Showing posts with label phil mcandrew. Show all posts
Showing posts with label phil mcandrew. Show all posts

Saturday, March 1, 2014

31 Days of Short Reviews #1: Phil McAndrew

In an effort to get at my backlog of reviews, today will be the first of a month-long and daily short review feature.

First up is Phil McAndrew's Crying In Front Of Your Dog And Other Stories, published by Jordan Shiveley's Grimalkin Press. McAndrew's done work with MAD and the Cartoon Network, and you can see that style at work in many of these stories. The first, longer section of the book collects a number of minicomics done between 2008 and 2009, and the second section is shorter and more recent material. Overall, his shorter stories are punchier, funnier and weirder. The longer stories lean heavily on his exaggerated, heavily worked over and slightly blotchy style, wherein the funny drawings compensate for a lack of narrative meat and structure. There are exceptions, like the absurd and silly "Are You Man Enough?", which features a young man trying to impress his lover's father and winds up with him getting that man's magical mustache. Stories like "The Book" are really just a long, shaggy dog story that seems better suited for animation than comics, as there's not quite enough connective tissue there to make the long silences cohere into something entirely worth the reader's time. Indeed, the funny drawings in this story are entirely superfluous to the story itself; the joke is entirely text-based and could have been related in precisely the same way by having two dots talk to each other.

McAndrew's more recent material is no less silly, but keeping each story to two or three pages and choosing to go with more powerful and memorable imagery was a key to the success of these shorts. McAndrew's comics have tended to be one panel per page, a rhythm that's again more like animation than comics. In these shorter pieces, McAndrew cut done on the prose and made better use of funny images that actually contributed to the meat of the joke. For example, in "Delivery", he bolsters the silly notion of having to go out and hunt down pizza in the forest since delivery didn't exist with a photo of a manly man kneeling behind a wild pizza he had just killed with an arrow. "Internship" quickly introduces the reader to the prospect of being a wizard's intern, only the first thing he wanted you to do was teach him how to send an email with a photo attachment. It's a good joke that's reinforced by the final image of the wizard's photo being one of a beach vacation. McAndrew's jokes and approaches ranged from grotesque and heavily rendered to sparse and open, like a story about a discarded apple core leading to a tree growing in the middle of the ocean. Unsurprisingly, the book itself looks great; the design and layout are clear and unfussy in a package that is attractive and eye-catching. The book reveals a cartoonist's progress over a half-decade and shows how much McAndrew has improved, both as a draftsman and a storyteller.

Sunday, November 29, 2009

Minicomics from SPX

Rob reviews a number of minicomics he got at SPX. Included are SO BUTTONS #2, by Jonathan Baylis, et al; NOAH VAN SCIVER MINI COMIC, by Noah Van Sciver; THE DAY I KILLED JESUS, by Julia Wertz; JUMBLY JUNKERY #7 & 8, by L.Nichols; BOOK COMIC, by Phil McAndrew; LIMBS OF THE MEGALITH, by Eamon Espey; OTTO ZEPLIN #1, by BT Livermore; THE REGULAR MAN, by Dina Kelberman; MY TERRIBLE TEARABLE HEART, by Sophia Wiedeman; TALES OF GOOD OL' SNOOP DOGGY DOGG, LOSERS WEEPERS and OLD MAN WINTER, by J.T. Yost; and PINSTRIPED BLOODBATH, edited by Jeff Zwirek.

