Showing posts with label sam henderson. Show all posts
Showing posts with label sam henderson. Show all posts

Thursday, February 16, 2017

Minis: Magic Whistle 3.2 and 3.3

Issue 3.2 and 3.3 of Magic Whistle (Alternative) find co-editor Sam Henderson (along with Marc Arsenault and David Nuss) still fiddling around with the anthology's format. Number 3.2 is in regular comic-book size and looks great, giving the gags more space on each page to breathe. Number 3.3 went back to the old mini-comics sized version, but this special X-mas issue is done in two colors (red and green, of course, by Jim Campbell). The bigger format was clearly better, but I hope future issues continue to feature color. The cover for 3.2 is a stand-out, with Danny Hellman illustrating a bedraggled Henderson in the future in front of a Dirty Danny statue somewhere, pleading "I created him, you know!" This is of course one of many inside jokes gone amok in Henderson's comics, as he created the Dirty Danny character as a take-off on a nickname Hellman held for a bit when he did a lot of illustration jobs for magazines like Screw.

Henderson has been recruiting both young humorists as well as welcoming back old pros. Issue 3.2 starts with a perfect fit with the slightly grotesque line of Tom Van Deusen, whose story about amazon.com's Jeff Bezos being a whiny crybaby who has to get his way all the time and is incapable of doing actual work on his own is not just funny in an over-the-top way, it eerily mimics the behavior of those in charge of the country at the moment. Seeing Bezos tromp around in a giant robot and then smashing up a Starbucks because he can't get his coffee quick enough is hilarious, especially when he decides to take a nap in the middle of the street inside his robot. Everything about every line of Van Deusen's art is grotesque, unflattering and revealing. Amy Lockhart takes the grotesque factor up a notch--not in terms of her drawing, which is deliberately minimalist--but in terms of the behavior of her characters. One of whom is a woman desperate for love who adopts a puppy and lavishes ridiculous amounts of love on it, and the other is why she bought the puppy--her abusive boyfriend that she's relentlessly devoted to, who at first wants to kill the puppy and then starts to love it after she gets injured and starts bleeding. It's abuse-speak in its most exaggerated but naked guise on the parts of both parties, which is why the laughs one gets from it are so uncomfortable.

Brigid Deacon's three one-page strips are all six-panel grids with variations on single round objects, like the sun, fried eggs, and a rotten tooth, all in various states of decay. Devin Flynn uses a dense, ink-heavy style to make a joke about sex and death, while the highlight of the issue for me was seeing new work from the legendary Seth Cooper (of Paper Rodeo fame). This new "Zissy & Rita" strip was a parody of Adventure Time and role playing games, with Zissy roleplaying a princess and failing miserably, as a bad role destroyed everyone in her kingdom. Things start to get even weirder when the ever-cynical Rita joins in on the game and she wants to go hang out with some evil witches because they can conjure black drugs. Matthew Thurber sites Cooper as an influence, and I'm not sure Simon Hanselmann has seen his work, but there seems to be a connection there as well. Cooper at heart is a storyteller, and there are rock-solid storytelling fundamentals underneath all the weird silliness, which is what makes his work so compulsively readable. Hopefully some sensible person will collect the 25+ years of material he's done.

As far as Henderson's work went in this issue, the highlight was the long, shaggy-dog story "The Berry Bedford Driggs Estate", which is about a dying billionaire who's looking for a worthy person to inherit all of his wealth. Henderson adorns his typically simple character design with all sorts of decorative aspects, like heavily hatched drapes, cross-hatching in other panels and a black & white checkerboard pattern on the floor. Henderson then flips everything with regard to that formula with "I Don't Even Know Anymore", a long story with absurdist rules that intentionally defy logic yet still remain consistent with its premise. There's also some more Cappy Jennings in this issue, but it's so highly abbreviated that I'm not sure why he bothered to put it in this issue.

What's remarkable about Magic Whistle 3.3 is that Henderson put together yet another set of guest-stars for his anthology without duplicating a single cartoonist from any of the five prior attempts at this he had made. He led with the great Steven "Ribs" Weissman doing a take on Henderson's own absurd, obscene "Lonely Robot Duckling" character. Despite the difference in styles, Weissman's version works because his scratchy, stiff line fit well with the inevitable horrible things that happen to those who happen upon the Lonely Robot Duckling. Jen Sandwich's anthropomorphic autobio was amusing, thought not the sort of thing that I would expect in an issue of Magic Whistle. There were moments of humorous insights rather than actual laughs in this story. Long-time veteran Roy Tompkins makes great use of the green and red to create an almost 3-D effect to go with this grotesque exploration of the moon, with lots of wrinkled monsters and other assorted weirdness. Corinne Halbert's lurid strip resembles something Eamon Espey might due in terms of its violence, gore and bodies being eaten by worms, along with a peeping-tom joke.

Henderson turns to holiday versions of his greatest hits, including a Dirty Danny strip involving poo and another featuring "What Would Dirty Danny Do?" (like putting dildos on the christmas tree), the odious "He Aims To Please" at a holiday party and getting kicked out because he's a pervert, Gunther Bumpus getting stuck in the catflap again and getting abused by Santa, and Mr Slitzka abusing people at a Chinese restaurant on Christmas because he's Jewish. Henderson also includes an indecipherable flow chart about the holidays, a strip about a guy who vomits christmas presents, and a filthy story about a snowman coming to life. There are also some reprints from old issues of Puck magazine that are very difficult to read in this small format. This issue (despite the eye-popping Tony Millionaire cover) wasn't quite as strong as the previous one, but it also shows that Henderson is willing to take chances. Right now, there's no one willing to take the chance to do a comedy anthology, and Henderson is willing to put his own work on the line in such an endeavor.

Wednesday, February 15, 2017

Minis: The Ladybroad Ledger, The Magic Whistle

The Ladybroad Ledger, edited by Stephanie Zuppo. Billed as "Vermont's Femme Alt Comics Collective", this broadsheet is distributed for free throughout Vermont and not surprisingly has a lot of cartoonists who have or are attending the Center for Cartoon Studies. The cover strip went to Glynnis Fawkes, an illustrator and cartoonist who specializes in stories about ancient Greece and Greek mythology. In hues of dark orange, brown and red, she spins a tale of someone dressed as a minotaur who seduces a young woman away from the party they're attending to another "party" in his labyrinth. It's a chilling scene, made all the moreso by pursuers who came along later in an effort to rescue her. Fawkes' ability to inject charm and even whimsy into what is in reality a horrifying situation gives this strip a certain tension that continues to ramp up until the end. Julianna Brazill offers an appreciation of the Apsen tree, which is as much a tree colony as it is a single organism, while Bridget Comeau offers up a sharply-drawn recipe for "Finnish Pie".

