100, by Nou. This comic plays around with figure and text in a way that's meant to confront the reader. The figure, a young, nude girl whose anatomy is kept bare, looks out at the reader in various poses. We see her on the left-hand side of each two-page spread, and big blocky letters on the right side. There's a sense of trying to reach out, of knowing that the general We is out there, but at once being resisted by the reader and the girl gazing at us. Her poses are as disarming as her words are confrontational, and the way she moves from image to image invites the reader to flip the pages like a flip book to see her in action. It implies a sense of near-simultaneity in these words and movements, a sense of action that the reader can't immediately answer because it happens so quickly.
The New Cast, by Kevin Czap. This comic is a fusion of Czap's interest in creative/cooperative reality shows like Project Runway and their own utopian take on any number of topics. That metaphor allows Czap to examine the ways in which local creative scenes grow, ebb and flow over time, something that's especially pertinent to comics. Czap and Czap Books are one of the ascendant small-press publishers of the moment; in a real sense, Czap's artists are the new cast. Czap has always made the characters in his book incredibly diverse, as they all tend to be genderfluid and multiracial. Binaries don't really exist in Czap's comics. Even the new/old binary is explored in detail here, as there's a sense of joyful interaction in the new season between the casts, but one-by-one the old cast members drop off and go on to do their own thing outside of the purview of group activity. That kind of communal living and working together is difficult to maintain as one grows older, interests change and other things become more important. As an artist, there's also an awareness of one's audience, and that's reflected in the comic by some viewers staying on and others moving to different shows. Because it's a Czap comic and things tend to turn out for the best, the new cast gets it together at the end and essentially becomes the new vanguard. Visually speaking, what I found most interesting about the comic was the way that Czap was able to make scenes where the characters were in motion and scenes where they were just hanging out equally interesting, thanks to their understanding of body language and gesture. Small gestures sometimes pack as much visual wallop as intense activity.
Drone, by Simon Hanselmann. This story appears in Hanselmann's new book, One More Year. Starring Werewolf Jones and Megg from his Megahex series, this is a story about two lonely people who are desperate to having some kind of expressive, creative outlet while self-medicating themselves as hard as possible in order to numb any kind of emotional response as much as possible. Jones is an especially pathetic character throughout the series, but here there's an almost heart-breaking attempt at him trying to do something positive with his life for just a moment. Megg is a far more complicated character, and this story deals with her relationship with her mother. She's worried that her mom might be in seriously bad shape (or even dead) after getting out of rehab when she doesn't answer a call on Mother's Day. The story progresses as the duo actually makes some progress on their hilariously over-the-top music (with Jones wanting to be as offensive as possible at all times and Megg voting him down), even as they sabotage themselves when they use subox (a substance used to wean people off heroin) that causes them to vomit every few minutes. When Megg's mom eventually contacts her, the nature of that contact is heartbreaking as well, and only the promise of losing herself in something pure and joyous in the music is able to help her. There's something about the smudged, cramped version of this story in minicomics form (published by 2dcloud) that adds to the atmosphere, as Hanselmann's line is fat and even looks smeared across the page at times.
Kindling, by Xia Gordon. This mostly abstract comic done in red and blue is in many respects a creative shot across the bow by a talented young cartoonist. The sense of the comic capturing something utterly timeless and yet yoked to a specific time and specific place gives the story a sense of a benign push and pull, or rather a hermeneutic understanding of how it's both things at once, and how it can be neither thing without both aspects working together. It's both timeless and specific, this feeling it evokes of being at a beach, watching a night sky, being part of a group that's exchanging an ineffable energy among its members. There's a series of pages of looping lines in the middle of the comic which alternate between looking like a woman's hair and the wind whipping through that hair, until it resolves into a figure walking amidst a rainstorm on the beach. Gordon has incredible chops and a way of looking at the universe that reminds me a little of Aidan Koch, only there's a remarkable warmth and sense of engagement that unites her images that might otherwise seem cold, disconnected and emotionless. The title of the comic itself brings to mind something that's going to be used to spark a life-giving fire, as though the creation of this comic itself being fuel for future works. Her work fits nicely with 2dcloud's aesthetic.