SO BUTTONS #2, by Jonathan Baylis, David Beyer Jr, Tim Ogline & T.J. Kirsch. Baylis collaborated with several different artists for his autobiographical stories, and in general the visuals of this issue were stronger than his first effort. Baylis is at his best with the smallest of observations and recollections. Like many writers who don't draw, these stories are intensely text-heavy, sometimes to the point of overwhelming images. The artists who had the lightest, most cartoony touch were best suited to his work, like T.J. Kirsch on "So...She Married Me Anyway", a lovely story about him taking the wrong train on his wedding day. The material with his wife is the strongest in the book, especially when he tries to lecture her about comedy despite the fact that she's a professional stand-up comedian. On the other hand, his story about his Viet Nam vet uncle visiting the USS Intrepid had a lot stacked against it. Tim Ogline's earnest, naturalistic style demanded a light touch from a writer, but Baylis poured his heart out in talking about a tragedy that affected him. On top of that, the color in this story was distracting and took it further in a maudlin direction. If Baylis is going to continue mining these deeper memories (he had a similarly overwrought story about the Holocaust in his first issue), he'll need to figure out a way to add some restraint. Baylis' work is about memory above all else, and he is simply more effective relating his own, smaller memories (like recollections of listening to the Beatles with his mother) than trying to take on the horrific memories of a different generation. I do like his authorial voice and the easy way he jumps into his memories and finds ways to relate them as bite-sized narratives.


NOAH VAN SCIVER MINI COMIC, by Noah Van Sciver. Van Sciver is my favorite "miserablist" cartoonist at the moment, humorously relating his own struggles with alienation, depression, ambition and desire for success. The strip that summed all of that up the best was "Walk Home Drunk", a strip that began with Van Sciver being thrown out of a bar, trying to find his way home. Van Sciver's work is in the underground tradition: grotesque figures, an emphasis on the extremes of living (in this strip, puking up blood and the gag reveal that his "home" was a cardboard box), vicious exaggerations (Van Sciver's takedown of scenes and scenesters was hilarious), and a general sense of writing from the id. Van Sciver is still trying to find his voice and isn't quite there yet, but I like how many of his strips are so evocative of time and place. I would recommend his BLAMMO series, but this mini (a compendium of strips that appeared in various publications) is a nice place to start.



THE DAY I KILLED JESUS, by Julia Wertz. This is a split minicomic, backed with "The Legend of Rebob Mountain", an illustrated story that I previously reviewed. The titular story is a funny anecdote from the acerbic Wertz's childhood, where a family custom (of leaving a seat at the table empty for Jesus) was accidentally turned into an event that traumatized her. Wertz's autobio comics are an appealing blend of bitterness and shtick, especially when she looks back on her past as a born-again, prosyletizing Christian. That attitude mixes well with her effectively crude line that emphasizes over-the-top expressiveness. The anger that underlies all of her strips is contrasted by the goofiness of her figures, creating a tension in her work that gives even the silliest of her strips a certain charge. The reader is never distracted by drawings that are so funny that they are taken out of the reading experience. There's a pleasant sloppiness to her work that is partly a deliberate construction, and partly a sharp understanding of her own limitations as a draftsman. This piece was especially effective because she rarely writes longer narratives, but her sharpest work has been that which is a bit more fleshed out.


JUMBLY JUNKERY #7 & #8, by L. Nichols. This has become a consistently interesting grab-bag of stories, rendered in several different styles. Nichols mostly deals in slice-of-life anecdotes, and personal observations, but she also tried her hand at some compelling fiction in these comics as well. Issue #8's "Baxter" is about a kid obsessed with numbers, to the point where his book reports didn't discuss plot or character, but rather the average word lengths and graphs of letter frequency. The eventual reveal of this story took me by surprise, a tribute to Nichols' low-key storytelling style. "Paralyzed" is about a man who woke up, frozen, paralyzed by his own fear of death--a state that led everyone else to declare him dead. One thing I enjoy about her comics is the way her science background pops up in unusual ways, like in discussing entropy, ennui or the body as a mechanism.