Rachel Lindsay's silly exercise about an imaginary relationship between a highly evolved Luna bar and a rugged Clif bar was hilarious--especially the ending, when the customer she's telling the story to walks away. I had seen Iona Fox's comics before in one of her minis, but it's always nice seeing her unusual character design that's a touch on the grotesque side. Kelly Swann's naturalistic take on the life of a woman inspired by her gravesite was effective in its evocation of what made her tick, while Michelle Sayles' political cartoons are well-rendered but more than a little over the top. Zuppo's strip about an unscrupulous funeral director trying to secretly upsell her family on a casket was outraging. Angela Boyle tends to draw about interesting species of nature, and her strip here was a mysterious and silent story about a young woman finding the remains of what looked like a great whale on land as she tries to capture what look like tiny seed pods. Susan Norton's strip is an extended metaphor about drifting though life as an as astronaut drifts in orbit, finding solace upon being back on earth, albeit sitting around a campfire. Sandy Bartholomew's finely-rendered strips explore the nature of character dynamics in relationships as well as some brutal commentary about not just heat & passion, but also about how she reacts to guns and gun culture. The strips are both funny and harrowing, especially one where she's being given a spiel by a gun salesman that emphasizes things like stopping power. Finally, Laura Martin's distinctive use of blacks highlights an obliquely-told story about a masked ball and the mysterious intentions of one participant in particular. All told, this is a stylish broadsheet with a number of different storytelling approaches, with a solid level of craft throughout.

The Magic Whistle, Volume II #15, Volume III #3.0. All edited by Sam Henderson, Marc Arsenault, and David Nuss. After years of publishing Magic Whistle as a solo minicomic, the last three issues of MW Volume II were devoted to establishing a humor anthology, with several guest artists per issue. With Volume III Henderson has made that the primary mission of each issue, with a wide variety of comics veterans as well as new artists given space for their work. Henderson's sense of humor has always simultaneously been the silliest and the fundamentally smartest in all of comics, as his ability to break down the structure of a scenario like a guy continually getting stuck in a dogflap or how having an extra ass is hilarious on an almost scientific basis. His comics range from that visual/verbal split in the form of gags or longer narratives, always building to a punchline but often undermining that punchline with a deconstruction of the gag that is in itself hilarious.

MW #15 was the last in the old numbering format that Alternative Comics released. Henderson is pretty much a gag machine and can fill up dozens of pages, but his material works especially well when it's interspersed with other comedic approaches. Still, the "Your Ass Directed By" two-pager is Henderson at his absolute best, with eighteen ass jokes on two pages referring to Hollywood directors, each one intricately connected to their source material. The jokes about Ed Wood and Shia LeBoeuf are especially funny. Henderson's exaggerated autobio comics are also always highlights, like his "Mr Slitzka" feature starring an especially cruel physical education teacher and several running gags. "Breaking Up Is Hard To Do" is about a toxic couple who escalate cruel pranks on each other after their break-up, but Henderson puts on the brakes and whips out a far different and funnier punchline than the narrative initially suggested. "First Drafts" reimagines key lines from famous films as something extremely dumb ("we're going to need a bigger goat"), while jokes about the future, "Rom-Coms For Other Species" and "Famouser Firsts" read like really well-done MAD gags. An especially nasty and funny installment of the Dirty Danny saga (featuring Dirty Danny inviting people to a garbage island with no rules) caps off an especially strong issue for Henderson. Meghan Turbitt's interpretation of the Marvel character The Thing as a mother nursing an adult version of her was the usual kind of hyperkinetic weirdness from the artist, while Steven Kraan's crudely-drawn absurdities are a perfect fit for this issue. Top it off with a great Victor Cayro masturbation gag on the back cover and some reprints from old humor magazines, and you have a nearly perfect humor comic.

Magic Whistle 3.0 made plain what Henderson really wanted: an anthology humor periodical that included his own work. This first issue in the new format (keeping the same minicomics size) featured a running "Sid & Sid" feature from John Brodowski, which included an art museum devoted to paintings about horror movies, a bell jar craft exhibit featuring butterflies and tiny replicas of authors committing suicide, a momentous undersea archaeological find in the form of a sponge with square pants, and horrifying first contact with aliens in the shape of clowns. JB's comics have always been funny, but he comes down more on the side of straight gags than the funny but unsettling material he usually does.  Manuel Gomez Burns' rubbery figures are as sharp a contrast from Henderson's deliberately crude figures as Brodowski's naturalistic style is, but Burns' work is similar in that it works on a conceptual as well as visual level in deconstructing time and space in a comics panel.

Henderson's comics often have a vicious quality to them as well, and Leah Wishnia's revenge comic about creating the perfect spitball to destroy someone who slighted her fits right in, Her gleefully crude line and over-the-top demonic explosions at the end are hilariously cruel and give the comic a greater  edge. Ansis Purins is another cartoonist who mixes humor and horror, and his comic here is no exception, as it follows two brothers (a jock and a nerd who can't be separated from his tablet) going out into nature. The jock berates his brother and throws away his tablet but feels bad--until he's confronted by an army of monsters and zombies. His younger brother saves him and they bond over smashing monsters together. This comic gets its humor from the action as it does from a particular gag or concept, making for another departure in the comic. Speaking of violence, Jesse McManus takes the characters from Henderson's old Nickelodeon comic, "Scene But Not Heard" and puts them through ultra-violent and psychedelic paces in a way that honors the originals but adds McManus' own trippy and slightly rubbery line as his own signature. The real find of the issue was Peter Bagge digging up some old comics from his older brother Doug, which happen to be absurd, angry and highly pointed. Bagge wasn't exaggerating when he said that drawing comics and being funny came naturally for his brother, who lost interest in them prior to dying young. These comics are a fantastic find and point to Henderson as not just a humorist, but someone who thinks constantly about the craft and history of comics. The way he likes to include reprints of old humor magazines also points to this, and it made for a remarkably rich issue.

Henderson went out of his way to up his own game, with a joke about what chewing gum is called in each state that's a parody of the sort of infographic one might see on Facebook. He actually went the extra mile of coming up with one for each state, including items like "Goof Pickles", "Nobody's Applesauce" and "Windowless Christmas". There's the serial "The Cappy Jennings Story", about a popular 1950s comedian whose catchphrase is "Look at my ass!", and his rise and fall. It's the prototypical Henderson long-form comic in that it provides a warped view of history that still feels familiar and pairs it up with an incredibly stupid punchline. Henderson also included his share of single-panel gag strips, this time acting as interstitial material instead of as the meat of the comic--a role they are perfectly suited for. The next two issues of Magic Whistle, which I'll be reviewing tomorrow, have a slightly different format.

Sunday, October 25, 2015

Thirty Days of Short Reviews #25: Magic Whistle #14

Sam Henderson remains one of the top humorists in comics. One of the very best things about Marc Arsenault taking over Alternative Comics is that it means Henderson having a regular publisher again, especially one that was willing to put out single issues of Henderson's long-running Magic Whistle like this. In issue #14, Henderson comes out blazing, with a New Yorker-style single page gag that hinges on getting fucked in the ass, and a "He Aims To Please!" strip that turns apps into pick-up lines in the most hilarious manner possible. Henderson tends to go in one of two directions in his strips: either building a gag around a single image or concept for a slow burn, or else barraging the audience with gags and meta-gags.

