Here's my usual dive into artists that SPX-goers should definitely check out. As always, I try not to repeat names from previous years and other shows.
1. The Triangle's Finest (Table W67) That would be three excellent cartoonists from the Research Triangle in my state of North Carolina: Andrew Neal (Hillsborough), Adam Meuse (Cary), and Max Huffman (Carrboro). Neal is the former owner of the excellent Chapel Hill Comics and the artist behind the hilarious and strange Meeting Comics. Meuse has been producing funny, strange, and touching minis for years, including the classic Sad Animals and Square. Huffman is a fairly recent grad of the School Of Visual Arts, He's a wild stylist with comics like Plaguers Int'l and Garage Island. This will be one of the best tables at the entire show.
2. Lance Ward (Table J9). I've been a fan of Ward's scorched-earth autobio for years, and I'm pleased to see his work get wider recognition. His new book, Blood and Drugs, is a harrowing and honest look at how an injury forced him to adapt to using a scrawled, almost manic style. He'll be at the Birdcage Bottom Books table, but all of his work is highly recommended.
3. ShortBox (Table W8). The cutting-edge publishing concern of Zainab Akhtar will have a major presence at SPX. Like any smart publisher, she's way ahead of the curve with regard to up-and-coming talents; she was one of the first to become aware of Rosemary Valero-O'Connell, for example. This table will be jam-packed with great comics you may not have seen before. Zainab herself will not be there, but the books will be!
4. Diskette Press (Table I14). Carta Monir & Co. have quickly become a force to be reckoned with on the publishing scene. Come check out the work of Ignatz Award nominees Emma Jayne and Mar Julia in particular, but there's a wide variety of material to choose from.
5. Eleri Harris (Table L9). This Australian and graduate of the Center For Cartoon Studies is also a Nib editor and find historical/editorial cartoonist in her own right. Her historical comics are consistently well-sourced, funny, and fascinating.
6. Rachel Masilamani (Table A6a). I've been following her career since her Xeric Grant days, and her personal, poetic, and sometimes enigmatic work is better than ever. I'm excited that she has a chance to show off her work to a new audience.
7. Kate Lacour (Table H8-9). Her brand-new book Vivisectionary is out from Fantagraphics, and this is an engaging, witty, and visceral bit of body horror. Lacour's dry sense of humor is ever-present in this collection of drawings that were previously published in minicomics form, but the production values on this book make it a bizarre, beautiful art object.
8. Mary Shyne (Table I13a). This recent CCS grad is coming armed with her new book, Get Over It. Shyne's work is a perfect combination of top-notch production design and color, a playful line, and dialogue that mixes fantasy and verisimilitude. This will be one of the best books of the show.
9. Rikke Villadsen (W68-69). One of many Danes attending the show, Villaden's The Sea was a surreal, erotic, and terrifying mix of tropes and genres. Her pencil work, in particular, is dense and visceral. She'll also be at the Fantagraphics table.
10. Breena Nuñez (E11b). Her personal and political comics are playful, expressive, and powerful. Her comics about being Afro-Guatemalan often delve into family stories, but she's just as adept in using dynamic and innovative techniques in talking about injustice.
11. Glom Press (W6). Marc Pearson will be repping this excellent Australian Risograph publisher in their first SPX appearance. Bailey Sharp's My Big Life and Aaron Billings' Mystical Boy Scout #4 are particularly great.
12. Keren Katz (C13b). Katz is one of the most brilliant cartoonists working today. I haven't taken the deep dive into her work that I've wanted (I've only reviewed one book out of her extremely prolific output), but the way she works dance, abstraction, and comics-as-poetry into her narratives is relentlessly fascinating and confounding. There aren't many artists with a more sophisticated color palette, either. Her new book, The Backstage Of A Dishwashing Webshow, will be out from Secret Acres.
