UK cartoonist Hurk (aka "Lord Hurk") works in the distorted, grotesque underground tradition, but he's always been less about shock and transgression than simply telling funny and over-the-top stories. Ready For Pop is his first long-form work, and it's a love letter and send up to Swinging London, mod culture, Pop Art, pop music, over-the-hill comedians and tough-guy movies. Visually, Hurk also has a little fun referencing French New Wave cinema's tendency toward surrealism on the second page of the story, as there are inexplicable images of a tiny man in a blender, a bird dropping a branch through a window and a gun being fired. Hurk's page design deliberately tries to keep the reader off-balance, as it eschews the use of gutters and tilts up and down at strange angles. There are frequent decorative flourishes that fill empty space (arrows, checkerboard patterns, black & white stripes and other familiar psychedelic patterns) and there's a lot of symbolic language instead of text, The figures are strange and distorted, with long, grotesque faces. Just looking at the single page is a strange and off-putting experience.
What makes the page even better is when Hurk slowly reveals that the page wasn't meant to be obscure or symbolic: it described events that were literally happening. There was a tiny man (pop singer Vic Vox) who was about to be pureed in a blender and served in a milkshake. That's the beginning of the intersection of 60s era British pop music and 60s era British gangster movies. That blender we see at the beginning of the story is a sort of cheeky clue for the reader that this book will put all of Brit 60s culture in a blender in order to see what happens.
The book's central narrative is the race to find an antidote to Vic's shrinking in time to perform on the enormously popular live TV show Ready For Pop, a send-up of shows like Ready Steady Go. The hero of the book is Detective Chief Inspector Ladyshoe, who leads a Scotland Yard team in search of clues. The book unfolds like a storytelling problem that Hurk created for himself, laying down new narrative pipe in chapter after dizzying chapter until finally bringing all the threads together. Along the way we meet a washed-up, alcoholic comedian given a chance to host the show, a string of Vic Vox's rivals that included anarchic Rolling Stones analogues called the Small Pocks, absurd police sketches (a truly inspired gag!), the initiation rites of a local Masonic-type lodge, the ambitions of a young female pop singer & her manager-boyfriend, the sinister machinations of an American cigarette company, assorted charismatic and thuggish British gangsters, gunplay, fisticuffs, billiards halls, assassin monkeys and the like.
The plot is a kind of shell game where one has to be aware at all times as to who has Vic's antidote and if the authorities are aware of this. Where Hurk eventually takes that last shell with the antidote under it was funny and not entirely unexpected, but he fully commits to the bit and goes all the way with it. This is a very British kind of comic with its references, but it's one so ingrained in general pop culture that most readers even a little familiar with the era will easily be able to understand what's going on (and Hurk is sure to spell everything out) and those a bit more steeped in the era will chuckle at Hurk's references. That said, the book is really simply a mash-up between pop music and caper films, an easily digestible concept that is given depth, detail and specificity by staying true to its era. It's the consistency and clarity of the mind-bending visuals that really put the book over the top, giving the book a skewed and psychedelic look without sacrificing storytelling Hurk's single-page splashes signify the beginning of a new chapter, with a wide view of an edifice that's about to have storytelling significance. It's a palate cleanser and rest point for the readers to catch their breath for a moment and chops up the narrative into more easily digestible parts. It also provides a bit of negative space for a story that's so incredibly jam-packed, with even blank spots in panels generally filled by zip-a-tone and other effects. For a story that has shaggy dog qualities, it's Hurk's incredible attention to visual details that make it such an enjoyable and remarkably page-turning ride.
Thursday, June 1, 2017
Wednesday, May 31, 2017
Tim Gaze's 100 Scenes
Tim Gaze's 100 Scenes is an interesting formal experiment: it's a one-hundred page, abstract graphic novel. Using a particular printing technique, each page contained a blotchy ink pattern that had some consistency thanks to the way the paper was pressed to produce it. Gaze noted that it was up to each reader to "read" each page and determine what they saw.
There is a real power to sequentiality. Simply by following up an image on one page with an image on another page, and continuing that kind of physical page-turning rhythm, there's an illusion of time passing and events changing. The result here was feeling as though I was being taken on a tour of very old images in a very old place. Some of the images were horrifying, some of them were mysterious, and some of them seemed to tell their own stories, but no matter what, there was a sense of being disconnected from them. There was a sense of being a tourist, safely detached from the old, visceral dangers that I witnessed. No matter how long I lingered on an individual image, I always had the sense that I never truly comprehended what was going on in that scene because there was another scene to attend to.
Some of those scenes felt like blood spattered on a wall, sophisticated cave drawings, networks of some kind of nervous system or sophisticated plant, mysterious & shadowy beings, strange lights, being plunged into darkness, walking in an ancient forest with just bits of light poking in above us, and glimpses of intelligences that I couldn't quite comprehend. It had a feeling of forbidden knowledge in an almost Lovecraftian sense. Yet the distance I felt from it kept the atmosphere from being one of true dread. It was like seeing an eclipse through a pinhole in a cardboard box instead of staring straight at the sun, like seeing the shadows of horror rather than the horror itself. The length of the book led to some repeat viewings of similar images, as though I was treading similar ground. Some of the things I saw looked like actual images, and others felt like tricks of the light. The length of the book was at times punishing, but it was important to stick through it in order to complete the journey as presented. All in all, it was an interesting experience to read, using simple rules regarding the form of comics to maximum effect.
There is a real power to sequentiality. Simply by following up an image on one page with an image on another page, and continuing that kind of physical page-turning rhythm, there's an illusion of time passing and events changing. The result here was feeling as though I was being taken on a tour of very old images in a very old place. Some of the images were horrifying, some of them were mysterious, and some of them seemed to tell their own stories, but no matter what, there was a sense of being disconnected from them. There was a sense of being a tourist, safely detached from the old, visceral dangers that I witnessed. No matter how long I lingered on an individual image, I always had the sense that I never truly comprehended what was going on in that scene because there was another scene to attend to.
