Showing posts with label miranda harmon. Show all posts
Showing posts with label miranda harmon. Show all posts

Thursday, August 12, 2021

Miranda Harmon's Spring Cakes

Miranda Harmon, from the very start of her cartooning career, had a fully-formed style. She has a lively, fluid line that lends itself to cute but expressive drawings. It's no surprise that she's worked in animation in addition to doing comics. In a lot of her early comics, however, she had a style that was looking for a narrative at times. Her new book with Holiday House, Spring Cakes, shows just how much she's been able to lean into this style for a book aimed at new readers. This is part of their "I Like To Read" comics line that is a pretty shameless copy of what Francoise Mouly does with Toon Books, right down to the fancy endpapers and hardback format.



Nothing wrong with copying success; indeed, Mouly patterned her line after Golden Books. Little kids like hardbacks, and they are much easier to shelve than a comic book and much harder to destroy. It's just the right size for small hands to flip through. With Spring Cakes, Harmon overwhelms the reader with cuteness along with some low-stakes conflicts as three girls (Ginger, Cinnamon, and Nutmeg) help their mother make a special cake by going on an adventure to find the right ingredients. 

The thing that young cartoonists tend to struggle the most with, especially when they are working digitally like Harmon here, is not overwhelm their line with garish color. It's to Harmon's credit that while this book is one long bombardment of pastels, she keeps the colors balanced and surprisingly nuanced. It's clear she thought a lot about color and color theory to enhance her bold line without detracting from the narrative power of that line. In some panels, she uses an interesting technique where the top half of the panel is white, but it slowly fades into a light pastel. This avoids too much blank space without overwhelming the panel with a lot of color. Her character design is simple and expressive, with a sophisticated understanding of how to render garments. The book's tone is loving and warm, with little touches of tension throughout that are quickly resolved without being treacly. Harmon has really found her voice with the book, although I think her future will eventually lie in YA instead of early-grade books. 

Friday, September 14, 2018

Catching Up With SAW, Part 2

Let's look at some more minis from SAW:

Sketch Zine Twenty-Seventeen, by Miranda Harmon. This comic is chock full of illustrations and short comics taken from Harmon's sketchbook. Harmon is a big-time talent whose frank portrayal of both depression and alienation is marked by a light touch and friendly, inviting line. I liked one strip where she didn't want to buy into the idea that the actors in the tech comedy series Silicon Valley were supposed to be unattractive; her expression is almost one of resentment for what the entertainment industry was trying to get her to accept as true. Harmon uses two different self-caricatures: a scribbly bushy-haired one and her "Lil Onion Head" character. The latter is especially appealing and still manages to capture her essence, without sacrificing any expressiveness. Harmon's skill as an illustrator (especially of cute images) could earn her any number of mainstream jobs, but I hope that whatever long-term projects she takes on, she's able to personalize them as much as she does her autobio strips.

The Way I Look, by Melissa Iuliano. This is a short, cleverly-designed comic about body image. Iuliano makes great use of negative space in this comic, opening up with a couple of pages worth of silhouettes as she describes things she doesn't like about her body and then how she learned to accept it, with one exception. That exception is the discoloration on her upper lip, and the litany of horrors she had to endure in order to attempt to "correct" this. The last two pages are a beautiful expression of frustration and determined acceptance. Iuliano's line has some rough edges, but her storytelling techniques are sophisticated and engaging. Her ability to mesh technique and message in a smooth package is impressive.

Tabitha Waves In..."Your Biggest Fan!", by Kiana Stewart. This modest mini is about an aging anthropomorphic alligator actress (the titular Tabitha) who randomly runs into a fan on the street. The keys to this comic are body language and gesture, and Stewart nails both. At first, the actress is taken aback by the enthusiastic attention of the fan, but it's made clear that she winds up providing something for her that she needed. That's made clear toward the end when the fan gives her a big hug after Tabitha gave her an autograph. In a two-panel set, the first panel shows Tabitha unnerved by the surprise embrace (her eyes wide and her mouth pursed) and the second panel sees her eyes soften and her mouth relax, as though a weight had been lifted off of her. Notably and subtly, you can see her hand in the bottom left of the panel, softly returning the embrace.