Henderson is also the absolute master of breaking down a gag to its base components, like on the page called "4 Easy Ways To Ruin A Joke". He literally explains the punchlines in a couple of the gags; in one of them, the joke is explained by two bystanders, one of whom says, "I get it, but it's still stupid." It's akin to a magician explaining how he does a trick as he's performing it, yet still getting over with their audience, because the utter seriousness of the explanation is what creates the humorous context. "Coming This Fall" uses the always-fecund concept of fake TV shows and runs with it, with programs like "Ass In The City" and "Movin' In", a sitcom where two guys move into a woman's vagina because of the economic crunch.

Henderson's longer stories, like "Lame On Acid", are every bit as good, spoofing a certain kind of slice of life story as two guys drop acid and do stupid stuff. It reads like someone who has babysat people tripping before, in terms of the ridiculous things people on acid say, the way they can get wrapped up in paranoia at the drop of a hat, and especially the outcomes of "brilliant" ideas. ("The next day: 'What in god's ass is this?1 IT SUCKS!!'") "High School Urban Sex Legends" shows off Henderson's ability to repeatedly up the ante on a joke, starting with the urban legend about a woman who broke off a dildo inside of her and had to call 911. Each version of the story gets more and more complicated and ridiculous, until the earth gets literally coated in a semen tsunami and every woman gets pregnant from it. The issue also features a strip from a young cartoonist named Jack Case, one from the archives of 1900 by Carl Hauser, and plenty of other one-off gags.

Friday, October 18, 2013

Minicomics: Barnett, Henderson, Brunton, Tablegeddon


The Magic Whistle #13, by Sam Henderson. A new issue of Magic Whistle is always cause for celebration, and it's good to see that this is going to be a regularity with the newly-revived Alternative Comics. This is my favorite format for Henderson's work, because it allows him to display his full range as a humorist. There are single-panel gags, longer narratives, long-form callbacks, long-running serial gag features, conceptual jokes, scatological jokes and even funny anecdotes. Henderson excels in all of these areas and is perhaps the most versatile humorist in comics as a result, even as his deliberately crude visual stylings remain the same from strip to strip. This issue's highlights include a very meta Gunther Bumpus strip, wherein he doesn't get stuck in his cat flap and thus doesn't leave his ass hanging, leading to all sorts of angst and the eventual, ineffective intervention of Pickles the Exploding Dog (one of Henderson's best-ever jokes, especially thanks to the very serious and determined expression on the face of the dog). There's also a great Dirty Danny strip, a typically demented Lonely Robot Duckling strip, and a story about a bizarre encounter on a subway. Henderson also features work from the delightfully wacked-out Lizz Hickey, whose diary comics and jokes about being peed on fit right into the proceedings. David Goldin's back cover is drawn very much in Henderson's style. I like this mini-anthology approach, as it reminds me of what Peter Bagge was doing in Hate before he closed up shop on the regular run of the series.


I'm A Horse, Bitch, by Lauren Barnett. This comic begins with a reclining horse that says "Pleased to meet you. I'm a horse. Don't worry, the jealousy you're feeling is normal." Things pretty much go from there, as Barnett takes this concept and runs a mile with it, playing up the hilarious vanity of the horse ("I read books that would confuse you. I'm smart as fuck."; said books include Gravity's Rainbow, Twilight and Ecrits). Every page has a great joke on it, leading to a solid finish. What makes this a big step forward for Barnett is that this comic isn't just conceptually funny, but the drawings themselves lend a lot to the jokes as well. She sells a joke about how embarrassing ponies are with a really cutesy drawing of a pony, for example. From beginning to end, it's a perfectly-realized bit of  humor.


Second Banana, by Tessa Brunton. This is a funny story centering around Brunton's relationship with her brother regarding belief and influences. As the youngest member of her family, Brunton was susceptible to her brother's tendency to pontificate. Sometimes this led to him sharing "the good stuff" with her, like comics, HP Lovecraft, ghost stories and other unexplained phenomena. However, it also led to his point of view being the only correct one, which made it especially tough because he was precociously intelligent and Brunton struggled academically. This was a power imbalance, and Brunton sadly relates how it came between them, even as her brother meant well. This especially came to light when he abandoned his love of the supernatural for rationalism, a move that essentially cut Brunton off from her steady supply of wonder. Brunton's character work is expressive and loose but grabs the reader's eye because of her attention to detail and decorative aspects of her work. She's careful to add hatching and background details like wallpaper patterns and imaginative details like monsters and haunted woods. Her line weight is thin to the point of fragility, a quality that carries over to the emotional qualities of her work, which combines nostalgia and sadness in equal measure.

Tablegeddon, edited by Rob Kirby. Kirby's one of the best editors in comics, and this zine sees him quietly putting together a comic filled with some intriguing names from the world of alt-comics as well as queer comics, two camps that are rapidly converging and sharing energy these days. Everyone who is an exhibitor at a comics or zine festival can certainly sympathize with the stories told here. Beyond the simple fact that everyone featured here is a cartoonist, many of the creators tend to write about how introverted they are and how tough it is for them to deal with crowds. Max Clotfelter's densely-hatched comic is a nice introduction to the anthology, as it details his first friend in comics, his first (awful) show and his first disappointing experience with comics. Sally Carson and Cara Bean's jam comic about meeting & bonding at a CCS workshop and then tabling together at various shows is inspiring and revealing, especially in how they are able to help each other through shared insecurities and encourage the other to work through it. Their lines mesh well, with Bean's stubby self-caricature and Carson's cute, bespectacled figure making a great visual duo. Bean's line is slightly thicker than Carson's which works to help differentiate their figures a bit more, but both are careful to avoid spotting blacks.

Kelly Froh and Carrie McNinch both write about the downside of tabling: a lack of an audience, a room that's too cold or a table that's too windy, and crippling shyness. Along the same lines, Aron Nels Steinke relates a story (told in his anthropomorphic style of drawing) of tabling with a guy he got into making comics who was suddenly getting TV deals and the relentlessness of certain kinds of fans. Kirby, Mark Campos and Justin Hall all talk about specific experiences, as Kirby relates a difficult time at TCAF, Hall talks about a brutal 20 minutes wearing down a customer until he made a sale, and Campos talks about a "mystery comic" he made that had an amusing punchline. The centerpiece of the comic, Gabby Gamboa's depiction of a family of neanderthals having a picnic discussing their comics, is hilarious, as she really gets at the conversations and pettiness that can take place at these sorts of events. John Porcellino's comic about how any theories predicting a show's success or failure tend to be specious at best. Tony Breed and Jason Martin both did strips about the ups and downs of tabling and the feeling of connection one seeks out at events like this. The seriousness and sincerity of those comics is then paired against the weirdness of Matt Moses recalling a belligerent fan at TCAF, a show held at a library and the sweet hilarity of Rick Worley relating his crush on Dash Shaw at one show. In the former strip, drawn by Jess Worby, the bulging eyes of the patron made everyone think that he was surely going to snap and murder them. In the latter, Worley builds up a fantasy of getting married to Shaw until he's brought down to earth by being told that Shaw was attached...to a woman. Worley's "Bottomless Belly Button...bit overrated, don't you think?" made me laugh out loud. It was one of many such moments in this anthology, one designed to entertain fans and draw nods of understanding from other cartoonists regarding experiences both positive and negative interacting with the public and selling one's art.