Showing posts with label simon hanselmann. Show all posts
Showing posts with label simon hanselmann. Show all posts
Tuesday, August 15, 2017
Monday, October 31, 2016
Minis: Rosemary Valero-O'Connell, Simon Hanselmann, Anna Bongiovanni
Phylum, by Rosemary Valero-O'Connell. Valero-O'Connell went all-out with regard to the production values of this small mini. From the silvery, translucent cover stock, to the use of spot pinks to the micro-mini comic inserted in the middle of this comic, this mini is a triumph of the combination of formal elements, decorative elements and content. The story is simple; familiar, even. A young woman finds a mysterious plant that felt warm in her hands when she pulled it up. She cooked it and ate it alone, in the absence of her partner (whose absence throughout much of the story is a key plot element). After she ate it came the micro-mini in the middle, with the pink image of a tiny plant creature slowly growing on black page after black page. The expected plot twist one would expect would be a sinister one, where the plant would be evil, control her, make her give birth to it, etc. Instead, the plant is happy to live inside of her, and she winds up being happy having the plant inside of her, pleasantly singing.
Valero-O'Connell uses an arsenal of interesting formal approaches. First, her character design is quite different than in her other comics; it's a clear-line style that emphasizes negative space around it on its single panel-per-page layouts. It's somewhere between Eleanor Davis and Megan Kelso, but her own naturalistic style still comes through in the way she draws everything else. The spot colors draw in the eye without being intrusive; they add a level of emotional shading. She also uses sous rature in her text, crossing out lines but leaving them visible to indicate something thought but daring to share it. The mini in the middle is a nice touch, confirming the obvious turn in the story while adding a layer of ambiguity to the proceedings. My favorite part of the comic is the way that the real narrative is about the slowly fracturing nature of the relationship, that decay paralleling the beneficent nature of the new growth inside of her.
Landscape, by Simon Hanselmann. Hanselmann told me that all of his stories are autobiographical, thinly disguised by his appropriated use of children's characters as well as a variety of anthropomorphic characters. Most of his Truth Zone comics do not tend to be collected later on, and I'm guessing that he uses this format specifically to go even darker than normal as well as go meta with regard to comics and the comics industry. In other words, it's the opposite of being truthful about his own experiences and instead functions as a take-no-prisoners send-up of all sorts of things. Hanselmann opens with nonsensical and paranoid musings about art from the odious but still oddly-sympathetic Werewolf Jones as well as body image and scatological jokes involving Megg the Witch, The deranged highlight of the comic is the truly unsettling "Mysterious Skin". The sensation of reading this comic was like simultaneously being tickled into hysterical laughter and given painful electrical shocks. Using a 12-panel grid, Hanselman depicts Jones photographing his sons. He's done plenty of weird things with his young kids, but it took a few beats to recognize that he was taking nude, pornographic photos of them and then rewarded them with cartoons and junk food. He then uploaded the photos to Owl's computer and called the police, and was thrown in with the child molesters. The uncomfortable genius of this story is that Hanselmann doesn't let the reader get away with treating this as absurd; he makes it very real and frightening, especially in terms of Owl's reactions when he gets out of jail. This was all done out of revenge for Owl writing a bad review of Jones' zine on the old Hooded Utilitarian website ("It was fair!"). This was by far the most extreme prank Jones has ever pulled, and Hanselmann's restraint in the face of it by dutifully executing the joke as one would expect was remarkable.