Gnome Comix, by Lance "Gnome" Raber. There's a bit of an R.Crumb, id-inflected inspiration in these comics, but with a twist. Raber can draw in any style, from MS-Paint inspired wackiness to highly-detailed, realistic drawings, to grotesque caricatures in-between. There is certainly plenty of that grotesque quality permeating his strips, though the twist is that rather than play out as a series of fantasies being fulfilled, Raber instead specializes in drawing man-children of various shapes and sizes. Some of it is clearly self-effacing, while other strips are a clear critique of toxic masculinity. This mini is just a selection of strips done before Raber's time at SAW; though his talent is obvious, they're also all over the place. I'd be curious to see how he developed after SAW.

The Sculptor 2, by Eric Taylor. I've enjoyed Taylor's comics in the past, but this brutal parody of Scott McCloud's epic misfire is his best comic to date. The comic picks up after the end of The Sculptor, where a guy was given the power to sculpt anything he wanted with his hands by Death, only his life would end sooner. This time around, Death came in the form of Stan Lee to a young cartoonist. The woman he meets beats him up (instead of the absurd "angel" angle of the original book). Everything he does is a male power or sex fantasy fetish, including his savior act at the end. The comic is so effective because it exposes McCloud's original comic so mercilessly. Whatever good intentions McCloud had going into the sculpture were undone by his painfully treacly sentimentality and self-indulgence. There's also a painful lack of awareness of the viewpoints of others. Taylor plays that up while adding all kinds of wacky and obscene sight gags that serve to send up underground comics in general, as he "samples" Crumb and others in certain scenes.


Friday, July 14, 2017

Introducing High-Low Intersection: #1: Whit Taylor Interviews Miranda Harmon

Welcome to the first edition of High-Low Intersection, an occasional (and hopefully soon to be regular) feature that will highlight reviews, essays and interviews by other writers about comics, specifically for this site. They will be posted on High-Low's regular blank day (Friday) when they appear. There are so many excellent writers about comics and too few of them have a regular outlet for their work. On to our first feature: artist and writer Whit Taylor interviews up-and-coming cartoonist Miranda Harmon.
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Miranda Harmon first caught my attention a few years ago on Tumblr. Her cute, but fierce character design, paired with her relatable one panel comics and autobio stories about feelings and relating to the world, show a young cartoonist with a fearlessness towards tackling the trickier parts of being a human. I recently spoke with her about how she got into comics, her process, and what she’s been up to lately.



  1. What’s your comics origin story? (aka. When and why did you start making comics?)
The first comics I remember making were heavily inspired by Garfield, my first obsession. I was around age 8 or 9, and my main character was named Marie, and she was a blue cat with Powerpuff Girl eyes. She was in love with a cat who was named after a boy from my school who I had a crush on!
       
I started drawing journal comics when I was in my senior year of high school, and they’re all very embarrassing now. I was introspective in the same way all 17-year-olds are. Then I went to Goucher College and studied fine arts and art history, expecting to go into academia or curatorial studies. While I was there I learned about indie comics.

I went to NYCC in 2011 and met some webcomics people, and it seemed like a good time. Then I went to my first SPX in 2013, and I started to make comics friends through twitter. That sealed the deal for me! I was surprised that I could participate as well as be a fan, and I was so happy to find a community.

Even though I wasn’t published, nobody could stop me from making zines and that was exciting to me. I liked that comics was separate from my academic career, in that way it felt like I had control over this new part of my life. My professors were supportive but didn’t know what to tell me, besides to keep going.