Nichols' visual approach continues to evolve. In #7, she used a scratchy line that interlaced hatching and cross-hatching to create her figure and tell the story of Narcissus. Nichols also used color in her comics as a primary means of storytelling, matched up with simplistic stick figures. In other stories, she used a slightly deformed, almost Picasso-esque approach to making her figures. She also employed her standard self-caricature as a rag-doll with button eyes in interesting ways, like one story where literally tore her own stuffing out as an expression of frustration with the quality of her own work. These varied styles made her personal confessions and observations all the more interesting, a true one-person anthology. Nichols has frequently explored issues of identity and gender in her comics, with a refreshing absence of certainty one way or the other about what she believes. "Sisterhood" was a good example of that, a story about waiting for the feeling of "otherness" to disappear when she became an adult, that she'd feel connected to the idea of being a woman, but she feels as much an outsider as ever. The more quotidian observations from Nichols are of lesser interest; to an extent, her self-caricature can sometimes be a distraction in those strips. I'd love to see more fiction and color work from Nichols, and eventually some kind of long-form work. JUMBLY JUNKERY certainly has proven to be a fine training ground for her own development, with each issue showcasing work that's stronger and more daring than previous issues.


BOOK COMIC, by Phil McAndrew. This is less a standard comic than an extended shaggy-dog joke. With a single panel per page, it actually feels more inspired by minimalist animation (complete with silent "pause" panels) than anything else. It's about two people discussing books they've read, with a woman piling more and more over-the-top detail about her book. It turns out to be a fantasy-detective-conspiracy-scifi-ghost-romance-mystery story, becoming more and more unlikely with every detail she reveals. That's really the meat of the book, because the punchline (which is fairly obvious) is a head-slapper. In an effort to get the reader to flip the pages, McAndrew provides funny-looking drawings as his character, which I actually found a little distracting. While McAndrew is a great character designer and the details of the joke are amusing, there was no compelling reason for this to be a comic, per se.



LIMBS OF THE MEGALITH, by Eamon Espey. Everything Espey writes is pretty much a must-read for me, and this collection of very short stories for Bash magazine are no exception. While rendered in his usual grotesque & absurd style, these stories are more accessible and straightforward than much of the material that appeared in WORMDYE. These stories remind me of a weird, alternate version of Ben Katchor's JULIUS KNIPL stories, wherein we are introduced to someone with an unusual profession, an unusual life circumstance, or an unusual place in which they live. What's remarkable about these stories is their compactness, especially since Espey's WORMDYE narratives stretched out in ways that were frequently challenging. Here, Espey introduces us to a world where decreased life spans mean that children marry at age ten; a man whose dog shrunk down to an inch and turned into stone; a woman who lied about going on vacation and who made up weird tales about what she did; and a horseshoe collector who built a time machine. Espey is at the top of his game here, and this is one of the top minicomics of the year.



OTTO ZEPLIN Vol 1, by BT Livermore. This is a funny and well-drawn comic with a slightly weird premise: detailing the epic adventures of a baby whose exploits began right out of the womb. The title character was an actual person who died eight months after birth in the early 1900s, and Livermore, fascinated by the name, extrapolated all sorts of events for young Otto. These are all captioned, single-page gags wherein Otto is visited by the ghost of a pathetic U.S. Grant, hits it big in the stock market and blows it all on candy. What made the comic work was Livermore's crisp and clever character design, which did a nice job of conveying the dryly absurd nature of the humor.


THE REGULAR MAN #4, by Dina Kelberman. Kelberman's IMPORTANT COMICS was a delightful discovery for me this year, a book filled with ultra-minimalist, sardonic strips. This particular comic was about isolation and self-obsession, poking fun at herself while still delving into her own paranoia. Kelberman employs clashing colors in this little two-pager that further get across the sense of cacophony she relates here. Above all else, Kelberman is funny, both with her punchlines and her tiny geometric figures and the impromptu panels she strews across the page.