Some of those scenes felt like blood spattered on a wall, sophisticated cave drawings, networks of some kind of nervous system or sophisticated plant, mysterious & shadowy beings, strange lights, being plunged into darkness, walking in an ancient forest with just bits of light poking in above us, and glimpses of intelligences that I couldn't quite comprehend. It had a feeling of forbidden knowledge in an almost Lovecraftian sense. Yet the distance I felt from it kept the atmosphere from being one of true dread. It was like seeing an eclipse through a pinhole in a cardboard box instead of staring straight at the sun, like seeing the shadows of horror rather than the horror itself. The length of the book led to some repeat viewings of similar images, as though I was treading similar ground. Some of the things I saw looked like actual images, and others felt like tricks of the light. The length of the book was at times punishing, but it was important to stick through it in order to complete the journey as presented. All in all, it was an interesting experience to read, using simple rules regarding the form of comics to maximum effect.
Tuesday, May 30, 2017
Comics-As-Poetry #5: Andrew White, Part I
Andrew White is one of the most prolific practitioners of comics-as-poetry. I'm going to break down his work over the next month as part of my overall comics-as-poetry series. Today, we'll look at some of his collaborations.
Those Goddamn Fuckers (with Alec Berry) was published by Uncivilized Books as part of their minicomics line. Written by Berry and drawn by White, it's an especially haunting story that stays mostly faithful to a 2x3 grid until the final page. That grid is often free of borders, but its structure allow for the ghostly, fading figure effect that resembles that of memories, times and people slowly fading away. The story is about one figure in particular, a street poet and writer, the kind who is not long for this world. He's the kind of person who's broken and mentally ill and self-medicating but with something to say and people who will listen, if only for a time. The smudgy, blurred quality of the images and and frequent dropping away of line indicates that this is also a memory that won't stay around for long. It's a comic about connecting to something meaningful that is slipping away.
Fill'd/Empty'd (with Warren Craghead). The classic Warren Craghead comic is one where a relatively still scene is observed over time without regard to narrative. It's a kind of pure form of phenomenological poetry, looking at what is observed without regard to its function or its average everyday use, and through drawing it, Craghead really sees it. White experiments with this in his half of this flip book comic, taking a Craghead drawing for reference and running with it. White often uses a John Hankiewicz approach in his comics by creating a rhythm by "rhyming" images and then repeating them throughout, pairing the images with short pieces of text. White is exploring all of the meanings of the word "filled" by juxtaposing scribbled, shadowy figures against many days' worth of observation of what seems to be a pond near some rolling hills. There are oblique references to the rain cycle (airlifted) that also have a double meaning with regard to emotional states. There's a rainstorm, and the way that affects everything in the environment. Though he's working a hybrid between his own style and that of Craghead's, White's drawings always have a more anxious and urgent quality than the quietude of Craghead's, making for an interesting clash.
That clash continues with the White-written "Empty'd" part of the mini, which was drawn by Craghead. This is a different kind of phenomenological study, one in which the study of a single object with regard to its context is crucial to understanding the story. In this case, it's a stop sign in front of a vacant lot. In a fractured, frenzied manner, Craghead eventually relates the story of a car crash near the sign, a tragic event that perhaps ended someone's life. Incorporating the text as broken, jagged letters into part of the rusty, battered setting is a powerful reminder of how traumatic the event truly was and how even conjuring up memories of it is difficult and indistinct. Collaborations like this are often tricky, but both Craghead and White embraced the essential qualities of each other while working out how to create a synthesis.
Muscle Memory (with Kimball Anderson). Once again, White shows his versatility in working in a style closer to Anderson's than his own. Anderson loves playing with time and pace while blurring colors. In this comic, they mixed colors together and also co-wrote this story of a chef working over a number of years. This is a comic about a mindset, specifically a mindset needed for repeatedly performing a mundane but still somewhat skilled set of tasks. The imagery is inchoate in the early going, suggesting that a persona as a chef was still somewhat in its formative stages at the time. The rhythm of this comic is a 4x4 grid on the left-hand pages and a single, recapitulating image on the right hand side. It is crucial as a reader to stop and rest for a moment on the many empty panels in the early part of the comic, as they are meant to create a kind of reader empathy toward the slow progress made both in developing skills but also creating an identity. There's a relaxed, meditative feel to these panels as an identity is built and firmed up. The frequent use of alliteration creates an additional layer of viscerality, as even the words have weight and thickness on the page. Without conscious thought to what the chef was doing, their mind drifted out of intentionality and into the titular muscle memory. Two entirely blank pages suggest a passage of time that was so numbingly similar on a day to day basis that literally nothing stuck to the page. As the chef ages and their hands and mind aren't quite as sharp as they once where, there's no panel that goes blank. There's an intense, almost painful level of concentration on hands, head and the work itself. There's also a pain expressed with regard to the meaningfulness of this identity, a pain that fades as the work continues on. The repeating text is a kind of buzzing set of thoughts in the back of the chef's mind: never fully formed, but always repeating. White and Anderson embrace simplicity on a formal level in order to examine far deeper concepts, but the concept is irreducible from the form here. That makes it a perfectly-realized example of comics-as-poetry, one that might be used to demonstrate the form in a way that makes clear sense to a layman.
Those Goddamn Fuckers (with Alec Berry) was published by Uncivilized Books as part of their minicomics line. Written by Berry and drawn by White, it's an especially haunting story that stays mostly faithful to a 2x3 grid until the final page. That grid is often free of borders, but its structure allow for the ghostly, fading figure effect that resembles that of memories, times and people slowly fading away. The story is about one figure in particular, a street poet and writer, the kind who is not long for this world. He's the kind of person who's broken and mentally ill and self-medicating but with something to say and people who will listen, if only for a time. The smudgy, blurred quality of the images and and frequent dropping away of line indicates that this is also a memory that won't stay around for long. It's a comic about connecting to something meaningful that is slipping away.