  1. It seems like in the last year or so, your comics have exploded in popularity, especially on Tumblr and Twitter. What do you attribute this to?
In late 2015 I finished a long, sincere journal comic about an experience I had with a podcast. I miscalculated and thought that nobody would care about that comic, but it turns out a lot of people connected to my story. After that I started to get more opportunities and eyes on my work. It feels like I’m oversimplifying but I really do look back on that one comic and the response to it, and I think that was a turning point for me.

I became much more confident about sharing my work after that. I started to believe in myself as an artist. For the first time making a comic made me feel powerful and strong, and I want to keep chasing that feeling forever.  



Whit: Are you referring to Harmontown?

Yep, that’s the one!

  1. Much of your work focuses on your emotional realm, including self-worth, relating the outside world, relationships, and mental health. What has your experience been with sharing this publicly, both for you and others?

When I make quick journal comics in my sketchbook, I try to make every part of the process as easy and fast as possible. Part of that is trying not to worry about any audience reaction. I feel like that way I am able to be more honest.

But when I sit down and spend time making something with more intent, it can be difficult because I don’t want to hurt anyone with my work. In one journal comic, I show myself explaining to a therapist that I feel, “rotten.” After I made this comic and put it online, a friend who almost never reads any comics at all sat me down and, crying, told me I’m not rotten and that she was worried about me. I was surprised because I nearly forgot that when I put a comic online, it can be read by anyone! I still think that when I make something it’s only for me and a handful of my friends to see, but the reality is different.

I haven’t made anything yet about real people in my life hurting each other. That’s something I want to do in the future and something that has the potential to really harm those close to me. I don’t know how to best proceed but I think I’ll have to find a way. Autobio doesn’t need to do the same thing for everyone, and I’ve used it as therapy as well as a way to gain some control over how I am received by the world. Both of those are valid but I think I’m at a point where I’d like to do more.
       
All of my favorite autobio stories are full of conflict, and I know I can’t keep making stories about just my own feelings about myself forever. If I’m being honest about my life and the stories I want to tell, they will be full of messy relationships and embarrassing, horrible moments. Lately I’ve been thinking a lot about work by MariNaomi, where she shares her romantic history. I think those stories are fascinating and have a real impact on people, and I want to work towards sharing my own life like that.  



  1. Your artistic style is really charming! I like how it combines thoughtful character design with simplicity. How did you develop your style?

Thank you! I like to draw quickly and I’ve tried to build a visual shorthand that works for me, and I really think I just copied everything I love to look at.

I fell in love with webcomics in the mid 2000’s! The first webcomic I ever read was called VG Cats by Scott Ramsoomair. It was a comic about video games and the two main characters were anthropomorphic cats. I never play a lot of video games so I didn’t get the jokes, but I remember copying the drawing style when I was 14 and something new clicked. It’s been a long time but I think it’s still there in the way I draw! Is that embarrassing? I can’t tell! Sorry to Scott Ramsoomair if he ever reads this.

Luckily I found a lot of different webcomics and each one felt like a little place I could go, and almost none of them were about video games. I spent a lot of time reading KC Green’s work and I still look at my copy of his book, Anime Club, when I want to draw something important. I was also influenced by the comics of Meredith Gran, Magnolia Porter and Kate Beaton. The Internet was an incredible resource when I was a teenager. There were always new things to learn and I could go look at these artists’ work and study it as long as I wanted to.

The book that most changed the way I draw and think about drawing is Joann Sfar’s The Rabbi’s Cat. I bought it in college and read it over and over. It’s full of all these panels like little chaotic worlds that work perfectly. I’m also in love with Sally Cruikshank’s work. Honestly there are so many great illustrators who I owe a lot to, I could keep listing names for a long time! Especially Tove Jansson.


  1. You recently graduated from SAW (Sequential Artists Workshop). What was your experience like and how has it influenced your comics making?

SAW was really perfect for me! I didn’t go to art school but by the end of my undergrad experience I wished I had. When I graduated from college I knew what I wanted to do and didn’t feel like I had spent any time preparing for it. Luckily I went straight to SAW right after Goucher College. I’m from Florida so it was nice to live close to home.