MY TERRIBLE TEARABLE HEART, by Sophia Wiedeman. Wiedeman excels at mythologizing heartbreak and pain, and this collection of short stories coheres nicely in depicting a set of experiences that form a sort of emotional narrative. "Exploratory Surgery" depicts a young woman carving open her chest and narrating as she went along, noting that if you reach inside, you get a prize. "Space Heart" was a hilariously nasty story about a smiley heart that started talking about how love lifts you up, "higher and higher". As the heart soared above the clouds into outer space, it exploded. Even the slightly maudlin "This Too..." which featured the young woman giving her heart to the Heart Monster, reassuring him that she'd grow another one as she curled up in the fetal position, used a striking sense of absurdity to leaven the outsized nature of the way she depicted pain. The way Wiedeman used dark dots for eyes gave her figures a much-needed sense of distance for the reader, even as the warmth of her line and the way she used grey drew a reader in. Refinement is the next stage for Wiedeman: more simplicity for her figures, greater confidence in her line and less reliance on greyscaling to achieve emotional effects.



LOSERS WEEPERS, TALES OF GOOD OL' SNOOP DOGGY DOGG, and OLD MAN WINTER, by JY Yost. Yost's greatest strength as an artist is his character design, and this serves his frequently amusing slice-of-life stories well. He also has a knack for seizing on a concept or gimmick and taking it in some unusual directions. For example, LOSERS WEEPERS was created when he found a journal written by a woman despairing of her relationship with a crazy boyfriend, an envelope with some explicitly crude writing scrawled on it, and a scrap of paper written in broken English. He pieced these together to create a story about that ex-boyfriend running into his ex-girlfriend, doing an obscene rap at an open-mic night and winding up sleeping under a bridge with fellow junkies. The tone of the piece was both tragic and comedic, which aptly describes much of the rest of his work. SNOOP was a compendium of dream comics and an autobiographical story related to the rapper. These are all amusing, with Snoop appearing as a friend, mentor and occasional supplicant. The last story, where we learn the impact that Snoop's music had on Yost as a child, put the dreams into a different context.
OLD MAN WINTER won a Xeric grant, and it's a collection that very much pushes emotion (and frequently sentiment) to the forefront. The title story exemplifies Yost veering from cartoony figures to naturalistic backgrounds (complete with dense cross-hatching), as we meet an old man whose wife has just died and is nearing the end of his own life. The story's emotional arc is pretty clear from the outset. The most interesting thing about it wasn't the titular character, but rather the way others around him reacted to someone in deep mourning who did as much as possible to hide it. The most effective story was "Logging Sanjay", a funny childhood account of playing pranks on a friend's family that unintentionally went to some darker places. "Roadtrip" was a really well-drawn story comparing the life paths of a human child and a calf that had all the subtlety of a sledgehammer. It's propaganda in the truest sense of the word, trying to provoke an emotional reaction with the way it juxtaposed its imagery. In that sense, it's quite effective, but propaganda is imagery programmed to provoke a single, particular reaction; this is what I'd consider to be the opposite of art.



PINSTRIPED BLOODBATH, edited by Jeff Zwirek. This is an attractively designed, sharply focused minicomics anthology about organized crime-related stories in Chicago, drawn by Chicagoans. Almost every story is a winner here, with some providing more of a payoff than others. The only dissonant note in the anthology was the story by Neil "Neil Jam" Fitzpatrick, whose stylized art and authorial voice were a bad fit. Nate Beaty and Bernie McGovern use mostly wordless stories to depict historical events; both make the wise decision, in telling stories about massacres, to provide a minimum of context. The details are less relevant than the emotional, visceral nature of the violent acts (especially with McGovern's story about a gangster going out in a blaze) and their aftermath (in Beaty's strip, a woman bloodies her handkerchief as a keepsake).
My favorite stories were editor Zwirek's account of the history of the Thompson submachine gun (the "Tommy gun") and Sam Sharpe's stunning story of his mother's delusion about his connection to a crime family. Zwirek's use of a fractured narrative was quite clever, as was the way he used the inventor's moral struggle with the fact that his invention was being used by criminals as a way of adding emotional & dramatic tension to what was essentially a timeline. Sharpe's story is a clever spin on the way that gangsters have not only become part of American myth, they've become part of American paranoia. His mentally ill mother concocted a story about how he was taken away by the "Sharpe crime family" as a way of explaining to herself how her mental illness (and time in an institution) was the product of a conspiracy. Using Jason-style anthropomorphic figures added just the right level of distance for this story. Zwirek has a sharp eye as an editor, and I hope he attempts something like this again.