Fill'd/Empty'd (with Warren Craghead). The classic Warren Craghead comic is one where a relatively still scene is observed over time without regard to narrative. It's a kind of pure form of phenomenological poetry, looking at what is observed without regard to its function or its average everyday use, and through drawing it, Craghead really sees it. White experiments with this in his half of this flip book comic, taking a Craghead drawing for reference and running with it. White often uses a John Hankiewicz approach in his comics by creating a rhythm by "rhyming" images and then repeating them throughout, pairing the images with short pieces of text. White is exploring all of the meanings of the word "filled" by juxtaposing scribbled, shadowy figures against many days' worth of observation of what seems to be a pond near some rolling hills. There are oblique references to the rain cycle (airlifted) that also have a double meaning with regard to emotional states. There's a rainstorm, and the way that affects everything in the environment. Though he's working a hybrid between his own style and that of Craghead's, White's drawings always have a more anxious and urgent quality than the quietude of Craghead's, making for an interesting clash.
That clash continues with the White-written "Empty'd" part of the mini, which was drawn by Craghead. This is a different kind of phenomenological study, one in which the study of a single object with regard to its context is crucial to understanding the story. In this case, it's a stop sign in front of a vacant lot. In a fractured, frenzied manner, Craghead eventually relates the story of a car crash near the sign, a tragic event that perhaps ended someone's life. Incorporating the text as broken, jagged letters into part of the rusty, battered setting is a powerful reminder of how traumatic the event truly was and how even conjuring up memories of it is difficult and indistinct. Collaborations like this are often tricky, but both Craghead and White embraced the essential qualities of each other while working out how to create a synthesis.
Muscle Memory (with Kimball Anderson). Once again, White shows his versatility in working in a style closer to Anderson's than his own. Anderson loves playing with time and pace while blurring colors. In this comic, they mixed colors together and also co-wrote this story of a chef working over a number of years. This is a comic about a mindset, specifically a mindset needed for repeatedly performing a mundane but still somewhat skilled set of tasks. The imagery is inchoate in the early going, suggesting that a persona as a chef was still somewhat in its formative stages at the time. The rhythm of this comic is a 4x4 grid on the left-hand pages and a single, recapitulating image on the right hand side. It is crucial as a reader to stop and rest for a moment on the many empty panels in the early part of the comic, as they are meant to create a kind of reader empathy toward the slow progress made both in developing skills but also creating an identity. There's a relaxed, meditative feel to these panels as an identity is built and firmed up. The frequent use of alliteration creates an additional layer of viscerality, as even the words have weight and thickness on the page. Without conscious thought to what the chef was doing, their mind drifted out of intentionality and into the titular muscle memory. Two entirely blank pages suggest a passage of time that was so numbingly similar on a day to day basis that literally nothing stuck to the page. As the chef ages and their hands and mind aren't quite as sharp as they once where, there's no panel that goes blank. There's an intense, almost painful level of concentration on hands, head and the work itself. There's also a pain expressed with regard to the meaningfulness of this identity, a pain that fades as the work continues on. The repeating text is a kind of buzzing set of thoughts in the back of the chef's mind: never fully formed, but always repeating. White and Anderson embrace simplicity on a formal level in order to examine far deeper concepts, but the concept is irreducible from the form here. That makes it a perfectly-realized example of comics-as-poetry, one that might be used to demonstrate the form in a way that makes clear sense to a layman.
Monday, May 29, 2017
Moreton Of The Week #5: Garden & Bright Nights
Here are are in week five of my series about Simon Moreton. I'll wrap things up next week and start a new feature in its place.
Garden. Published by Lydstep Lettuce in association with the Lydstep Library, this is a zine done on conventional copy paper that follows the slow progress of a garden over time. It's nice to see Moreton's work on a big canvas, allowing his book loops and swirls room to really expand across a page. Moreton walks a delicate line between a naturalistic take and abstraction here, as certain objects (like watering cans) have a solid composition but others (like chairs and tables) are a bit more abstracted. Moreton flips between single-page images meant to slow the reader down and take in the image in full for a moment and a 2 x 3 panel grid that emphasizes the slowness and sequentiality of the garden, as observed one bit at a time. It's Moreton quietly taking in his environment and not glamorizing it--he's trying to capture an essence in terms of shape and form that emphasizes broad strokes of perception rather than exacting minutia. Moreton is also playing with light and shadow (created through the use of zip-a-tone), as he draws the garden at different times of the day. There's also the relationship between nature and the way it's hemmed in, with as much emphasis on pots and planters as the actual vegetation, as well as an acknowledgment of the background with clothes hanging on a line, flapping in the wind. There's also a record of dark clouds and rain (a favorite of Moreton's to depict), adding a degree of animation to the stillness of the prior scenes. This is a nice, simple form of meditation exercise for Moreton, drawing without narrative expectations but still with some kind of sequential base.
Bright Nights, by Simon Moreton & Jason Martin. This is a shared zine between Moreton and Martin, both looking back at past events from today's vantage point. Each of Moreton's stories is taken from a different year of his life. "Fifteen" sees him and his friends jumping out a window to hang out with some friends on a trip, watching the sun rise. There are a lot of these sorts of moments in his comics that he turns back to again and again: perfect little moments in time, frozen by beauty. There's a perfect balance of negative space and actual drawing in each panel, and Moreton's composition is simply top-notch. It's not just about abstracting a sequence down to its core, it's doing so in a way that makes it look best on a page. "Sixteen" is another perfect, simple moment of walking home in the snow from someone he obviously loved, feeling "Like I could do anything". That kind of spontaneous joy is remarkable, and Moreton knows just how to capture it by sort of capturing just the edges of the experience. "Nineteen" is a flood and flurry of racing down a road as fast as he and his friends can, until arriving at a special hang-out spot. "Thirty" is a lovely reflection of "Fifteen" in some ways, featuring a gathering where he met someone special and a subsequent trip to a mall with her and other friends, forming that awkward, exciting moment of possibilities ahead. It's Moreton at his best.