My classmates who I spent all year with were incredible and from all different ages and experience levels. I learned a lot from them, and we had a good chemistry as a class.

Tom Hart, the main teacher and founder of the school, is a big influence on me. He’s a great cartoonist but also a great person, and it was a big deal for me to watch how working artists actually live. During my year at SAW I was able to think a lot about what kind of person I want to be. I learned that I love being part of a community and I can’t do this alone. I want to be the kind of person who brings people together and helps others. I will never forget that Tom told us once, “The best reason to make comics is to show those fuckers.” I think about that every day and it helps guide my work still.

Gainesville was the last place I lived before I moved to LA, and while I don’t regret moving at all, it’ll always hold a place in my heart. I spent ages 22-24 there and I feel it’s where I finally became a person who I’m proud of.



  1. You recently moved to Los Angeles. How are you liking it?

I love it here more than I thought I could love living anywhere! I’ve never lived in a big city before and I’m excited by how much there is to do and how many people there are. I’m tired all the time because I need to work a lot and I feel like I’m always on, but I can tell that even though I’m not producing as much work as before, I’m thriving.

The other day I was on top of my friend Heather’s roof, the sun was setting and it was cool and windy even though it’s the middle of June. The sunsets here are so unbelievable. I could see Griffith Observatory, and the Hollywood sign, and everything, and I kept asking myself in my head over and over if it was real. I knew I wanted to live here for years, and it was a big jump. I’m lucky to have so many people supporting me.


  1. What are some of your hopes and goals going forward with your comics?

I want to really sit down and work on a longer fictional narrative. I love making autobio work and I don’t want to stop but I want to get better at fiction. I have some ideas and I’m a little afraid to begin, but I know I need to take those steps! I think I’ve gotten away with doing what comes easy for me for a long time. There’s nothing wrong with easy but I want to stretch more and get stronger in other areas.

  1. What comics are you reading right now?

Currently I’m reading Ariol, the Three Donkeys by Emmanuel Guilbert and Marc Boutavant, and Spaniel Rage by Vanessa Davis. I love Vanessa Davis’ work, I am very inspired by the way she draws and records her life. I also just read through all of Octopus Pie by Meredith Gran again because it ended. Octopus Pie is my favorite comic ever made, I can’t stop thinking about it!

  1. Do you have any upcoming projects you can share with us?

Not really! In the past year, I’ve been focused on moving and surviving. Unfortunately, I’ve pushed my personal comics work to the back for a little bit, but I feel like I’m finally stable enough to get back on that horse. I’d like to make a new minicomic before OC zine fest in August. I’m thinking it’ll be about a monster who goes to an important business lunch and messes everything up. I’ve also working on a couple of webcomic ideas that I’d like to get started before too long, and I have a picture book idea that I’m developing. And of course there’s also always journal comics I want to make, I really want to document this time in my life as best as I can because I want to remember it and process it fully.

  1. What advice would you give to fans of your work who are looking to make their own comics?

People should come before work if you can help it. When you’re making friends, find your peers instead of chasing down your heroes. Keep reminding everyone that you exist by making comics and showing up. It can feel lonely at first but in my experience people respond to sincerity and kindness. Really listen and get to know people and draw from your own experiences when you make comics.

I would also say that it’s not the worst thing in the world to make a bad drawing! It can be intimidating because when you put something out on the Internet, there’s the potential for a lot of people to look at it. But don’t let that scare you away from making things. Everyone at some point has looked back on old work and felt embarrassed. The best thing I made a year ago makes me cringe to look at now and I’m prepared for that to always be the case!

Wednesday, May 24, 2017

Comics From SAW, 2016: Part 2

Let's finish up the rest of the comics I was examining from the Sequential Artists Workshop (SAW) from 2016.