Wednesday, August 5, 2009

Minicomics Round-Up: Smith, Cagle, Mitchell, Stafford, Pasty Anthology, Volk, Candy Or Medicine, McAndrew

Time to take a look at the latest batch of minicomics that have come to my attention. Included are minis by Bill Volk, Phil McAndrew, Susie Cagle, Brian John Mitchell, Ryan Cecil Smith and Tyler Stafford, as well as anthologies Candy or Medicine and the Pasty Anthology.


TWO EYES OF THE BEAUTIFUL and UN PETIT CARNET DE VOYAGE II, by Ryan Cecil Smith. Smith is the first of the Closed Caption Comics group that I've had a chance to read, and I was impressed by both of these minis. TWO EYES OF THE BEAUTIFUL is an adaptation of Umezuo Kazuo's "Blood Baptism", billed as "a grotesque horror manga". It's an over-the-top, jam-packed story about an actress with a disfiguring facial disease and a mysterious doctor who compels her to do all sorts of horrible things for a potential cure. Smith throws the kitchen sink at the reader visually, with zip-a-tone, photorealist panels, and heavily rounded Tezuka-like figures. The highlight for me was a witty four-page sequence where the actress is trying to tie up an innocent girl for hideous purposes--with nothing but zip-a-tone and sound effects representing the dark room. Smith cleverly captures the crazed nature of J-horror, mixing warped humor and genuinely disturbing images.

UN PETIT CARNET DE VOYAGE is a travelogue in the tradition of French comics, showing off Smith's lush brushwork. He is currently teaching english in Japan, and so made the trip from Osaka to Hiroshima, ostensibly for a sake festival. He notes with some delight that he feels like he's learning to draw trees, and they are indeed some of the most striking images in this minicomic. It's interesting seeing him mix Japanese imagery (especially with regards to trees and buildings) with a more French style of line with regard to his figures. This is one of the most beautiful minicomic sketchbooks I've ever seen, and I only wish it was printed bigger. It's obvious that Smith has tremendous tools as an artist, and I'll be eager to see how his time in Japan continues to influence his work.



THIS AND THAT #3, ARE YOU MAN ENOUGH?, THE SECRET THOUGHTS OF HAROLD LAWRENCE WINDCRAMPE, and PEARLY WHITES, by Phil McAndrew. McAndrew is all about character and caricature in these comics. SECRET THOUGHTS... is a Jules Feifferesque mini about an ineffectual guy who whines about not having a girlfriend and then spies a perfect candidate...only to lose her to an alpha male. It's nicely drawn but with a predictable ending, though he did get off a great joke in the middle ("Lola is too picky" after rattling off a capricious list of reasons why all the girls he knew weren't good enough for him). THIS AND THAT sees the artist collecting a variety of sketches, gags, and short stories in a variety of styles. He seems most comfortable drawing slightly grotesque caricatures with lots of angles, bushy eyebrows, stubbly facial hair and bulbous noses.

Speaking of facial hair, ARE YOU MAN ENOUGH? was the funniest of these entries. He combined his scratchy line, pointy noses and exaggerated character design with an excellent gag: a wimpy suitor impressing his girl's hyper-masculine father with an "awesome drum solo" so powerful that the father's moustache flies off of his lip and on to the suitor. He rides away with his lover with a motorcycle summoned by his moustache. PEARLY WHITES features another grotesque, scribbly, hyperemotional figure who regrets a lost love. McAndrew backs up a good final gag involving a creature sending him back in time in exchange for his teeth with a series of funny drawings. McAndrew is leaning heavily on his chops at the moment and still seems to be finding his way with regard to story structure. Of course, his control over his line is pretty remarkable at this stage. With his skills, it's likely that he will improve from story to story, as he continues to develop and refine his style and story interests.