Martin's style is a simple, naturalistic style that's on the crude side but still gets the job done in terms of expressing emotion. He seemed to take his cues from Moreton in terms of what age he was in the stories he tells. "Gualala" is about him going with friends to a party on Y2K. He notes that even though he was just four years younger than most of the people at the party, that as a teenager that kind of age gap is more significant. The story is full of those unforgettable moments when a teen gets a glimpse of a life just ahead of them. That's especially true when he hears the stories of a group of older girls who give him a ride home from the party. His second story is a brief one from age 16, recalling the first time his parents felt comfortable leaving his older brother in charge of him and his younger brother for a night, and the things they did together. His third memory is that of a huge delay on a train as he was going to a Leonard Cohen concert. It's a perfect Martin story in how sanguine and measured he depicts himself in that situation, and the gratitude he feels at the end of the Cohen show. Every one of these stories has that sense of gratitude, including the final one, where he and his girlfriend crash at a friend's house with two other couples all saying goodnight to one another as they fell asleep.
I also wanted to mention the comic that he gave out at his wedding, Michelle And Jason Comics. It's a funny, lovely little inventory of small anecdotes about his future wife that delighted him, the ways in which they've influenced each other's tastes and interests, times they may have crossed each other's path in the past, the precise moment he knew he wanted to marry her, and a special moment on a carousel. It's simple and heartfelt without being sentimental or saccharine: the perfect blend of restraint and emotion that marks so much of his work.
Garden. Published by Lydstep Lettuce in association with the Lydstep Library, this is a zine done on conventional copy paper that follows the slow progress of a garden over time. It's nice to see Moreton's work on a big canvas, allowing his book loops and swirls room to really expand across a page. Moreton walks a delicate line between a naturalistic take and abstraction here, as certain objects (like watering cans) have a solid composition but others (like chairs and tables) are a bit more abstracted. Moreton flips between single-page images meant to slow the reader down and take in the image in full for a moment and a 2 x 3 panel grid that emphasizes the slowness and sequentiality of the garden, as observed one bit at a time. It's Moreton quietly taking in his environment and not glamorizing it--he's trying to capture an essence in terms of shape and form that emphasizes broad strokes of perception rather than exacting minutia. Moreton is also playing with light and shadow (created through the use of zip-a-tone), as he draws the garden at different times of the day. There's also the relationship between nature and the way it's hemmed in, with as much emphasis on pots and planters as the actual vegetation, as well as an acknowledgment of the background with clothes hanging on a line, flapping in the wind. There's also a record of dark clouds and rain (a favorite of Moreton's to depict), adding a degree of animation to the stillness of the prior scenes. This is a nice, simple form of meditation exercise for Moreton, drawing without narrative expectations but still with some kind of sequential base.
Bright Nights, by Simon Moreton & Jason Martin. This is a shared zine between Moreton and Martin, both looking back at past events from today's vantage point. Each of Moreton's stories is taken from a different year of his life. "Fifteen" sees him and his friends jumping out a window to hang out with some friends on a trip, watching the sun rise. There are a lot of these sorts of moments in his comics that he turns back to again and again: perfect little moments in time, frozen by beauty. There's a perfect balance of negative space and actual drawing in each panel, and Moreton's composition is simply top-notch. It's not just about abstracting a sequence down to its core, it's doing so in a way that makes it look best on a page. "Sixteen" is another perfect, simple moment of walking home in the snow from someone he obviously loved, feeling "Like I could do anything". That kind of spontaneous joy is remarkable, and Moreton knows just how to capture it by sort of capturing just the edges of the experience. "Nineteen" is a flood and flurry of racing down a road as fast as he and his friends can, until arriving at a special hang-out spot. "Thirty" is a lovely reflection of "Fifteen" in some ways, featuring a gathering where he met someone special and a subsequent trip to a mall with her and other friends, forming that awkward, exciting moment of possibilities ahead. It's Moreton at his best.
Martin's style is a simple, naturalistic style that's on the crude side but still gets the job done in terms of expressing emotion. He seemed to take his cues from Moreton in terms of what age he was in the stories he tells. "Gualala" is about him going with friends to a party on Y2K. He notes that even though he was just four years younger than most of the people at the party, that as a teenager that kind of age gap is more significant. The story is full of those unforgettable moments when a teen gets a glimpse of a life just ahead of them. That's especially true when he hears the stories of a group of older girls who give him a ride home from the party. His second story is a brief one from age 16, recalling the first time his parents felt comfortable leaving his older brother in charge of him and his younger brother for a night, and the things they did together. His third memory is that of a huge delay on a train as he was going to a Leonard Cohen concert. It's a perfect Martin story in how sanguine and measured he depicts himself in that situation, and the gratitude he feels at the end of the Cohen show. Every one of these stories has that sense of gratitude, including the final one, where he and his girlfriend crash at a friend's house with two other couples all saying goodnight to one another as they fell asleep.
I also wanted to mention the comic that he gave out at his wedding, Michelle And Jason Comics. It's a funny, lovely little inventory of small anecdotes about his future wife that delighted him, the ways in which they've influenced each other's tastes and interests, times they may have crossed each other's path in the past, the precise moment he knew he wanted to marry her, and a special moment on a carousel. It's simple and heartfelt without being sentimental or saccharine: the perfect blend of restraint and emotion that marks so much of his work.
Thursday, May 25, 2017
Moreton Of The Week, #4: Days
Days, from Avery Hill, is a collection of some of Moreton's earliest work with his Smoo series, issues four through six. As much as I enjoy Moreton in minicomic form, it was nice to look at these pages blown up and breathing a bit more. That's especially true since Moreton's earlier work depended a lot more on naturalism and detail than his current comics. I reviewed issue four here, and issue five here. I wanted to talk about the sixth issue, the supplemental material and overall what's changed with Moreton's work since his earlier days.