Vegas Style, by Eric Taylor. This is an odd slice-of-life comic about extremes. Aaron is a high-strung waiter who lives with a slob of a roommate who won't even get off couch, much less do anything about the trash and roaches in the apartment. It's hinted early on that there are other tensions as well, but Taylor cuts to Aaron and his erratic behavior. He slips into waiter autopilot mode and helps a snickering couple, though he does make a point of asking what the woman wanted to drink instead of taking the man's word for it. That results in the woman encountering him outside a bathroom and making out with him, until he reached up and accidentally nearly pulled her earring off. There's an air of someone on the edge of a breakdown with Aaron, who returns home and nearly grinds his fingers by accident when he tries to stuff a bunch of roaches down the sink and cuts his hand on broken class. Then there's a shift to his roommate trying to calm him down and ultimately giving him a hand job.

This comic was printed on a Risograph on light green paper, and it's more an emotional mood and character piece than a traditional narrative. Taylor uses a mix of naturalism and slightly cartoony faces and then uses shadows and other effects to alter mood. Most notably, Taylor uses a light on dark approach when Aaron is trying to fantasize about a woman when his roommate is jacking him off. This is an intense scene that clearly dives into a lot of territory that was only hinted at earlier in the comic, especially as Aaron keeps saying "I hate you" to his roommate. Aaron is a character twisted in knots, hating his life and himself even as he keeps himself as tightly buttoned up as possible. The end of the comic is a (literal) release, but really it's only a reprieve--not a solution. Taylor depicts his fragility with a thin line, especially when drawing his face. The line is so fragile that it barely forms an entire figure at times. The tension is depicted by Aaron reciting his waiter litany to himself, splashing his face with water and engaging the rest of the stuff with awkward banter. There are no conclusions to be drawn here, no real resolutions. There is just the depiction of confusion, frustration and perhaps exploitation mixed with genuine affection.

Missing, by Maxine Marie. This is an odd comic in its own way, as Marie uses a 4-panel grid to tell a story about missing persons and shifting identities. The young woman at the center of the story sees a spate of missing persons fliers and wonders about this even as she hardly sees anyone on the street. She briefly ponders this oddity when she sees the photo on the missing persons flier  turn into an anthropomorphic animal. To her surprise, she turns into a fox. Things keep shifting back and forth, until buildings and streets start to appear on the signs as well. There is no resolution here; just a feeling of alienation, of paranoia, and even a touch of whimsy mixed with dread

Turtles, Frog In Love and Harmontown, by Miranda Harmon. Harmon has a beautiful, fluid line that gives her comics an inherently charming quality regardless of the subject matter. The overall cuteness of her comics is balanced by the frequently dark and personal subject matter that she chooses to explore. In Turtles, for example, a young ogre-like creature is writing to her parents a year after she chose to move underground and live with the turtles. Harmon expertly captures that feeling of being young and falling in love with a new place and wanting to be a part of it, but also is not only wistful regarding what she left behind, but is also disappointed & surprised that the move didn't change her more. It's the sort of rude awakening that one receives that a move and a fresh start doesn't solve all your problems. Frog In Love is a lovely little story about a frog wishing to be a creature that would impress a nearby swan with its own beauty. The irony is that the frog gets turned into an ugly duckling, who is picked up by the swan! Harmon uses a light touch and lets her visuals tell most of the funny story here.

Harmontown is a revealing bit of autobio about Harmon dealing with depression and loneliness through listening to writer Dan Harmon's titular podcast. It's a show that's about pain, camaraderie, shame, addiction and finding ways to persevere. The members of the show also play a round of Dungeons & Dragons, both because role-playing is a long-time passion of Harmon's but also because it represents that sense of shared experience and camaraderie. Harmon delved into her slowly growing depression, noting that the show helped when she was struggling and avoiding the work of therapy. After describing how she slowly got better through therapy and meds, she got to the meat of the book: going to Los Angeles and getting tickets to the podcast. As it turns out, the show often asked for audience participation, and when they asked "Who's in pain tonight?" she raised her hand. The resulting conversation, the kindness of the hosts and the rollicking humor that resulted in a place she knew was safe made for a remarkable account. What's interesting about Harmon's autobio is that she projects timidity but acts boldly. She is unclear about her future as a creative person yet shows a remarkable work ethic. She delves into her pain and feelings of worthlessness and comes out being able to accept who she is, even if that hurts sometimes. Harmon balances that sense of personal awkwardness with a remarkable self-perceptive quality that is well-suited to her versatile and cheery line.