Showing posts with label lance ward. Show all posts
Showing posts with label lance ward. Show all posts
Thursday, September 12, 2019
Tuesday, March 14, 2017
New Stuff From Old Favorites: Steve Lafler & Lance Ward
This third issue starts to tie a few of the early plot threads together and smartly gets its protagonists on the same page. Death takes Rex on a walk that reveals that Rex is a reincarnation of the son of Eduardo, a local eccentric who is an immortal vampire. What's revealed in this issue is that Eduardo became a vampire when his village sent him to investigate a mysterious, huge rock that suddenly appeared, and the beings inside turned him vampiric for mysterious reasons. Meanwhile, Eduardo, who subsists on animal blood, is getting weaker and weaker and is rushed to the hospital at the issue's end, but not before getting a human blood transfusion. It's hard to say where Lafler is going with all this, as the story meanders in an episodic fashion more than any of Lafler's non-psychedelic stories. It was smart of him to have Rex and Gertie reveal their secrets to each other, as the strength and ardor of their relationship is one of my favorite things about this comic. It's clear that Lafler is happy to let the story set its own pace, as he dips into local culture, cuisine and politics in addition to the soap operatic hijinks (and parody of same) of its cast of characters. There's no question that this comic is a genuine delight to look at from a structural and storytelling perspective; Lafler is one of the best figure artists in comics, with a rock-solid understanding of anatomy that meshes with his loose, playful line. His hatching and use of negative space and spotting blacks is all in service to the story; he never shows off or wastes a line. I imagine Lafler will start to draw together plot lines shortly, but it is odd that there doesn't seem to be a clear antagonist as of yet. That may well become Eduardo or someone else, depending on how many issues he plans for the series. I'm simply happy to be along for the ride.
A-Hole #6 and Blood And Drugs, by Lance Ward. One of the best and most bracing autobio cartoonists actually does all sorts of comics, and A-Hole is his catch-all anthology for such material. There's his "Fatnuts" strips, a brutal parody of Peanuts that doesn't so much make "Chucky Brown" the butt of jokes for being fat as much as it makes every character their worst possible selves, with Chucky still the center of it all. It's also Ward's catch-all strip for anything he's angry or concerned about, like his characters getting radiation poisoning thanks to the disaster at Fukashima in Japan, Bernie Sanders, science without morals and nightmares. His "Stick Shifter" strips are all-aggro parodies of The Fast And The Furious type of car adventure movies, with the main driver always getting so angry that horrible things happen with the car. There are also strips credited to "Jason Walters", and I'm not sure if that's a Ward pseudonym or not, but the "Kafka The Cat" and other strips are mostly mild genre parodies. While the overall content is amusing, it's not anything that's especially innovative or that sticks with the reader like Ward's autobio strips.
On the other hand, Blood and Drugs, while being (apparently, mostly) fictional and also a different aesthetic approach than his fairly straightforward design of his autobio strips, packs as much of a wallop as his best work to date. Using a six-panel grid to anchor the rest of his page, Ward frequently goes off the rails in this comic about heroin addiction and what a person is willing to do to keep it going. In slashing red and black markers on the early pages, Charlie Brown and Calvin & Hobbes scream at each other until it resolves into Ward on a bus, in deep pain, willing to try anything. Ward sells all of his art to his initial fixes, gets a friend to drive him to a dealer's house (under protest) and is forced to give the dealer (depicted as a Jabba the Hutt-style creature) head in exchange for heroin. Ward bits the guy's dick off instead and flees, knowing that he's doomed and screaming at a local street Santa that he sells lies to children. The whole thing is over the top and scrawled, looking a bit like Josh Bayer's work at some points, only much more scribbled and intense. The key page in the story is when Ward scores some heroin to "get normal" so he can finish doing a story, only for the reader to see four straight blank panels. Heroin takes away one's capacity and interesting for much in life other than heroin. It certainly takes away pain, but it takes away desire, motivation and inspiration as well. The story may seem over the top in terms of its approach and histrionics, but it feels authentic in a way that implies familiarity with these kinds of stories, even if this wasn't something that Ward experienced personally. As always, however, Ward is his own best character, even in a fictional story.
Friday, May 9, 2014
More A-Holery From Lance Ward
Lance Ward first came to my attention with his autobiographical collection K-Mart Shoes. It is one of the most honest, blistering and brutal series of autobio strips I've ever read, as Ward recounts a youth filled with indifferent and later abusive parenting, mental illness, and bad decisions leading to an arrest. Drawn in a loose, expressive manner on a steady 12 panel grid, Ward's talent for narrative storytelling shone through on every page. Ward does other kinds of cartooning, including raw, brutal and scatological gags collected in (Lance Ward Is An) A-Hole. If his autobio comics are a way to coherently analyze and address the many painful incidents from his life, then his humor strips are a way for him to let off feelings of rage. That is personified in his absurd Tater Tot Diaper Man character. He's a guy wearing a diaper with a dirty pillow case on his head who sits on top of buildings that throws M-80s (his "tater tots") at random passerby. Sometimes he dispenses his wrath in a just way, and other times he's just a symbol of mayhem. There are other pointlessly vicious characters like Pink Eraser Head (the name says it all), a muscled meathead who inflicts harm on the likes of poor saps like Colostomy Bag Joe. Ward frequently finds ways to subvert his own creations, like in one strip where a winged demon bursts through a window, wanting to discuss his feelings with a woman. Another is a strip where Pink Eraser Head gives Colostomy Bag Joe a "testicular exam" (grabbing his balls and mashing them), only to have a look of horror in the next panel. The payoff panel features Joe at the doctor, being told he has testicular cancer. It's a brutally hilarious, nihilistic gag that shows the brains behind the mayhem.