I had forgotten how much more naturalistic Moreton's work was in his early comics. The houses he draws had not yet been abstracted to geometric shapes, and he actually drew in things like bricks and windows. You could see him leaning toward the John Porcellino side of the fence and allowing his work to become more immersive and poetic, but he wasn't quite there yet. Still, there's plenty to see and hear: Moreton's smudged pencil technique is incredibly evocative, and his voice was still similar in the way that he processed the past and pain in particular. Issue five was the first fully realized comic he did, as it was conceptually more sophisticated, funnier and in general more daring than his past work.
The sixth issue features work that most closely resembles his current output as an artist. It opens with a classic Moreton "walk" comic, as we see the world stripped down as he passes by. One nice flourish is how he imagines he hears his Husker Do song coming out of every window, with blank word balloons emanating from them. The next story is rare in that it features some incredibly detailed drawing from Moreton in the form of water on sidewalks and the way the sun catches them to create blurry reflections. Matching that particular bit of naturalism with the slightly abstracted surroundings made the effect all the more prominent. "Houses/Homes" is a nice silent poem aided by simplification in showing how the process of moving puts one in a strange limbo state, until order (symbolized by a hot mug of tea) is finally restored and a new steady-state is established. "Routines" starts with typical Moreton solitude on a walk and ends with a swirl of lines representing a crowd surrounding his figure, head slightly bowed so as to avoid direct interaction. "Holiday" combines those lovely smudges with his stripped down figures; it was actually beautiful enough on its own visually to not need the text.
With regard to the anthology pieces, the earlier ones are very pencil-heavy. Some of them look fairly stiff, even if the actual technique is aesthetically pleasing. A strip he did for Secret Acres' Leon Avelino that's drawings inspired by a Pixies song is excellent: fluid and striped-down. A strip he did for Kus is unusually dramatic and calculated (it's about trying to get out of an office and into the woods, where the main character can paint), especially since as Moreton notes in the helpful endnotes that making a distinction between work and art can create a false dichotomy. I'm glad that Moreton had all of this material collected, because it's fascinating to watch his voice develop and see him make leaps of quality from issue to issue. He experimented with a lot of different approaches before he found one that worked for him.
I had forgotten how much more naturalistic Moreton's work was in his early comics. The houses he draws had not yet been abstracted to geometric shapes, and he actually drew in things like bricks and windows. You could see him leaning toward the John Porcellino side of the fence and allowing his work to become more immersive and poetic, but he wasn't quite there yet. Still, there's plenty to see and hear: Moreton's smudged pencil technique is incredibly evocative, and his voice was still similar in the way that he processed the past and pain in particular. Issue five was the first fully realized comic he did, as it was conceptually more sophisticated, funnier and in general more daring than his past work.
The sixth issue features work that most closely resembles his current output as an artist. It opens with a classic Moreton "walk" comic, as we see the world stripped down as he passes by. One nice flourish is how he imagines he hears his Husker Do song coming out of every window, with blank word balloons emanating from them. The next story is rare in that it features some incredibly detailed drawing from Moreton in the form of water on sidewalks and the way the sun catches them to create blurry reflections. Matching that particular bit of naturalism with the slightly abstracted surroundings made the effect all the more prominent. "Houses/Homes" is a nice silent poem aided by simplification in showing how the process of moving puts one in a strange limbo state, until order (symbolized by a hot mug of tea) is finally restored and a new steady-state is established. "Routines" starts with typical Moreton solitude on a walk and ends with a swirl of lines representing a crowd surrounding his figure, head slightly bowed so as to avoid direct interaction. "Holiday" combines those lovely smudges with his stripped down figures; it was actually beautiful enough on its own visually to not need the text.
With regard to the anthology pieces, the earlier ones are very pencil-heavy. Some of them look fairly stiff, even if the actual technique is aesthetically pleasing. A strip he did for Secret Acres' Leon Avelino that's drawings inspired by a Pixies song is excellent: fluid and striped-down. A strip he did for Kus is unusually dramatic and calculated (it's about trying to get out of an office and into the woods, where the main character can paint), especially since as Moreton notes in the helpful endnotes that making a distinction between work and art can create a false dichotomy. I'm glad that Moreton had all of this material collected, because it's fascinating to watch his voice develop and see him make leaps of quality from issue to issue. He experimented with a lot of different approaches before he found one that worked for him.
Wednesday, May 24, 2017
Comics From SAW, 2016: Part 2
Let's finish up the rest of the comics I was examining from the Sequential Artists Workshop (SAW) from 2016.
Vegas Style, by Eric Taylor. This is an odd slice-of-life comic about extremes. Aaron is a high-strung waiter who lives with a slob of a roommate who won't even get off couch, much less do anything about the trash and roaches in the apartment. It's hinted early on that there are other tensions as well, but Taylor cuts to Aaron and his erratic behavior. He slips into waiter autopilot mode and helps a snickering couple, though he does make a point of asking what the woman wanted to drink instead of taking the man's word for it. That results in the woman encountering him outside a bathroom and making out with him, until he reached up and accidentally nearly pulled her earring off. There's an air of someone on the edge of a breakdown with Aaron, who returns home and nearly grinds his fingers by accident when he tries to stuff a bunch of roaches down the sink and cuts his hand on broken class. Then there's a shift to his roommate trying to calm him down and ultimately giving him a hand job.