Sunday, June 12, 2016

Mini-Comics, All New To Me: Deacon, Harmon, Lucas, Pallmall, Coyle

This group of minicomics is all interesting, and it's all by cartoonists whose work is new to me.


Coma Deep, by Brigid Deacon. Deacon's approach here is somewhere between Velvet Glove-era Dan Clowes and Charles Burns, maybe by way of Julie Doucet. Even on pages that utilize a great deal of negative space, Deacon's blacks are rich and bold, but they aren't slick in a way that makes one's eye fall off the page. Instead, there's a profoundly organic quality to her often horrific (but frequently just very strange) drawings that reminds me more of a Richard Sala. The characters are alive on the page, and that's what makes the bizarre images so affecting. The comic is about two young women trying out a bunch of strange cards and then spending the rest of the comic in and out of its bizarre vignettes. The narrative only implies this, mind you, as the reader and the girls in this story are sucked along without warning into a weird comic called She-Bitch Stinkpants, cuts open the moon with a switchblade, gets their faces rearranged by a balloon, get wrapped up in some body transformation sex, and on and on. The end reveals a reverie broken and a journey into one's subconscious ended--though it continues to loop around. Deacon's comic is an audacious one, using a larger than normal size for a mini and blasting out strange image after strange image while never losing her tether on the narrative properties of the comic. Indeed, playing with the formal properties of images and comics themselves is all part of the fun.



Peat and the Rabbits and Intergalactic Dance Party!, by Miranda Harmon. The former student at Tom Hart's Sequential Artists Workshop (SAW) clearly picked up some solid storytelling skills, because this is a very fluid, exciting comic. Using a cute style and prepping the reader as to the cute premise of the comic (an adorable cyclops wizard named Peat works in a magic shop), things take a very dark turn when Peat meets a rabbit in the garden. Things go from spooky (the rabbit hypnotizes Peat into coming into their warren) to horrifying (a pile of bones reveals the rabbits' dark secret) in an entirely organic manner, as Harmon never deviates from her bright, sketchy style. The latter comic is about a satellite crashing on a planet, with the denizens of said planet recovering it, deducing its purpose and discovering that it's the Voyager, and they party listening to "Johnny B. Goode", which is one of the recordings on it. It's a clever premise that's skillfully executed. These comics feel like warm-up exercises for an artist who's ready to do more.


Colloquial, by Jesse Lucas. Starting off with "Cash and Bubs", an anthropomorphic animal story in a similar vein to the sort of thing that Simon Hanselman does, Lucas displays some very assured storytelling and a keen sense of humor. Indeed, even though this comic shares some of the stoner humor, questionable friendships and anthropomorphic character types, the tone here is different than in Hanselman's comics. First off, Lucas plays around with the form in a self-aware manner, as the bear Bubs informs his dog friend Cash that dogs don't wear pants as the latter frantically looks around for them. The big payoff for the strip comes when Cash gets so high that he and his friends start to look like humans, heightening the absurdity of the strip's building blocks. Lucas' muted use of color serves to flatten the strip further as he uses animal references for jokes (the "good sticky-icky" that Bubs the bear shares with Cash is a bottle of honey, while the police won't come out for "possum-related incidents" near a seedy park. Lucas has a strong grip on the mechanics of stoner/slacker humor and at the same time delights in sending it up. The other, shorter strips in the book have a quieter impact, including a girl turning invisible and spooking her younger brother, a horrific memory of a threatening father and a mom excitedly playing Call of Duty. Lucas' deadpan tone is his greatest asset as a humorist, driving every other aspect of his work. Playing so many aspects of his drawing in particular straight only serves to make everything else funny.