The second issue isn't quite as funny as the first; its descent into nihilism rivals the early issues of Ivan Brunetti's Schizo for the bleak, violent and fatalistic vignettes depicted in this comic. It's a less focused comic, one that goes from railing against injustice to a random act of violence in the blink of an eye. It's less colorful and has fewer coherent gags than the first issue, even if the drawing is excellent, maintaining its raw power while tightening up across the board. As in response to that approach, the third issue is much tighter, featuring just two stories. The first is the origin of his character "Lord Harold", a disfigured misanthrope who recounts years of prison abuse just to get information on a repository of fabulous wealth. This is a kind of warped, sci-fi story that features some excellent drawing, repulsively grotesque character design and grim, dark laughs. The same can be said of the second story, "The Apocalypse Chronicles", features Ward's familiar autobio caricature going up against the zombie apocalypse. What's funny about this strip is that it's really not all that different in tone from his other comics in terms of the horrors and hypocrisy of civilization. The zombie apocalypse is just a little more honest about it. Both of these stories were interesting because they deviate significantly from Ward's 12 panel grid that he uses for quicker, more expressive work. Here, he frequently works big, employs a lot of greyscale shading, and varies his panel and page design. If he wasn't so clearly meant for humor and satire, Ward could be a fair genre cartoonist.
The fourth issue was a real breakthrough."One Day In 1978" and "Another Day in 1978" are informed in part by his experiences of growing up in a suburb with little to do, and they feature a key element in all of his comics: how parental and familial relationships often degenerate into simple, brutal power relationships. In the first story, a little kid discovers some violent comics by a neighborhood teen named Ronny. His stepfather, Bill, confiscates every thing he does like from the kid and puts it in his tool box. Bill owes money to a cocaine dealer who is getting angry and anxious about getting paid. Ward sets up the dominoes and they begin to fall when Ronny steals the toolbox and stashes it in the bushes. The kids, in search of more comics, find the toolbox and start looting it. Ronny comes by and starts savagely beating one of the kids, until a frantic Bill comes along and demands the cocaine, which has been thrown away, which starts him savagely beating Ronny. That continues until the dealer comes by and savagely beats Bill, caving in his face much like Ronny's character did in the comic he drew. What's especially remarkable about this story and its sequel is the way Ward captures the warmth and importance of young friendships and the impulse to create one's own adventures in a boring suburb along with the low-level dread of random acts of violence being perpetrated upon you. The second story focuses more on that friendship between the three young boys; while it has a no-holds-barred quality in terms of dialogue, there's also a sense of sweetness and naivete. At the same time, there's once again that circular relationship with violence, as the bigger fish metaphorically devours the smaller fish.
Wit's End is a collection of stories more in the vein of K-Mart Shoes, only divided up by various subjects. Unfortunately, the version I saw was in black & white with greyscaling, instead of using the beautiful and narratively efficient water colors in his first book. It's not a dealbreaker, to be sure, as the art and writing are still both quite good, but Ward's use of color made K-Mart Shoes truly stand out. That said, this comic employs the loose, spontaneous style he prefers for his autobio pieces and thus is filled with that same sort of casual energy, paced along the pre-set 12-panel grid. The story divisions allow Ward to write in terms of shorter vignettes and loosely-connected ideas rather than the kind of chronological narrative he attempts in K-Mart Shoes. This looser strategy also allows him more moments of humor and comic relief in what is otherwise an in-your-face and honest portrayal of Ward's struggles with his mental health, physical health and history of trauma. Sections like "Kid Stuff", "Of Banners and Buffoons" and "Boot Camp" all relate fairly amusing anecdotes, either as a collection of one-pagers are as a short vignette. They balance out "Heart Attack" and "Dopes to Infinity", which are about his health problems and his crumbling marriage, respectively. There are chapters about the joys and pitfalls of drug use, but the most absorbing chapters are about becoming a cartoonist again after abandoning it as a teen and a variety of Ward's crazy friends. There are hints regarding the deeper, darker stories that Ward tells in K-Mart Shoes and elsewhere and there are certainly moments of despair and struggle, but Wit's End is largely an upbeat, funny comic that draws from both his autobio and his humor work. It's an excellent place to start for one curious about Ward's work.