Monday, August 19, 2013

Consumed: Digestate -- A Food And Eating Themed Anthology

JT Yost's anthology Digestate contains an interesting concept that gets lost in its bloated pagecount. The anthology is about different cartoonists' relationship with food and eating. Though on a superficial level there are stories from vegans and carnivores alike, the best parts of the anthology take on different aspects of food and how traumatic events can shape what we eat and our subsequent social identities. Unfortunately, at nearly 300 pages, that personal touch got lost in Yost's attempt at cramming in a number of previously published stories and story excerpts that had something, anything to do with food. There are any number of examples of this: pages from Renee French's new book, an entire minicomic reprinted from Daryl Ayo, an excerpt from a comic by Minty Lewis, assorted gag reprints from Keith Knight, Hawk Krall and Dan Piraro, etc. I found these comics distracting and not just because I had read them before. Aside from the back cover being somewhat misleading in getting the reader to think that people like Berke Breathed had contributed new material in this anthology (his strip is actually a photocopy from a collection; I get that it inspired Yost to rethink his own eating habits, but advertising it on the back was a dubious move), those strips stand out in the anthology because they lack the kind of personal touch that the best stories in the anthology possess.

Take Alex Robinson's "That Peanut Butter Kid", for example. Robinson rarely does autobiography, but not only does he explain that he is only capable of eating the blandest, kid-friendly food, he boldly reveals that he suspects it has something to do with being a survivor of childhood sexual abuse. One can almost sense the relief on the page as he relates how embarrassing and awkward it's been over the years to explain his very limited palate and relates this to his introversion and preference for staying at home. The gratitude he expresses toward his therapist but especially his wife for slowly, patiently getting him to try new things is also remarkable. It's a powerful story that's still funny (because Robinson is naturally funny). Tod Parkhill's "Picky Picky" is along the same lines, only in his case his eating habits were simply solidified at a young age and he lacked the parental attention needed to correct his palate.

A common theme among many of the meat-eater's stories is guilt for eating meat. Pranas Naujokaitis' "The Tell-Tale Burger" plays this for laughs, as his guilt for eating fast food is mostly in his own head, as his girlfriend doesn't care even as she's cooked chickpea burgers for him. Paul Hoppe's "The Flesh Is Weak, The Meat Is Strong" takes a friend saying "Oh, you're eating meat?" and proselytizing for vegetarianism, which he goes along with until he's hungry and a KFC is up ahead. Cartoonists like Sophie Wiedeman touch on meat eating in terms of sacrifice, as a group of children eat a chicken as a way of keeping up their strength in lieu of their mother leaving to bury their grandmother. It's a touching, intense rite of passage story.

The stories from the vegan/vegetarian side of the fence vary in their fervor. Sam Henderson manages to poke fun at both sides in his inimitable manner; his interstitial strips were important in trying to break up the anthology's unwieldy page count. JT Dockery's ruminations on being a vegetarian are lushly illustrated and funny; he's less interested in preaching than describing what works for him. Liz Prince's autobio account of becoming what she describes a "junk food vegetarian" is also quite funny, thanks in part to her sketchy line and solid comedic timing. Hazel Newlevant rightly points out the connection between veganism and the food-related practices of religions, though she doesn't go all the way in connecting the dots between the fervor of some vegans as a kind of evangelical fervor. At the other end of things, the title of K. Thor Jensen's "Living With Murder" alone tells the reader what's in store for them, as an injury to his daughter puts him in a furious state, with no desire to candy-coat his beliefs. Yost's 25-page illustrated text relating to the slaughterhouse industry is even-handed in tone, though I found it a slog in terms of its repetitiveness. Nicole Georges' "Boycotts" tries to poke fun at her own self-righteousness but doesn't quite get there. Cha's extremely amusingly-drawn fairy-tale screeds may have all the subtlety of a sledgehammer, but they're still extremely well-done and effective. She absolutely sells every one of her points with illustrations that are both hilarious and horrifying. The same was true of Danny Hellman's typically superb two-page illustration depicting a history of meat consumption.

I could have done with more of that kind of expression than some of the blander attempts at comedy and/or weirdness in the book. I enjoy William Cardini's wacky monster comics as much as anyone, but a strip about the Mizzarrd eating a snack didn't really add much to the proceedings, nor did Aaron Mew's "Ghost Dog" strip. About the only other bit of weirdness that I enjoyed was Josh Bayer's frantically scrawled strips, but even they had relatively little to do with food. I could have used more strips like L.Nichols' "The Wonderful World of Vegetables", which really gets at one woman's experience with eating that's atypical of many Americans.  Jess Ruliffson's "City Chickens" is an excellent bit of reportage in comics form about the history and implications of raising one's own poultry in an urban setting. I got the sense that Yost was trying to appeal to as wide an audience as possible by bringing in genre stories or stories with a tenuous connection to food. I'd love to see him take another crack at this concept with a tighter focus.

Thursday, June 13, 2013

Sequart Reprints: More MOCCA minicomics (2005)

As I've noted before, it's always a bit awkward reviewing and analyzing comics whose main purpose is being funny. They either make you laugh or they don't, but examining exactly why this is like killing the goose that laid the golden eggs. That said, let's take a look at some recent humor minicomics and the different approaches they used.

Summer Fun With Elroy P Dinner is a mini that's an excerpt from an upcoming issue of Sam Henderson's Magic Whistle. Henderson is probably the preeminent gagmaster in this generation of cartoonists. In particular, he's a master at subverting situational humor, either by upending expectations, taking situations to their logical extremes, or by stacking so many absurd elements on top of each other that he destroys any semblance of logic or structure. This mini is his technique in microcosm. It's about a bearded restaurant critic who only gives good reviews to restaurants where everyone involved is wearing a beard. The restaurant owner panders to him by forcing everyone (including customers) to wear fake beards, then has to pander to a pirate food critic and a cowboy yodeling food critic. He then throws in the fact that the restaurant is famous for cat food sandwiches and takes us to the cat food factory (owned by a talking cat, of course). This insanity is made all the more effective by Henderson's crude but expressive characters, all of whom just look inherently funny to my eyes. Henderson flogs a premise until it starts to lose all meaning, and this commitment to a joke while finding a thousand different ways to warp it is what makes him a master. Check out http://magicwhistle.com for more.

Matt Wiegle of the Partyka group checks in with Your Karate Vacation. Wiegle's sense of humor is usually a bit dry, but he goes for all-out silliness in this comic. This is an 8-page mini that combines martial arts cliches with travelogue banalities, and the result is very funny. The cover image shows a karate warrior with his leg up, ready to strike--but with a martini balanced on it and standing on a beach. Every page is its own gag, and they're all funny. The best might be one captioned "Some tips on the use of public transportation:" for a diagram that shows our karate master leaping from the street to on top of a passing bus. Wiegle doesn't go for the kitchen sink like Henderson does, instead, he juxtaposes two unlike things and wrings every bit of humor out of them.

As Eavesdropped, Vol 2 by Suzanne Baumann depicts out-of-context scenes and overheard conversations. This works well because of Baumann's timing and rubbery style that gives the eye something to latch onto. The best story is about a movie theatre cashier who receives a compliment from an elderly woman about her politeness, only to get savagely critiqued when she reveals that she's 26, not a teenager: "Why on earth are you working HERE?" This mini is short and sweet, with a great premise.