This comic was printed on a Risograph on light green paper, and it's more an emotional mood and character piece than a traditional narrative. Taylor uses a mix of naturalism and slightly cartoony faces and then uses shadows and other effects to alter mood. Most notably, Taylor uses a light on dark approach when Aaron is trying to fantasize about a woman when his roommate is jacking him off. This is an intense scene that clearly dives into a lot of territory that was only hinted at earlier in the comic, especially as Aaron keeps saying "I hate you" to his roommate. Aaron is a character twisted in knots, hating his life and himself even as he keeps himself as tightly buttoned up as possible. The end of the comic is a (literal) release, but really it's only a reprieve--not a solution. Taylor depicts his fragility with a thin line, especially when drawing his face. The line is so fragile that it barely forms an entire figure at times. The tension is depicted by Aaron reciting his waiter litany to himself, splashing his face with water and engaging the rest of the stuff with awkward banter. There are no conclusions to be drawn here, no real resolutions. There is just the depiction of confusion, frustration and perhaps exploitation mixed with genuine affection.
Missing, by Maxine Marie. This is an odd comic in its own way, as Marie uses a 4-panel grid to tell a story about missing persons and shifting identities. The young woman at the center of the story sees a spate of missing persons fliers and wonders about this even as she hardly sees anyone on the street. She briefly ponders this oddity when she sees the photo on the missing persons flier turn into an anthropomorphic animal. To her surprise, she turns into a fox. Things keep shifting back and forth, until buildings and streets start to appear on the signs as well. There is no resolution here; just a feeling of alienation, of paranoia, and even a touch of whimsy mixed with dread
Turtles, Frog In Love and Harmontown, by Miranda Harmon. Harmon has a beautiful, fluid line that gives her comics an inherently charming quality regardless of the subject matter. The overall cuteness of her comics is balanced by the frequently dark and personal subject matter that she chooses to explore. In Turtles, for example, a young ogre-like creature is writing to her parents a year after she chose to move underground and live with the turtles. Harmon expertly captures that feeling of being young and falling in love with a new place and wanting to be a part of it, but also is not only wistful regarding what she left behind, but is also disappointed & surprised that the move didn't change her more. It's the sort of rude awakening that one receives that a move and a fresh start doesn't solve all your problems. Frog In Love is a lovely little story about a frog wishing to be a creature that would impress a nearby swan with its own beauty. The irony is that the frog gets turned into an ugly duckling, who is picked up by the swan! Harmon uses a light touch and lets her visuals tell most of the funny story here.
Harmontown is a revealing bit of autobio about Harmon dealing with depression and loneliness through listening to writer Dan Harmon's titular podcast. It's a show that's about pain, camaraderie, shame, addiction and finding ways to persevere. The members of the show also play a round of Dungeons & Dragons, both because role-playing is a long-time passion of Harmon's but also because it represents that sense of shared experience and camaraderie. Harmon delved into her slowly growing depression, noting that the show helped when she was struggling and avoiding the work of therapy. After describing how she slowly got better through therapy and meds, she got to the meat of the book: going to Los Angeles and getting tickets to the podcast. As it turns out, the show often asked for audience participation, and when they asked "Who's in pain tonight?" she raised her hand. The resulting conversation, the kindness of the hosts and the rollicking humor that resulted in a place she knew was safe made for a remarkable account. What's interesting about Harmon's autobio is that she projects timidity but acts boldly. She is unclear about her future as a creative person yet shows a remarkable work ethic. She delves into her pain and feelings of worthlessness and comes out being able to accept who she is, even if that hurts sometimes. Harmon balances that sense of personal awkwardness with a remarkable self-perceptive quality that is well-suited to her versatile and cheery line.
Vegas Style, by Eric Taylor. This is an odd slice-of-life comic about extremes. Aaron is a high-strung waiter who lives with a slob of a roommate who won't even get off couch, much less do anything about the trash and roaches in the apartment. It's hinted early on that there are other tensions as well, but Taylor cuts to Aaron and his erratic behavior. He slips into waiter autopilot mode and helps a snickering couple, though he does make a point of asking what the woman wanted to drink instead of taking the man's word for it. That results in the woman encountering him outside a bathroom and making out with him, until he reached up and accidentally nearly pulled her earring off. There's an air of someone on the edge of a breakdown with Aaron, who returns home and nearly grinds his fingers by accident when he tries to stuff a bunch of roaches down the sink and cuts his hand on broken class. Then there's a shift to his roommate trying to calm him down and ultimately giving him a hand job.
This comic was printed on a Risograph on light green paper, and it's more an emotional mood and character piece than a traditional narrative. Taylor uses a mix of naturalism and slightly cartoony faces and then uses shadows and other effects to alter mood. Most notably, Taylor uses a light on dark approach when Aaron is trying to fantasize about a woman when his roommate is jacking him off. This is an intense scene that clearly dives into a lot of territory that was only hinted at earlier in the comic, especially as Aaron keeps saying "I hate you" to his roommate. Aaron is a character twisted in knots, hating his life and himself even as he keeps himself as tightly buttoned up as possible. The end of the comic is a (literal) release, but really it's only a reprieve--not a solution. Taylor depicts his fragility with a thin line, especially when drawing his face. The line is so fragile that it barely forms an entire figure at times. The tension is depicted by Aaron reciting his waiter litany to himself, splashing his face with water and engaging the rest of the stuff with awkward banter. There are no conclusions to be drawn here, no real resolutions. There is just the depiction of confusion, frustration and perhaps exploitation mixed with genuine affection.
Missing, by Maxine Marie. This is an odd comic in its own way, as Marie uses a 4-panel grid to tell a story about missing persons and shifting identities. The young woman at the center of the story sees a spate of missing persons fliers and wonders about this even as she hardly sees anyone on the street. She briefly ponders this oddity when she sees the photo on the missing persons flier turn into an anthropomorphic animal. To her surprise, she turns into a fox. Things keep shifting back and forth, until buildings and streets start to appear on the signs as well. There is no resolution here; just a feeling of alienation, of paranoia, and even a touch of whimsy mixed with dread
Turtles, Frog In Love and Harmontown, by Miranda Harmon. Harmon has a beautiful, fluid line that gives her comics an inherently charming quality regardless of the subject matter. The overall cuteness of her comics is balanced by the frequently dark and personal subject matter that she chooses to explore. In Turtles, for example, a young ogre-like creature is writing to her parents a year after she chose to move underground and live with the turtles. Harmon expertly captures that feeling of being young and falling in love with a new place and wanting to be a part of it, but also is not only wistful regarding what she left behind, but is also disappointed & surprised that the move didn't change her more. It's the sort of rude awakening that one receives that a move and a fresh start doesn't solve all your problems. Frog In Love is a lovely little story about a frog wishing to be a creature that would impress a nearby swan with its own beauty. The irony is that the frog gets turned into an ugly duckling, who is picked up by the swan! Harmon uses a light touch and lets her visuals tell most of the funny story here.