O WOE! and DOMESDAY by Bill Volk. The first effort I read from this Center for Cartoon Studies student was a 24-hour comic (THE DEWEY DECIMAL SYSTEM IS DECADENT AND DEPRAVED). While that mini was rough in presentation, one could see a witty voice emerging. O WOE! is an account of the creation myth and apocalypse of a civilization that rose out of the remains of a giant space sperm. It's a clever idea with some funny and even disturbing bits (like a society that fell because of "doubling", wherein the rich made duplicates of all their possessions, up to and including cities--only to leave them unused), but Volk's chops weren't quite up to making their society as vivid as it needed to be. I'd love to see Volk redraw this comic at some point.

On the other hand, DOMESDAY is a comic that plays to Volk's strengths as an artist: character design, gesture and exaggeration. The story's about William the Conqueror's rule over England, and follows a young man following the king's decree of counting the possessions of every man in the country. The young man, of Norman descent, is terrified of the savage English, and Volk gets a lot of mileage out of the young man fearing for his life and begging god for mercy. The superdeformed looking character design is clever, giving this historical account a certain playfulness. Historical fiction, especially of an obscure nature, may well be Volk's forte, and I'll be interested in seeing how he continues to develop.



FOLK #3 by Tyler Stafford. This is a 24-hour comic by this intriguing cartoonist who works in the Brian Ralph/Mat Brinkman tradition. The best thing about the comic, other than a surprisingly well-defined plot, is the delightfully loony character design. The story follows an escaped prisoner on an alien world who is captured after breaking out and returned to his cell. Stafford then takes the story in a weird direction, as the jewel on the alien's head pops out and it magically rescues them all...with some unforseen complications at the very end. The way Stafford manipulates the shapes of his characters is what appeals to me the most: the oval-headed heroes, villains with bullet heads and creatures with heads that look like light switches, the weird Vaughn Bode-like helmet of the female leader and the toy-like proportions of the spaceship. This is a goof of a comic that does what Stafford does best: put funny-looking characters in motion.



NINE GALLONS by Susie Cagle. Cagle cleverly mixes the personal, the political and a keen eye for caricature in this account of her time with Food Not Bombs. This mini was the first part of a longer work related to this subject, and is unusual for a story with a strong political point of view in that it's not a polemic. Instead, it's a warts 'n all love letter to the various people she met when she was helping feed the homeless of San Francisco. Cagle takes aim at herself as much as anyone as she encounters, depicting herself as hemming and hawing and having trouble asserting herself. The story she relates is equal parts ambivalence and affection, given the friable and flaky people she encountered in the organization, like the group leader who always passes on cooking duties and urges her to go faster when she's chopping potatoes. Her most affectionate portraits are reserved for the people she helped feed--even the ones who screamed at her. There's a freshness to Cagle's point of view and a lot of verve to her line, making her an artist to seek out for those interested in political cartooning and comics journalism.



JUST A MAN, WORMS #4, XO #5 and LOST KISSES #9 & #10, by Brian John Mitchell, et al. These are tiny micro-mini comics, measuring about 2x2", and range from 16-40 pages each. Mitchell is the writer for all of them and is also the (stick-figure) artist of LOST KISSES. Most of these are parts of a series, all of which are easy to pick up on as Mitchell hops from genre to genre. JUST A MAN, drawn by Andrew White, is a sort of hard-bitten western, stripped of glory. A farmer sees his house burned down, his infant son killed and his wife disappear. He's pretty sure he knows who did it, and hunts them down, one by one. I liked the voice Mitchell used for the character, but he overwrote this story. That's not unusual for a writer collaborating with an artist, but the story would have had a bit more power if the first-person narrative had been sparer and he let the visuals carry the story.