After I finished this column, I received a copy of Ward's sequel to K-Mart Shoes, titled Adults Only. The events described in the new book make Ward's difficulties in K-Mart Shoes look like a birthday party. In this slender volume (about eighty pages), Ward returns to his crisp and vivid watercolors for his autobiographical comics, colors which help to heighten emotions and fill in blanks. The first chapter picks up right after the end of K-Mart Shoes, when Ward has managed to graduate from high school after overcoming any number of obstacles that included but were not limited to an abusive step-father, an indifferent biological father and a fickle mother. Ward's modern-day caricature frequently pops up in order to provide perspective and commentary, and there's one powerful scene where he recalls being intentionally shunned by his father's family after graduation. Modern-day Ward gets so angry in one panel that the lines threaten to fall apart, and he disappears altogether in the third panel. Some old hurts and betrayals simply don't get better when discussed.
While many of the stories told by Ward were upsetting, nothing compares to the second chapter. As he writes: "One day I woke up to discover that I was in a mental hospital." Ward had somehow managed to "lose" an entire year's worth of memory while dealing with the realities of being in an institution. This is a harrowing chapter, less so because of the hospital itself (which Ward credits as helping to save his life) and moreso because of the sheer terror of being alone, unwanted and having lost a huge chunk of one's memory and identity. Once again, Ward's use of color is clever: in the early part of the chapter, it's entirely black & white. Slowly, Ward adds a little color to his face but no other colors. As the chapter progresses and he slowly starts to get better, more color creeps back in. Much of the rest of the book is framed by a device where Ward actually gets to talk to a therapist for the first time in his life, as he slowly starts to try to piece together memories. He wound up in some horrific situations, like living with two co-workers who physically and then sexually assaulted him. The third chapter talks about a relatively more stable time, when Ward had a live-in girlfriend and a steady job at an adult bookstore. This raised other questions for Ward regarding his sexuality, which he talks about in a painful but cathartic way. Throughout the book, Ward manages to address a number of situations he got mixed up in with an absurdist's touch of humor, recognizing ridiculous events for what they were. At the same time, that blank year remained blank, despite some clues discovered here and there. It's a horrifying ending, even as Ward proves again and again that he's a survivor in the face of little to no support. Ward has no easy answers for himself or the reader; even as the steward of his own narrative, he proceeds in fits and starts, unsure of where to start or stop regarding certain parts of his life--especially those parts that he can't remember. This is rough, spontaneous and engrossing cartooning.
The second issue isn't quite as funny as the first; its descent into nihilism rivals the early issues of Ivan Brunetti's Schizo for the bleak, violent and fatalistic vignettes depicted in this comic. It's a less focused comic, one that goes from railing against injustice to a random act of violence in the blink of an eye. It's less colorful and has fewer coherent gags than the first issue, even if the drawing is excellent, maintaining its raw power while tightening up across the board. As in response to that approach, the third issue is much tighter, featuring just two stories. The first is the origin of his character "Lord Harold", a disfigured misanthrope who recounts years of prison abuse just to get information on a repository of fabulous wealth. This is a kind of warped, sci-fi story that features some excellent drawing, repulsively grotesque character design and grim, dark laughs. The same can be said of the second story, "The Apocalypse Chronicles", features Ward's familiar autobio caricature going up against the zombie apocalypse. What's funny about this strip is that it's really not all that different in tone from his other comics in terms of the horrors and hypocrisy of civilization. The zombie apocalypse is just a little more honest about it. Both of these stories were interesting because they deviate significantly from Ward's 12 panel grid that he uses for quicker, more expressive work. Here, he frequently works big, employs a lot of greyscale shading, and varies his panel and page design. If he wasn't so clearly meant for humor and satire, Ward could be a fair genre cartoonist.
The fourth issue was a real breakthrough."One Day In 1978" and "Another Day in 1978" are informed in part by his experiences of growing up in a suburb with little to do, and they feature a key element in all of his comics: how parental and familial relationships often degenerate into simple, brutal power relationships. In the first story, a little kid discovers some violent comics by a neighborhood teen named Ronny. His stepfather, Bill, confiscates every thing he does like from the kid and puts it in his tool box. Bill owes money to a cocaine dealer who is getting angry and anxious about getting paid. Ward sets up the dominoes and they begin to fall when Ronny steals the toolbox and stashes it in the bushes. The kids, in search of more comics, find the toolbox and start looting it. Ronny comes by and starts savagely beating one of the kids, until a frantic Bill comes along and demands the cocaine, which has been thrown away, which starts him savagely beating Ronny. That continues until the dealer comes by and savagely beats Bill, caving in his face much like Ronny's character did in the comic he drew. What's especially remarkable about this story and its sequel is the way Ward captures the warmth and importance of young friendships and the impulse to create one's own adventures in a boring suburb along with the low-level dread of random acts of violence being perpetrated upon you. The second story focuses more on that friendship between the three young boys; while it has a no-holds-barred quality in terms of dialogue, there's also a sense of sweetness and naivete. At the same time, there's once again that circular relationship with violence, as the bigger fish metaphorically devours the smaller fish.