There are other inside baseball references, including Megg ripping up an Owl mini devoted to Warhammer with some all-star contributors, rightfully critiquing him for making something so empty. "Funded" is a parody of pop-up comics schools that Jones somehow gets money for, shoots at The Paris Review's offices (in a sort of Charlie Hebdo shooting parody), and gets a young woman to commit suicide for biting Aidan Koch's art. (Truly a joke only a handful of people would get.) It ends with his school being raided at sea by the feds, the Navy and "the guys from NoBrow", as an imprisoned Jones transcends his incarcerated state by drawing panels with his own shit on the wall and having his spirit join god while ejaculating. Fans of Hanselmann's more outrageous side will need to track this down, especially because of the remarkable control he has over his line. The utterly deadpan (and downright dead) quality of his characters is key to making the jokes land as hard as they do, with the earnestness of Owl making him the effective straight man for everyone else.
The Mother Fuckin' Grease Bats, Sexxx Can Suck! and Uncompromising Petty Girlfriend, by Anna Bongiovanni. Bongiovanni first came to my attention with her more serious comics, but they're a skilled humorist and observational cartoonist as well. Their Grease Bats comics (regularly posted on autostraddle.com) feature queer characters Scout and Andy, best friends who maneuver their way through relationships, drunken revelry, dealing with straight culture, and holding each other accountable as only best friends can. Scout's a romantic and Andy's a cad, and Bongiovanni calls out the behavior of both, as this mini features the repercussions of Andy sleeping with women and then ghosting on them, and Andy confronts Scout on holding on too long to old relationships. Bongiovanni uses an unusual format, with three panels on top and two panels on the bottom of each page. The figures are loose and expressive, emphasizing body language and facial expressions above all else. Bongiovanni is interesting in that they address socio-political topics in the context of telling stories about these two characters, touching on ideas like identity and pronouns, queer misogyny, consent, the hegemony of straight culture and personal responsibility. They accomplish this in the context of the story and the emotional lives of the characters themselves, cracking jokes while making their points. It's the 21st century successor of Alison Bechdel's old Dykes To Watch Out For strip.
Uncompromising Petty Girlfriend is a Riso zine whose title describes its contents perfectly. It's told from the point of view of a woman who is not just self-centered and narcissistic, but appears to be the top in a BDSM relationship that involves significant psychological components. The restraint Bongiovanni uses in their single panel-per-page drawings only adds to the psychological and sexual tension of the comic. Sexxx Can Suck! is the opposite; it's an autobio zine talking about bad (consensual) sexual experiences, ranging from lost tampons, something called "Cock Rocks" that wound up a gooey mess, and the humiliation of being told that one tastes bad. Where the comic started to get real was when Bongiovanni discussed a relationship where they thought her partner was cheating on them, so their reaction was to cheat on their partner in return. Things only got worse from there, with Bongiovanni not trying to justify any of it in retrospect. Even in a situation as serious as that, Bongiovanni's comic timing, especially in the way they use exaggerated facial expressions, made the entire zine funny, even if that humor was at their expense.
Tuesday, September 13, 2016
Fantagraphics: Matt Furie, Simon Hanselmann
Boy's Club, by Matt Furie. There have been countless slice-of-life comics devoted to twentysomething slacker dudes who get high and/or drunk, eat pizza, play videogames and fart on each other. Matt Furie's Boys Club is the apotheosis of this sort of story for a number of reasons. Portraying the slackers here as cute, anthropomorphic animals gives their antics a sense of innocence that would have been impossible if they had been rendered in a naturalistic style. (I would be remiss if I didn't mention the fact that Pepe the Frog has become an internet meme.) Second, Furie deftly toes the line between satire and and genuine affection for these goofballs. Third, Furie's comic timing is superb, as he turns antics that might have been tedious into great gags. Finally, the sheer joy the characters in this book feel in being around each other is real and palpable. That sense of being young and knowing that you've found your tribe and absolutely reveling in that fact is liberating and exhilarating. Everyone knows that this can't last forever, but the expiration date on this experience is so far off at this point that it doesn't seem real.