Harmontown is a revealing bit of autobio about Harmon dealing with depression and loneliness through listening to writer Dan Harmon's titular podcast. It's a show that's about pain, camaraderie, shame, addiction and finding ways to persevere. The members of the show also play a round of Dungeons & Dragons, both because role-playing is a long-time passion of Harmon's but also because it represents that sense of shared experience and camaraderie. Harmon delved into her slowly growing depression, noting that the show helped when she was struggling and avoiding the work of therapy. After describing how she slowly got better through therapy and meds, she got to the meat of the book: going to Los Angeles and getting tickets to the podcast. As it turns out, the show often asked for audience participation, and when they asked "Who's in pain tonight?" she raised her hand. The resulting conversation, the kindness of the hosts and the rollicking humor that resulted in a place she knew was safe made for a remarkable account. What's interesting about Harmon's autobio is that she projects timidity but acts boldly. She is unclear about her future as a creative person yet shows a remarkable work ethic. She delves into her pain and feelings of worthlessness and comes out being able to accept who she is, even if that hurts sometimes. Harmon balances that sense of personal awkwardness with a remarkable self-perceptive quality that is well-suited to her versatile and cheery line.
Tuesday, May 23, 2017
Comics From SAW, 2016: Part 1
Last year at SPX, I picked up a number of comics from the latest group of students from the Sequential Artists Workshop (SAW), in Gainesville, Florida. This is, of course, Tom Hart's school that takes the principles of the pedagogy he's been developing for years and puts it into a different structure. After years of teaching at the School For Visual Arts (SVA), he wanted a chance to teach comics in an affordable city and at an affordable price. The school has no formal accreditation, which is really to say that those who chose to attend are doing it because they want to learn about comics first and foremost and aren't interested in getting the degree that would allow them to formally teach. Hart's faculty are excellent, the guest faculty and lecturers stack up against anyone in the country, and the students bond in the same way small programs like the Center for Cartoon Studies do. The school accepts interested students with a wide variety of experience and ability, so I thought it would be interesting to check in after my three years ago.
Ouroboros, by Roxanne Palmer. Referring to the snake eating its own tail, this mini is a meditation on anger and its positive and negative qualities. Palmer makes great use of a Risograph here, juxtaposing the blue ink of a figure with the red ink (and zip-a-tone) of a monstrous, snake-filled version of the same person. It's a brief story about trying to release anger, finding that something about this process doesn't work, and then realizing that if used right, anger can be a source of power. All along, Palmer uses that red/blue contrast as the figure takes the snake and devours it for a positive purpose. There are also story fragments including a dream of being at a huge new Confederate memorial as well as a man talking matter-of-factly about receiving calls from the Andromeda galaxy. Palmer has an effectively ragged and thin line ala CF, and it works well for her storytelling.
No Cops, by Alisha Rae. This is an intense, raw and no frills account of being jailed after protesting the nth iteration of police brutality in this country; in this case, Baton Rouge. What was interesting about her take on these sorts of protests is that in addition to being a first person account, she chose to not depict any riot police, SWAT members or prison correctional officers. Other than a fiendishly grinning cop in a helmet on the cover for contrast, Rae instead focuses on the other women who were arrested alongside her. This is a story about being pushed around the cops only up to a point, but it quickly transforms into a story of camaraderie and the sharing of an intense experience that brings people together. That it was done in the name of social justice made those bonds all the more intense. It's also a very instructive, moment-by-moment account of what it's like to be thrown to the ground, bound, arrested and then taken to jail. Rae wisely lets the events speak for themselves as much as possible. She let the dialogue she recalled fly around the page, reflecting the nature of being in a room with a lot of people, yet she nicely captured the uncertainty, fear and steely resolution of the protesters. Her line may be crude, but there's an immediacy to it that lends it a great deal of power.
Mysteries, by Sally Cantirino. Cantirino always brings an intense amount of detail to her work, This mini is a fascinating account not just of the rise of an indy-rock band and its growing cult following (and followers), it's also a meditation on time, creativity, and the power of playing & listening to music as a kind of magic. Cantirino brings a stylish kind of naturalism to the page that heavily emphasizes spotting blacks as a way of getting across the atmosphere of small club gigs and the night culture surrounding the band. Cantirino teases that connection between magic and music at the very beginning of the story ("A song as a spell.") She then plants the seed of the whacked-out ending in an interview with the lead singer of the band that's the subject of the comic (Magnets and the Sun). He talks about the vagueness of parts of his lyrics, how he doesn't quite know where some of his ideas come from and how he has a sense of wanting to be remembered that is different from fame. Cantirino then follows the narrative throughline with a group of fans waiting in line and then back to the show itself, which closes a series of time loops in an entirely satisfying way. Cantirino has a knack for magical realism that's entirely grounded in naturalism, making it all the more surprising when it does appear.