Speaking of great premises, Teen Boat  #7 continues to follow the ridiculous adventures of the boy who can turn into a boat. John Green and Dave Roman take every 80's-movie cliche and pack them into one comic: the whiny hero who gets great advice from his female best friend who has an unrequited crush on him, the jock who gets all the girls he has a crush on, etc. The fact that he can turn into a boat (and is obsessed with nautical terms) is what makes this comic irresistible. The best thing about this issue, where Teen Boat tries to learn how to drive a car to impress a girl (with predictably disastrous results), is that "TB" is self-centered, obnoxious and a narcissist. This only makes him much funnier, as the audience actually enjoys him getting his comeuppance. I can't wait til this series gets collected, because it's going to be a dynamite "gateway comic" for a lot of readers. Check out http://www.myspace.com/teenboat for more.

Tom Gauld takes a completely different tact in Guardians of the Kingdom. He's deadpan and dry, but gets all sorts of laughs out of this story of two guards defending a wall from invaders that never come. They build snowmen, throw rocks, brew tea, piss off the wall--anything to alleviate boredom and their simultaneous need for each other's company and resentment of same. Gauld is known for his spare lines, but there's a lushness to this comic, thanks to the manic work he did crosshatching and shading so many of the pages. This comic is beautiful and wistful, but I found myself chuckling on every page as well. I picked up my copy from Buenaventura Press.

Most of the folks in this article are polished veterans. That's why reading Alexander Rocine's Binge of the Space Pig was just an unusual pleasure, because this comic obviously just flowed from the pen of a young artist who just wanted to draw something that made him laugh. The effect is sort of like a cross between Rory Hayes and Monty Python, as a group of pirate teddy bears sail the ocean, the author visits the YMACA (Young Man's Anti-Christian Association, an old Python joke) and winds up hanging out with Satan as he gets a tour of hell from a penguin demon. These comics are crudely-drawn but have an enormous amount of energy and imagination. As Rocine cycles through his influences, refines his style and firmly establishes his own voice, he could become quite a cartoonist. He's already a great stylist and has a no-holds-barred approach to storytelling, not to mention a considerable amount of enthusiasm. His sense of humor combines the absurd and the demented, and a willingness to try anything on the page. Seek out http://www.myspace.com/maskedcreature for more.

Last on this list is the one and only Matt Feazell, the Rembrandt of stick-figure mini-comics. I've been reading his work for close to 20 years, and he only keeps getting better. His stick figures are more expressive than most humorists' regular figures, and it's no accident--I've seen some of his test sheets where he perfects his methods. The result is pure storytelling, with no extraneous elements. Anything extra he packs into a panel is either devoted directly to the story, character, or gag--even if it's just a decorative element. The comics I got at MOCCA were The Amazing Cynicalman #15-18. These are collections of his weekly strip, featuring characters he's been writing for years, like Cynicalman, Cute Girl, Stupid Boy, etc. Feazell is pretty conventional when it comes to most of his punchlines, but the clarity of his storytelling is so powerful, that one's eye just can't get enough of what he's doing. On one page, he had a strip that ran for 15 tiny panels to get to its punchline, yet his sense of rhythm and timing is so impeccable that the eye just zipped across the page. Feazell veers from absurd gags (like an elevator to Alpha Centauri), to goofy puns, to clever observations ("Wonders of Domesticaton" traces the evolution of fierce beasts into pets, and ends with the hunter being turned into a sales manager), to sociopolitical commentary, to some jokes with nasty punchlines. Like many of my favorite artists, Feazell's features could only work as comics, and there's something about seeing them in standard 8-page mini form that's very comforting.

Thursday, August 2, 2012

Short Reviews: Cathy Hannah, Stan Yan, Graphic Classics, Sam Henderson, Kyle Baker, Sara Varon, Colleen Frakes

Ambrose Bierce was a friend of Mark Twain's, with whom he held a similar worldview. They were both satirists and cynics, continually pricking the overinflated balloon of modernist thinking. If anything, Bierce's work was much darker than Twain's and certainly more vicious. Unlike Twain, he's no longer very well known; he may be most famous for simply disappearing without a trace after he left the United States for Mexico. In adapting his work for comics in this second edition for the Graphic Classics line, editor Tom Pomplun used perhaps his most varied set of approaches. Much of Bierce's material is difficult to adapt, so Pomplun was careful not to stretch the boundaries of Bierce's work too far.

Instead, he let the prose speak for itself whenever possible, and then let the artists interpret Bierce's writing as they saw fit. This was certainly true of the most spectacular success in the book: the adaptation of twenty of "Bierce's Fables" by a dizzying array of artists including Shary Flenniken, Mark Dancey, P.S. Mueller, Roger Langridge (who was born to illustrate Bierce), and Johnny Ryan. Ryan's gross-out humor was a perfect match for a fable about a dog rueing his age and ablity to frighten others but taking some solace in the fact that he was still able to frighten others with his smell. Ryan cleverly turns the dog into a fetid version of Snoopy.

"The Devil's Dictionary", perhaps Bierce's most famous work, was mostly just excerpted without illustration. Steve Cerio's few bizarre illustrations suited the work well (sample: "Bait: A preparation that renders the hook more palatable. The best kind is beauty." His genre work feels a bit tame and predictable today, though it must have baffled audiences of the time. "The Damned Thing", about an invisible creature and the paranoia it inspired, presaged some of Lovecraft's work. "Moxon's Master", about a robotics experiment gone wrong, is one of the best-looking stories in the book. Stan Shaw's scribbly-yet-elegant line serves the darkness of this story well, but it's not difficult to predict what's coming.

On the other hand, Bierce's stories about the horror of everyday life are still quite effective. The nasty first-person story, "The Hypnotist", is well served by the grotesque illustrations of Michael Slack; however, it's not really a comics adaptation per se. "Oil of Dog" and "Curried Cow", illustrated by Annie Owens and Milton Knight, respectively, are true comics adaptations. The former is a delightfully warped story of a young boy who accidentally encourages his parents to become murderers in order to produce the best possible oil feels Swiftian in its inspiration.

The latter story is drawn in Knight's typically exaggerated style and well exemplifies Bierce's dark sense of humor. The story's longest adaptation is "The Monk and the Hangman's Daughter", which Bierce himself adapted from other sources. It feels like Bierce all the way, given his cynicism toward religion and hatred of hypocrisy. Still, the way the story slowly twists around reader expectations is remarkable, with the grey-washed art of Carlo Vergera a nice match for Bierce's prose. There are a number of interesting creative flourishes, like the stained-glass fantasy of the monk

I think one reason why this collection works so well is that Bierce's prose, while vivid, had a spareness to it that lends itself to comics adaptation. Compare that to Lovecraft's prose, which overwhelms the reader with its weight and power. Translating that has proven to be a much trickier proposition. Given that Oscar Wilde is up as the next Graphic Classics volume, I'll be curious to see how the preciseness of his prose is translated.