WORMS and XO fall into the realms of sci-fi/horror and crime noir, respectively. WORMS had a zippy pace to it and appealingly minimalist art by Kimberlee Traub that fit the story nicely, one that featured a young woman who witnessed the death of her father and was the subject of an experiment in a lab. This issue found her gaining power through some strange worms, subduing her tormentor, and escaping. The single panel per page format fit with Traub's striking and hallucinatory imagery. XO had a similarly snappy pace to it but was let down by Melissa Spence Gardners art. It was competent, but it didn't fit the story's mood or add anything to Mitchell's narrative, which needed a moodier style.
The stand-outs in this set were Mitchell's issues of LOST KISSES. These stick-figure comics were first-person, meandering observations about human behavior and the narrator's own misanthropy. What's clever about these strips is precisely the same thing that hamstrung JUST A MAN: there's a narrative caption working against the image and dialogue on each page (it's a panel per page for all of these comics). However, in this comic, there's a comedic tension that arises as a result of that juxtaposition. Issue #10 was especially amusing, as it was a takedown of the concept of love and those who insist on expressing it, with the author worrying about falling for that fallacy himself. I love how unassuming and direct these comics are; there are no frills or pretensions here--just a writer and artists who are experimenting with a variety of means of expression.


CANDY OR MEDICINE 4-7 and LUNARCY, edited by Josh Blair. Blair's modest little anthology continues to roll on. Each issue is 16 pages long (including covers) and is just a dollar. The focus is on up-and-coming creators, though virtually issue has work by at least one reasonably well-published cartoonist. The highlights of #4 are a great gag strip by Blair and Ray N (punning on "Love Is Blind" in clever fashion) and Kevin Richardson's strip about a loveline DJ who gets his heart broken in a bar. His character design and use of gesture carry the strip.

Issue five has a couple of Shannon Smith strips later reprinted in his own minis, a "missed connections" strip by Ed Moorman that had a certain sweet wistfulness to it, and a cleverly-designed strip about a sleepwalker meeting a series of horrible fates. The sixth issue's highlights center around gags, featuring up-and-coming cartoonist Lydia Conklin with a couple of surprisingly silly punchlines, Jason Viola contributing a typically cartoony strip about a playground lawyer, and Patrick Morgan selling a character named Blobby for all that he's worth ("Do you dance?" "I shimmy..."). The latest issue's best story was from Tyler Stafford, who contributed a typically quirky tale of a tiny space creature that winds up popping a hole in a giant space whale.

LUNARCY is a comic filled with silent-beat gags involving the moon hanging in the sky, eventually making absurd or witty declarations. Blair is a crude draftsman but I admire the level of devotion he has to his gags as well as his sense of timing. In general, CANDY OR MEDICINE is an interesting if uneven sampler of new voices in comics from across the world, from an editor who is clearly devoted to creating a showcase for these voices. Many of the comics in this anthology aren't very polished, but I admire the diversity of styles and aesthetic choices featured here.


THE PASTY ANTHOLOGY, edited by Rob Jackson. This is anthology devoted to the glories of the British baked goods known as pasties, a quirky and geographically specific theme that was somehow delightfully conveyed. The stories range from Steve Butler's cautionary tale of why being a health nut (and denying oneself a tasty pasty) can be hazardous to one's health to Dave Hughes' pasty-obsessed character studies to Jackson's absurd history of the importance of pasties throughout history.

What I found surprising about this anthology was how much witty cartooning there was to be found. Jim Medway's calendar comic featuring anthropomorphic animals buying food at a pastry shop was a clever talking head strip with surprisingly expressive characters. Francesa Cassavetti's account of being scared as a girl because she swallowed chewing gum (leading to her ignoring pain that would turn out to be an appendectomy) was my favorite strip in the book, thanks to her loose character design and appealingly sketchy line. Even the text pieces in the book fit into the uncompromisingly provincial nature of the anthology. Jackson's hand as an editor is quite evident here, given each artist's total commitment to absurd ideas and seeing them through as seriously as possible.