moments of pursuit. 

His narrative captions veer between simple and descriptive to saying things like, in discussing the distance he must walk "Somewhere between 200 K and fuck loads" or a brightening day as "The overcast sky like a Tupperware lid. And the tub has just been removed is all. Bright but still locked in." His page layout instructs the reader as to what to pay attention to without actually saying it. When he sticks to a 2 x 3 grid on the page, this signals a steady walking rhythm. When he expands to a 2 x 2 grid on page seven, he wants the reader to slow down and observe the damage done by recent storms, which is marvelously depicted by a blotchy, splattered ink technique. Later on, when he's chased by a dog, he adds more panels to get the reader into the action and fear of the event, reducing both his body and the dog to rudimentary sketches flashing across the page. The comic is full of little delights and surprises such as this, as East drops hints and clues about his own personality without ever discussing why he's making this particular trek. It is simply something that he needs to do, and the degree of difficulty as well as its eventual conclusion are both implicitly tied to a certain emotional feeling of earned triumph, a task completed. East helps the reader see the beauty in the mud, the downed branches, the locks and levees and the simple struggle of putting one foot in front of another--all without calling attention to that beauty in his narrative. It's all in the drawings, whose beautiful immediacy and sketchiness draws the reader in.

Same Day Return and Rain On Glass, by Sean Azzopardi. Azzopardi's comics tend to reflect on his life, career and friends in particular. The former comic is a bit on the diffuse side, as Azzopardi sees a potential dopplelganger on the street, one whom might have been him if he hadn't changed his habits; he reunites with old friends in a mall and feels both the weight and awkwardness of years as well as the eventual easy and familiar rhythms of conversation; and returns to his small home town to see his sister. That latter strip is excellent, as one can see Azzopardi stripping out more and more extraneous detail from his art while adding a touch of grey here and there to give its visuals more weight. That story is ambitious in other ways, as Azzopardi flips back and forth in time as a way of recording his initial ambivalence to coming home, to what he was like growing up and what actually happened on the trip. The final major story, where he's attending a going-away party for a friend but his heart isn't much into it. When a friend texts him about the death of his mother, being able to console his friend is almost a form of relief.

Rain On Glass is a major step forward for Azzopardi. Something about his cartooning just clicks in this connection, though in terms of format it's very much like his other comics. He really spills some ink as he goes back and forth in time in talking about his teenage years living with his father in a miserable setting while turning to his friend Matt via mail in order to keep sane. It's a beautifully illustrated comic that gives the reader just enough information about the narrator to have the story make sense, while delivering odd and jarring anecdotes, like his father sitting him down with his stepbrother to watch a porno. There's a harrowing story about being brutally assaulted as a teen by a thug who thought Azzopardi had messed with her and the scars the incident left; there's little in terms of wrapping the incident up neatly--it is simply recalled in visceral, dizzying fashion (there's a remarkable two-page spread of Azzopardi's dizzying response to a vicious headbutt). The final story is a funny, sentimental account of following around The Jesus and Mary Chain around England as a teenager and even getting invited to stay in their hotel and get free passes to their next, inevitably riot-inciting show. Wading through a non-stop rainstorm, the memory cheers him, even as the waters absurdly rise above the heads of the crowd.

The comic is Azzopardi's best primarily because of his increasing sophistication with regard to story structure. It's not just the flashbacks that I'm talking about here, but rather how his strategic use of them strengthens the overall theme of each story. There are perils to dwelling in the past, Azzopardi's comics seem to be saying. Good memories are sometimes the product of horrific abuse and can easily connect to them. Thinking about the past can be instructive for the present, but one must be aware of rising tides. Above all else, Azzopardi has mastered restraint in his storytelling. Certainly, he's still a cartoonist who very much wears his heart on his sleeve and that earnestness is central to the way he tells his stories. However, the way he gets across that earnestness is slightly less direct, redirected through formal tricks that allow the reader to experience a number of difference narrative perspectives. That's aided by a much lighter rendering touch that reveals an increased confidence in what he's drawing and how he's drawing it. Hopefully, he'll continue to refine and perfect his storytelling, now that he seems to have truly moved into his mature style.