*****

MAGIC WHISTLE #11, by Sam Henderson. Sam Henderson has few peers when it comes to conceptual humor. His ability to make jokes about boners, bathroom graffiti and eating cat food and turn them into a sort of metacommentary on humor itself never ceases to amaze me. He's somehow able to dissect the corpse of a joke, explain it to us in some skewed fashion, and then make the original joke ten times funnier. Henderson seems to simultaneously feel the urge to feed his audience non-stop gags while stopping to think about each one--the way they're constructed, how they affect an audience and how to stay original. The strip about Henderson drawing "X-Treme Jesus" for a Christmas card and the way his audience reacted to his cartoon is a perfect example of this sort of exercise.

Henderson is at his best with his longer stories. "The Groucho Duck" is a masterpiece of subverting expectations in panel after panel. When one character's attempt at pulling a gag is met with total obliviousness by his target, the way the first character breaks down and starts screaming "Shut up! Shut up! Shut up!" is funnier than the expected gags in the story. "Monroe Simmons' Blog of Revenge" is all about the humor of unexpected escalation by way of satirizing blog culture. There's a density to this strip that's made all the more satisfying by Henderson's deliberately simple line. Indeed, this 96-page comic feels absolutely jam-packed, requiring multiple readings to absorb every gag. Henderson remains in the top of rank of humorists working in comics today.

*********

HOW TO DRAW STUPID, by Kyle Baker. Baker is a mainstream artist in the broadest possible sense of the word, aiming books at every possible audience imaginable. He is first and foremost a humorist, and his early work relied most heavily on verbal, situational and character gags. The character interplay in WHY I HATE SATURN is deliciously acidic, while THE COWBOY WALLY SHOW is delightfully absurd (though raw in comparison to later works). After several years in animation and a number of advances in computer technology, Baker altered his style and went to a much more visual style of humor. In the relentless YOU ARE HERE, Baker promises either a chase scene, a fight or a pretty girl on every page--and he delivers, and offers up the laughs as well. His KING DAVID adaptation continued to employ his slicker animation style that was still stripped down to tell a classic story.

More recently, he's attacked on many fronts: an absurd war comic (SPECIAL FORCES), a moody history of the slave riot leader Nat Turner; illustrating the political satire BIRTH OF A NATION and pumping out several volumes of gag cartoons. The latter seems to have been the biggest hit, especially his autobiographical gag strips about his own family. Baker seems like the last artist in the world who would do something autobiographical, yet there's something remarkably general in the specific gags he throws out--particularly in the way he uses exaggerated character design.

His newest book, HOW TO DRAW STUPID is less an instructional manual than it is a manifesto. It's certainly not a text in the manner of DRAWING WORDS AND WRITING PICTURES. There's a smattering of practical advice that's filtered through his very particular philosophy on cartooning. This book is really an interesting companion piece of sorts to Linda Barry's WHAT IT IS. Both books dip heavily into the artist's own experiences, and both provide extremely simple but effective methods to get started. Both artists arrive at the same path by different means: just draw. Baker's book doesn't discuss aesthetics or the origins of creativity the way Barry's does. He just wants to tell you why he's successful, and just importantly, why and how he has fun as an artist.

The key thrust of the book is Baker conveying that intent is the key to success as an artist and that anyone can do it. Figure out what you want to do, use the visuals to tell the story first, simplify and exaggerate character design based on how you want the audience to react to them. Baker rejects preciousness about one's work and encourages artists to take feedback; after all, it's just a cartoon and you can make more. It's important to note that he emphasizes the audience over everything else, which is antithetical to what many cartoonists do and is even a bit crass at times. However, his emphasis on creating material that will appeal to a broad spectrum can lead to some important and useful work habits, and I can admire the way that Baker sublimates the need to be an "artist" into being an entertainer. HOW TO DRAW STUPID certainly never fails to entertain, as Baker can't help but crack wise on every single page as well as provide many examples of his own work that he then breaks down carefully. This book is a must for any Kyle Baker fan and recommended for artists starting out in humor work. It doesn't really have much to do with the literary wing of comics, more or less by design, but there are other books that address that. Someone's got to tell the people how to make 'em laugh.

**
WINTER BEARD, by Cathy Hannah. This odd little comic won a Xeric grant back in 2005. I first read it a couple of years ago and didn't know quite what to make of it. At first glance, this autobiographical work is pretty much a direct rip-off of the Jeffrey Brown style of episodic memoir. Like many of Brown's imitators (Liz Prince probably being the most prominent), it at first appears to be much more lightweight than Brown's work. Brown has the rare knack of injecting quotidian moments with enormous emotional weight. He is also constantly deflating himself as the protagonist but never makes the mistake of portraying himself as a martyr. In this vein, Hannah uses a similar episodic style (though it's roughly in chronological order) to tell a bunch of cute anecdotes relating to her and her best friend. On the surface, it's almost self-consciously and nauseatingly cute.

A deeper look reveals a level of meta-awareness that informs every page, and she finds it important to inform the reader of her own awareness. The book's hook is that she is in love with her best friend but isn't brave enough to tell him face-to-face, but rather would eventually do it by way of a comic. Hannah turns the notion of a passive diary comic on its head by making the recording of her thoughts part of the story itself. Even as she's creating the strip, she reveals (to her friends, never to an imagined reader in first person) her doubts. She's afraid people will think she's ripping off Brown. She becomes uncertain if this is a good idea. She becomes unsure of her feelings about him. She becomes unsure of her own feelings, period, and implies that this whole exercise was a passive-aggressive way of safely sabotaging herself. She wonders if she even wants a relationship; instead, it's clear that she's addicted to the feeling of falling in love. It's one-sided and almost narcissistic, yet she can't help herself. The project has taken on a life of its own.

The ending, where the depths of her own passive-aggressiveness become fully revealed, does not find her getting her man. Instead, he reads the book, is charmed by it, but notes that Hannah is moving away. In a sense, Hannah was exactly right in knowing that there never would have been a relationship, just this deep friendship with lurking possibilities. The idea of the relationship, coupled with the reality of their everyday friendship, was better than slogging through the messiness of such a relationship. Hannah would rather that random people think she's his girlfriend than actually make a move. A pleasant stasis is the order of the day for two people who are obviously very wounded in their own way, and it's suggested that ultimately this isn't such a bad thing. The end of the story, while not gleeful, certainly portrays a sort of bittersweet understanding.

If one is topare Hannah's comics to Brown, I'd say it's a "clean" version of his sort of story. Brown's relationships get messy, while the story of Hannah's crush is entirely "clean" and theoretical. That "clean" nature is matched perfectly by Hannah's artistic decisions. She employs a clear, simple style that maximizes simply-apprehended facial expressions and bodily gestures. For someone wearing their heart on their sleeve, it's a perfect style and Hannah is quite skilled in it. The thick blacks she uses in character outlines give each figure a bit of weight and gravity, pointing the reader's eye to what they really need to pay attention to.