The Devil and the Deep Blue SeaAdrift and The Burden, by Miguel Yurrita. Yurrita did a number of formally interesting things in these comics. There were times where he didn't quite stick the landing in terms of being clever and coherent, but they are fascinating experiments nonetheless. One of Yurrita's interesting tricks is flipping the "camera" placement in a given panel. In The Devil and the Deep Blue Sea/Adrift, for example, is a flip book where you read only the right-hand side of a given two-page set. The first page sees a woman trying to flag down a ship, sinking below the waves and fighting a monstrous worm, only to meet her doom. Flip the book upside down and start again, and this time the narrative starts with her drowning, then fighting the worm, and then rising to the surface. It's a simple conceit, executed with precision. It would have been worked better as an accordion-style book where we couldn't see the left-hand-side pages, but once I got the gist of the book's rhythms, it all made sense.
The Burden is a looping story about consciousness that has a running conversation between either two beings or two aspects of consciousness existing simultaneously, one speaking English and the other Spanish. Starting from a pair of circles that look like eyes and/or part of a circuit board, the text circles and swirls above and around the images until they decide to create together. They take the form of cartoon characters, animals and various other forms of popular culture, which I found interesting as it suggested they had access either to a database or the collective unconscious, or both. After debating the meaning or lack of meaning of creation, destruction and mortality in general, the "higher self" and "lower self" (as they are introduced) flip languages and revert back to their original states, presumably to start the cycle again. Some of the drawing in this comic is a bit on the wobbly side, as Yurrita kind of went berserk in drawing a bunch of popular characters. It distracted from the overall narrative at times and the joke got old quickly. Still, the role of consciousness, agency and creativity as they all relate to each other made for a fascinating topic.
Ouroboros, by Roxanne Palmer. Referring to the snake eating its own tail, this mini is a meditation on anger and its positive and negative qualities. Palmer makes great use of a Risograph here, juxtaposing the blue ink of a figure with the red ink (and zip-a-tone) of a monstrous, snake-filled version of the same person. It's a brief story about trying to release anger, finding that something about this process doesn't work, and then realizing that if used right, anger can be a source of power. All along, Palmer uses that red/blue contrast as the figure takes the snake and devours it for a positive purpose. There are also story fragments including a dream of being at a huge new Confederate memorial as well as a man talking matter-of-factly about receiving calls from the Andromeda galaxy. Palmer has an effectively ragged and thin line ala CF, and it works well for her storytelling.
No Cops, by Alisha Rae. This is an intense, raw and no frills account of being jailed after protesting the nth iteration of police brutality in this country; in this case, Baton Rouge. What was interesting about her take on these sorts of protests is that in addition to being a first person account, she chose to not depict any riot police, SWAT members or prison correctional officers. Other than a fiendishly grinning cop in a helmet on the cover for contrast, Rae instead focuses on the other women who were arrested alongside her. This is a story about being pushed around the cops only up to a point, but it quickly transforms into a story of camaraderie and the sharing of an intense experience that brings people together. That it was done in the name of social justice made those bonds all the more intense. It's also a very instructive, moment-by-moment account of what it's like to be thrown to the ground, bound, arrested and then taken to jail. Rae wisely lets the events speak for themselves as much as possible. She let the dialogue she recalled fly around the page, reflecting the nature of being in a room with a lot of people, yet she nicely captured the uncertainty, fear and steely resolution of the protesters. Her line may be crude, but there's an immediacy to it that lends it a great deal of power.
Mysteries, by Sally Cantirino. Cantirino always brings an intense amount of detail to her work, This mini is a fascinating account not just of the rise of an indy-rock band and its growing cult following (and followers), it's also a meditation on time, creativity, and the power of playing & listening to music as a kind of magic. Cantirino brings a stylish kind of naturalism to the page that heavily emphasizes spotting blacks as a way of getting across the atmosphere of small club gigs and the night culture surrounding the band. Cantirino teases that connection between magic and music at the very beginning of the story ("A song as a spell.") She then plants the seed of the whacked-out ending in an interview with the lead singer of the band that's the subject of the comic (Magnets and the Sun). He talks about the vagueness of parts of his lyrics, how he doesn't quite know where some of his ideas come from and how he has a sense of wanting to be remembered that is different from fame. Cantirino then follows the narrative throughline with a group of fans waiting in line and then back to the show itself, which closes a series of time loops in an entirely satisfying way. Cantirino has a knack for magical realism that's entirely grounded in naturalism, making it all the more surprising when it does appear.
The Devil and the Deep Blue SeaAdrift and The Burden, by Miguel Yurrita. Yurrita did a number of formally interesting things in these comics. There were times where he didn't quite stick the landing in terms of being clever and coherent, but they are fascinating experiments nonetheless. One of Yurrita's interesting tricks is flipping the "camera" placement in a given panel. In The Devil and the Deep Blue Sea/Adrift, for example, is a flip book where you read only the right-hand side of a given two-page set. The first page sees a woman trying to flag down a ship, sinking below the waves and fighting a monstrous worm, only to meet her doom. Flip the book upside down and start again, and this time the narrative starts with her drowning, then fighting the worm, and then rising to the surface. It's a simple conceit, executed with precision. It would have been worked better as an accordion-style book where we couldn't see the left-hand-side pages, but once I got the gist of the book's rhythms, it all made sense.
The Burden is a looping story about consciousness that has a running conversation between either two beings or two aspects of consciousness existing simultaneously, one speaking English and the other Spanish. Starting from a pair of circles that look like eyes and/or part of a circuit board, the text circles and swirls above and around the images until they decide to create together. They take the form of cartoon characters, animals and various other forms of popular culture, which I found interesting as it suggested they had access either to a database or the collective unconscious, or both. After debating the meaning or lack of meaning of creation, destruction and mortality in general, the "higher self" and "lower self" (as they are introduced) flip languages and revert back to their original states, presumably to start the cycle again. Some of the drawing in this comic is a bit on the wobbly side, as Yurrita kind of went berserk in drawing a bunch of popular characters. It distracted from the overall narrative at times and the joke got old quickly. Still, the role of consciousness, agency and creativity as they all relate to each other made for a fascinating topic.
Labels:
alisha rae,
miguel yurrita,
roxanne palmer,
sally cantirino
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