Wit's End is a collection of stories more in the vein of K-Mart Shoes, only divided up by various subjects. Unfortunately, the version I saw was in black & white with greyscaling, instead of using the beautiful and narratively efficient water colors in his first book. It's not a dealbreaker, to be sure, as the art and writing are still both quite good, but Ward's use of color made K-Mart Shoes truly stand out. That said, this comic employs the loose, spontaneous style he prefers for his autobio pieces and thus is filled with that same sort of casual energy, paced along the pre-set 12-panel grid. The story divisions allow Ward to write in terms of shorter vignettes and loosely-connected ideas rather than the kind of chronological narrative he attempts in K-Mart Shoes. This looser strategy also allows him more moments of humor and comic relief in what is otherwise an in-your-face and honest portrayal of Ward's struggles with his mental health, physical health and history of trauma. Sections like "Kid Stuff", "Of Banners and Buffoons" and "Boot Camp" all relate fairly amusing anecdotes, either as a collection of one-pagers are as a short vignette. They balance out "Heart Attack" and "Dopes to Infinity", which are about his health problems and his crumbling marriage, respectively. There are chapters about the joys and pitfalls of drug use, but the most absorbing chapters are about becoming a cartoonist again after abandoning it as a teen and a variety of Ward's crazy friends. There are hints regarding the deeper, darker stories that Ward tells in K-Mart Shoes and elsewhere and there are certainly moments of despair and struggle, but Wit's End is largely an upbeat, funny comic that draws from both his autobio and his humor work. It's an excellent place to start for one curious about Ward's work.
After I finished this column, I received a copy of Ward's sequel to K-Mart Shoes, titled Adults Only. The events described in the new book make Ward's difficulties in K-Mart Shoes look like a birthday party. In this slender volume (about eighty pages), Ward returns to his crisp and vivid watercolors for his autobiographical comics, colors which help to heighten emotions and fill in blanks. The first chapter picks up right after the end of K-Mart Shoes, when Ward has managed to graduate from high school after overcoming any number of obstacles that included but were not limited to an abusive step-father, an indifferent biological father and a fickle mother. Ward's modern-day caricature frequently pops up in order to provide perspective and commentary, and there's one powerful scene where he recalls being intentionally shunned by his father's family after graduation. Modern-day Ward gets so angry in one panel that the lines threaten to fall apart, and he disappears altogether in the third panel. Some old hurts and betrayals simply don't get better when discussed.
While many of the stories told by Ward were upsetting, nothing compares to the second chapter. As he writes: "One day I woke up to discover that I was in a mental hospital." Ward had somehow managed to "lose" an entire year's worth of memory while dealing with the realities of being in an institution. This is a harrowing chapter, less so because of the hospital itself (which Ward credits as helping to save his life) and moreso because of the sheer terror of being alone, unwanted and having lost a huge chunk of one's memory and identity. Once again, Ward's use of color is clever: in the early part of the chapter, it's entirely black & white. Slowly, Ward adds a little color to his face but no other colors. As the chapter progresses and he slowly starts to get better, more color creeps back in. Much of the rest of the book is framed by a device where Ward actually gets to talk to a therapist for the first time in his life, as he slowly starts to try to piece together memories. He wound up in some horrific situations, like living with two co-workers who physically and then sexually assaulted him. The third chapter talks about a relatively more stable time, when Ward had a live-in girlfriend and a steady job at an adult bookstore. This raised other questions for Ward regarding his sexuality, which he talks about in a painful but cathartic way. Throughout the book, Ward manages to address a number of situations he got mixed up in with an absurdist's touch of humor, recognizing ridiculous events for what they were. At the same time, that blank year remained blank, despite some clues discovered here and there. It's a horrifying ending, even as Ward proves again and again that he's a survivor in the face of little to no support. Ward has no easy answers for himself or the reader; even as the steward of his own narrative, he proceeds in fits and starts, unsure of where to start or stop regarding certain parts of his life--especially those parts that he can't remember. This is rough, spontaneous and engrossing cartooning.
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