**
THE WANG: THE BIG ONE, by Stan Yan. I reviewed the second volume of this series a couple of years back. THE BIG ONE was the first volume of the saga of the Goodman Beaver/Candide-esque Eugene Wang, and while the situations were slightly different, the humiliations were similar. THE BIG ONE lays out the territory that he would carve out more successfully later, especially in terms of his comic timing. Still, the series of gags relating to his mother and (soon to be ex-) girlfriend were cringe-inducing and direct hits.
Yan's work can best be described as "grotesque", in every sense of the word. His figures are exaggerated and elongated, composed of all sorts of jutting and deliberately ill-fitting angles. Hair sticks out at odd angles, giving his characters a vaguely crazed, asymmetrical appearance. His stories are also grotesque in terms of their settings, and one can tell Yan takes a special pleasure in brutally satirizing cold-call stockbroker culture. He saves extra venom for "Milestone", a letter-perfect satire of the sort of cultish "personal growth and transformation" groups that were especially common in the 90s. Having Wang as a sort of hapless, passive protagonist allows Yan to satirize these institutions without having to preach against them. Wang is bewildered by everything in his life and about the only thing he knows how to do well is run away.

Yan's art is at his best when he shows confidence in his character design and doesn't over-render, as when he introduces us to a panel of lunatics in the Milestone group. In earlier portions of the book, he sometimes uses too much black or makes his line too heavy, which chokes the life out of his gags and reduces the clarity of each page. One can see this becoming less of a problem for him in his later work, because clearer composition allows the reader to apprehend the gag quicker. Any time spent trying to interpret a panel or page kills the timing of jokes, and that's lethal for what Yan is trying to do. Yan's not an innovator, but he's a worthy artist to carry on a tradition of the grotesque in comics.
*****************************

DAD!, by Scott King. This "documentary graphic novel" is an interesting experiment that doesn't quite work but also has a lot going for it. The story documents the weeks King spent with his seriously ill father before he left to go to graduate school and the guilt he felt in making that decision. He filmed and photographed his family and himself, then changed the effects on the photos to create what looks like highly detailed line drawings. In essence, it's a variation on fumetti, only much warmer thanks to the way King processed and filtered the images.

What works best about the book is its rawness. King doesn't hide the stew of emotions he feels regarding his father and the rest of his family. He resents that his father wasn't really there for him in the way he was for other members of his family. He resents the way his father doesn't act in the best interests of his own health, as when he gorges himself on food only to quickly get sick. At the same time, King doesn't present himself in the most flattering of lights either. He makes himself out to be a martyr more often than not, he is often combative and also deliberately irritating to his sister. The rawness of those feelings combined with King deliberately clearing the reader's palate with descriptions of quotidian tasks like how to make coffee or cook an omelet are the most emotionally powerful moments in the book.

The main problem with the book is that it doesn't quite hold up as either a book-length documentary, or a nuanced examination of family relationships. The reason is that King tells us up front that this project isn't about his father or family per se, but rather as a way of dealing with his own feelings of guilt. That lack of ambiguity pervades every page, leading to a great deal of repetition of ideas and themes without really teasing them out further. The long text sections on the specifics of his father's history of illness are an especially tough slog and seem unnecessary for the purposes of the narrative

The book works best when it focuses on dialogue; the scene where King's father has an argument with his daughter, who won't let him bring his coffee into her car, spoke volumes about the dynamics of the family in a way that obviated King's own narrative. Indeed, King's long narrative text section almost seemed redundant; as a reader, we already know this is told from his point of view and his reconstruction of events. Despite the book's problems, this is, intermittently, a compelling read. This feels like an overambitious first project by a young creator, but I admire both King's ambition and the way he tackled such an intensely personal issue.

**********
Sara Varon's ROBOT DREAMS is a simple, wordless tale about starting and then betraying the bonds of friendship, but it's also about how those bonds tend to linger on, years later. I've been following Sara Varon's work for quite some time. She specializes in cute, anthropomorphic animals engaged in the minutiae of day to day life. Varon's thrust has always been that these moments are what makes life worthwhile. While her comics have always been cute and pleasant to read, there's never been quite enough "there" there (to paraphrase Dorothy Parker) for me. ROBOT DREAMS adds a bit more meat to what she typically does, while still staying squarely within her comfort zone.

The story is simple: a dog sends away for a build-it-yourself robot companion. With Dog's new best friend, they watch movies, eat popcorn and generally bring happiness to each other's lives. One day, they go to the beach and Robot gets in the water with Dog. When they lay out in the sun, Robot finds he can't move--and Dog, not knowing what to do, abandons him. Most of the rest of the book has Dog trying to find new friends to take the place of Robot, while dealing with his guilt over leaving his friend in the lurch. Robot is still quite alive on the beach, if immobile, and spends his time daydreaming about Dog rescuing him, then others rescuing him and being reunited with Dog, then being freed and seeing that Dog has a new robot friend, etc. These daydreams are the most affecting part of the book; they're funny and desperately sad at the same time.

For Dog's part, he attempts to help his friend after his first act of cowardice, but is thwarted: the beach is closed for the winter when he goes back there with repair equipment, and when he goes back again the next summer, someone had picked Robot up and sold him to a junkyard. Poor Robot gets his leg ripped off, snowed on and turned into spare parts. Meanwhile, Dog tries to connect with others, but suffers a fitting fate--his new friends (a family of ducks, a snowman) wind up leaving him. Eventually, Robot is salvaged and becomes a sort of walking radio companion for a raccoon, while Dog finally decides to get another robot. The ending is quite sweet--Robot sees Dog and his new friend out of his window. Instead of reacting with anger, he instead turns on a nice song on his radio, which Dog hears (not seeing Robot) and starts whistling as he walks down the street.

This book is charming, lovely to look at, whimsical and wistful. I'd also say that both its ambitions and its rewards are on a small scale. Despite the simplicity of the linework, there's almost a slickness to her use of color and design that makes this feel more like a typical children's book than a comic. These surface qualities made it difficult for me to fully engage this book on an emotional level; I could see what Varon was doing and the emotions she was portraying, but it all felt a few layers too removed for me to really feel for these characters. That said, I can easily see this becoming some ten-year-old's favorite book. As a children's book, the clearly outlined feelings and gags in this book work perfectly. At such a level, the languid pace allows the characters to amble on pleasantly, albeit with a sad, haunted undertone. As a reader, I think it just comes down to a sense of personal aesthetics. Varon's visual style doesn't draw me in, intellectually or emotionally, but that doesn't stop me from appreciating her skill, design sense and storytelling ability.

********
Back in December, I did a review of the career-to-date output of several artists from the Center for Cartoon Studies. I found the work of Colleen Frakes to be quite intriguing, and I wanted to follow up that review with a quick look at the revised version of TRAGIC RELIEF #1. Frakes won a Xeric grant in 2007, and the revised edition was just recently released.

Frakes redrew and slightly altered this tale of a fisherman seemingly doomed to live a life of romances derailed by the (accidentally?) homicidal impulses of his mother. The original book ends rather ambiguously, as the fisherman is comforted by his new love after his mother died. This version is much more suggestive about the whys and hows of his mother's death, and the ending has been altered to something with a lot more punch. After the fisherman has found his romances with a mermaid, a genie and a harpy end in tragedy (though the deaths had a strong element of black humor), he finds that the woman he ends up with isn't precisely the happy ending he was hoping for. Indeed, he winds up with a woman very much like dear old mom, in the creepiest of ways.