Sporgo No. 1, by Laura Pallmall. This pencil-heavy comic features two stories featuring tense, but quotidian stories. "Picaresque" is about different people finding themselves in places they didn't expect and regretting it. Pallmall's line is heavily-shaded, frequently adding a level of hatching that adds atmosphere and weight to a story that carries a great deal of emotional tension. A man is awakened in the middle of the afternoon by a friend after having a weird dream, and they discuss his current set-up. He's house-sitting for a couple he's friends with who have just gotten married--only they've opted to have a stay-home honeymoon. They chat for a while and go out for some food after the man burns his hand while cooking, and the story ends as he's awaiting a thunderstorm and giving advice to a man who's asking for help to get back to Panama. The key piece of information in the story is that the man is a musician whose band is about to go back on tour, and he's starting to doubt this way of life. That thunderstorm he's waiting for is an apt metaphor for a life waiting for something bad to happen, and the way he serves the newly-married (and now arguing) couple illustrates his desire to be around something he hopes has some solidity to it, even if its foundations are cracking.

The second story, "From Eden Hill", is about a young woman (possibly the artist herself?) who has a ghostly encounter when she believes a woman named Aidy Leem tapped her on the shoulder. When she looks her up on the internet, she learns that a woman of that name is dead and buried in the local cemetery. There are then several pages of what seem to be anticlimactic dead ends as they track down her grave. Then the protagonist realizes that her room is the only one visible from the gravesite, which leads to some mind games later on when it appears that a shadow in her room has an unnatural quality to it. Like the first story, the tone is consistently low-key and emphasizes small talk and character interaction, which makes the story's reveal all the more surprising. Pallmall's figurework is her biggest weakness at the moment, as her figures lack fluidity. Her naturalistic approach sometimes falls short as a result, with some panels looking overworked and others underdrawn (usually the figures). Still, her ability to create mood and depict malaise with an undercurrent of far more serious emotional concerns makes these stories unusual.

Western Democracy No. 1, by Noah Coyle. This is a political and sharply satirical comic that uses a variety of visual approaches in its attacks on the police state, anti-abortion exploitation and malaise. The first story takes place in an unidentified city (the only clue is that the signs are in French), as the police barge into a woman's apartment, demand to see her ID and weapon, then barge into her son's room and inanely interrogate him, asking if kids at school talk about "throwing rocks or spray-painting check-points". It's a story about the blunt, brutal and dehumanizing nature of police tactics as an extension of state terror--and it's dehumanizing for both police and citizenry, as one cop in the story had to be reminded to keep his barrel up when he went into a room. Coyle's line is naturalistic but shabby, depicting a world falling apart.

The ads in this comic are parodies of real ads from old porn mags and comics, like the old Count Dante ad being posited as whether he can "cure terrorism".The centerfold is printed on pink paper, and it's a drawing of a humiliated prisoner at Abu Ghraib, naked except for a sack tied over his head. "Abortion 2023" raises the chilling yet utterly plausible scenario where the state requires that ultrasounds of aborted fetuses be kept in perpetuity. That data was then purchased by an entrepreneur, who turned it into an online game similar to the Sims, where people could raise those aborted fetuses as virtual children. The game created its own currency, which became exchangeable for US currency, and eventually anti-abortion activists crashed that economy. The story's assumptions that unregulated greed and a lack of concern about the rights of women make this almost seem like a matter of when, not if as a potential future. The low-key final story about two gas-station attendants shooting the breeze then turns to a discussion about changing the gas-price signs and the stock market crashing in 2007--a micro approach to events on a larger scale. Coyle's line does the job, as its looseness doesn't completely fall apart, though there are times (especially when doing parodies) that he over-renders a bit too much. That said, it's clear that the rough edges that don't help his work will eventually get smoothed out as he continues to produce work, and it's both welcome and unusual for a cartoonist to do this kind of political work who isn't explicitly an editorial cartoonist or who doesn't do more didactic work.