The redrawn version of this comic has a much thicker, bolder line. This really helps the drawings pop off the page more dramatically. Frakes' sense of composition and design were already excellent, but this handsomely-packaged and printed version simply added clarity and polish to what was an already strong bit of storytelling. Working without the use of dialogue or any words at all, Frakes' ability to clearly get across the emotional narrative of this work is aided by the playfulness of her line. The darkness of the humor is complemented by the loose, joyful nature of her line, making the book's nasty punchlines all the more effective. This is a very strong first published work, and it was interesting to be able to compare her first crack at this story with the revised edition. Unlike some well-designed comics, the format here enhanced the format but didn't eclipse or overwhelm it. I hope that she's able to collect material for future editions.


Sunday, October 11, 2009

20 Years And Counting: New Minis from Henderson, Porcellino and Reklaw

Three of comics' mainstays from the 80s continue to go strong in publishing their work. John Porcellino just celebrated the 20th anniversary of KING-CAT, Jesse Reklaw publishes in every form of media imaginable, and Sam Henderson is looking for a new publisher with the slowdown at Alternative Comics. Let's take a look at three of their most recent minicomics.

TEN THOUSAND THINGS TO DO #5, by Jesse Reklaw. This is the penultimate collection of Reklaw's flickr-based diary comic. In going over quotidian details like meals and sleep time, Reklaw gave himself a structure so as to express feelings he had difficulty expressing in his day-to-day life. This is even more explicit in his COUCH TAG autobio comics, but the day-to-day measure of things like how much pain various parts of his body were contrasted with his impish, joking nature. One senses that his reporting on his pain was an organic decision, something that just grew out of his goal to have a daily diary comic. This issue found him trying to relax, going on a Hawaiian vacation to see his girlfriend's family and having fun with his mother and younger brothers on a visit to see him. As always, Reklaw worked with a four-panel grid, occasionally breaking his pattern to solve a particular storytelling problem. There's a sense that Reklaw simply didn't want to settle for just a standard accounting of his daily activities, and made a point of relating at least one funny anecdote, one moment with his girlfriend (though never any sort of explicitly emotionally revealing details), one moment with his cats or one moment with his friends. It's a distillation of his day, one where it seems that he feels a duty to his audience to entertain them, but also a duty to himself to get across some kind of emotional truth. It's his skill as an entertainer that makes each strip so dense and compulsively readable, but it's a tribute to his own honesty that he tries to relate something more.


KING-CAT #70, by John Porcellino. Porcellino's 20th anniversary issue is another moving collection of lyrical short stories, pithy anecdotes, gags about cats and emotionally intense memories. Porcellino's minimalist line is poetic, abstracting image as much as his zen koan-influenced text does the same to language. What separates Porcellino's work from other autobio cartoonists (including his many imitators) is the way he grapples with life so directly. That's both in terms of the way he addresses his battle with depression and despair, as well as the manner in which he engages his environment and finds small joys. "Meds" is a good example of this, as he opaquely refers to being in therapy, the process of waiting to get a prescription--and the nervous process after "I put the bottle on the shelf. I waited..."

Porcellino still manages to mine interesting stories from his youth. "(Do The) Pete Duncan" related a time when he and a friend used his dad's office after hours to make photocopies of their zine and a night when they got caught when the machine kept jamming. The incident was less important than their friends' recollection of the incident and the way they kept it alive as an inside joke, even recording a song about it. "Ruby Hill" comes at a memory in a different manner, as he looked out over at Denver, noting "The sky was up/The Earth was down/The last thing of which I was ever certain". The simplicity of his line added to its effectiveness, down to using the principle of the Golden Triangle in every panel to construct an image that drew the eye to its key elements, maximizing its emotional impact. "Wisdom Teeth" plays a memory strictly for laughs, making rare use of funny drawings. This comic is filled with shorter stories that span a life's worth of memories, making it an especially fine issue for those looking for an entry into his work.

MAGIC WHISTLE #11 1/2, by Sam Henderson. Henderson is on the short list of comics' greatest humorists, but hasn't received a lot of attention in recent years. Hardly anyone seemed to make mention of the most recent big issue of MAGIC WHISTLE #11, which came out last year. Henderson is funnier than ever, crafting astonishingly convoluted stories that are funny on several different levels: as funny drawings, as gags, as absurdist statements and as meta-humor. He and Michael Kupperman are geniuses at deconstructing humor, simultaneously telling a joke and mining further humor from even the silliest of gags by breaking it down. This mini featured a number of single-panel gags, like a man on a cross saying "The thing I miss most is sex with animals", a man holding some snotty cats who exclaimed "I've got to stop blowing my nose with cats!" and a flowchart called "Your Mind At Work" that followed the thought processes of a man who just stepped on a tack. While his gag work is solid, Henderson tends to shine most with his longer stories. This issue's "Fucking With Jasper" is such an entry, a shaggy dog story about a guy who has to stay by his telephone and the friends who keep upping the ante in how they annoy him. The ridiculousness of their actions was funny enough (including their utter lack of motive), but the defenselessness of the main character was even funnier--including a punchline that featured the passive guy mustering up a tiny bit of anger.

What separates Henderson from other humorists is that he's a conceptualist with a style of art that is funny-looking but crude enough to be off-putting to some audiences. I find the simplicity of his drawings, all in service to gags, to be beautiful and strange. The way he arranges eyes on heads (paired together on the same side of the face ala Picasso), the funny lumpiness of his unclothed bodies, and the slightly grotesque shape of faces and figures gives Henderson's comics a distinctive feel. He's a cartoonist in the tradition of James Thurber, with a deceptively crude line that anyone can latch onto. Henderson is an artist best suited for periodicals, but given the current market this obviously isn't a viable option. The next best thing for him would be a thick collection of his comics, perhaps printed on coarse, thick paper. A collection that simply reprinted the best of his longer stories, or at least sectioned off single page gags from the longer stories, would be an incredible volume.

Saturday, December 20, 2008

magic whistle 11

MAGIC WHISTLE #11, by Sam Henderson. Sam Henderson has few peers when it comes to conceptual humor. His ability to make jokes about boners, bathroom graffiti and eating cat food
and turn them into a sort of metacommentary on humor itself never ceases to amaze me. He's somehow able to dissect the corpse of a joke, explain it to us in some skewed fashion, and then make the original joke ten times funnier. Henderson seems to simultaneously feel the urge to feed his audience non-stop gags while stopping to think about each one--the way they're constructed, how they affect an audience and how to stay original. The strip about Henderson drawing "X-Treme Jesus" for a Christmas card and the way his audience reacted to his cartoon is a perfect example of this sort of exercise.


Henderson is at his best with his longer stories. "The Groucho Duck" is a masterpiece of subverting expectations in panel after panel. When one character's attempt at pulling a gag is met with total obliviousness by his target, the way the first character breaks down and starts screaming "Shut up! Shut up! Shut up!" is funnier than the expected gags in the story. "Monroe Simmons' Blog of Revenge" is all about the humor of unexpected escalation by way of satirizing blog culture. There's a density to this strip that's made all the more satisfying by Henderson's deliberately simple line. Indeed, this 96-page comic feels absolutely jam-packed, requiring multiple readings to absorb every gag. Henderson remains in the top of rank of humorists working in comics today.