That's why the funny-animal aspect of this book is so important. It's a land of make-believe wherein pranks, fart jokes, acid trips, filthy group houses are the only reality that matters. It really does feel like characters from children's literature grew up and partied together. The lighthearted nature of it all makes it feel like an extended, dirty and drug-infused episode of The Monkees. That show had a sense of its own ridiculousness, and it's obvious that Furie isn't presenting any of these characters as anything to aspire to. Indeed, he's constantly and subtly mocking these characters' speech patterns, musical references (e.g., The Black Eyed Peas), jokes, fashion interests, etc. However, he also uses their anthropomorphic qualities as a base for forays into psychedelic weirdness. The cute characters transform into monstrous versions of themselves as they stare off into space, Pepe's eyeballs pop out of his head and slink away, still attached by the optic nerve. Landwolf gets naked and dances with a strobe light flashing, spinning his penis into a circle. Most of the stories are just one to two page vignettes, with the exception of a story featuring Landwolf wanting to commemorate an especially large bowel movement. Furie's skill in being able to draw characters that draw the eye in and won't let go is a big key to the success of the series, and the single-color linework adds a touch of eye candy as the choice of color shifts every few pages. This is certainly a book about bros, but they're by far the most charming and harmless bros I've ever seen depicted.
Megahex and Megg & Mogg In Amsterdam, by Simon Hanselmann. Hanselmann's slacker comics feel like a response to Furie's work in some regards, especially in terms of what happens when living an aimless and hedonistic lifestyle extends past its expiration date. Hanselmann draws from a number of disparate influences, including what appear to be some autobiographical events, to tell the story of three housemates and their slacker, degenerate friends. The most obvious and celebrated is the Meg and Mog children's series by Helen Nicoll and Jan Pienkowski. Hanselmann takes Furie's concept of cartoon characters growing up to become degenerate slackers and runs with it, using characters more familiar to UK and Australian audiences than American. In particular, the odious Werewolf Jones appears to be a response to Furie's Landwolf, the most obnoxious of the Boy's Club quartet.
The Megahex stories are filled with psychedelia, pranks, slacker slovenliness and young people refusing to grow up. While Hanselmann's comic is frequently far funnier than Furie's, it's devoid of the satire Furie employed so deftly in his book. Instead, Megahex is a meditation on the dark side of living this kind of lifestyle. The relationship between Megg (the redheaded witch), Mogg (her housecat and lover, which gets exactly as uncomfortable as one would expect) and Owl (an anthropomorphic Owl who's the only one who has a job and some pretense at trying to grow up) is frequently quite abusive. Werewolf Jones in particular is the epitome of the out-of-control, aimless, obnoxious and ubiquitous asshole who latches on to people, exploits them, abuses them and then is offended when people get angry at him. He initially establishes his worth by providing drugs and outrageous party hijinks, but there's a difference between being amused by someone like that from a distance and actually having them in your life.
One thing that I love about these books is that Hanselmann makes absolutely no apologies for his characters, but he also presents them as complicated and broken. There's one brutal scene where Megg, Mogg and Werewolf Jones present a birthday "surprise" to Owl, which turns out to be Jones trying to sexually assault him. Even Megg and Mogg knew things went too far that time as they buy Owl a present as a form of apology, but they refuse to acknowledge its importance later on in the book. The pranks they pull on Owl often wind up landing him in jail, in the hospital or fired from his job. They have the same flavor as the meanest of Johnny Ryan scenes, only Hanselmann pulls back and makes everyone involved realize that these are horrible things that the characters are doing. As the book proceeds, vignette by vignette (some are one-pagers, some go on for much longer), Hanselmann reveals that every character in this book is a broken person in some way.
Both Megg and Mogg are on antidepressants, but Megg still often falls prey to crippling bouts of depression that land her on her "sadness mattress", unable to even get up and use the toilet. Megg also sees a therapist whose behavior and methods start off as head-scratching and devolve into hilarously inappropriate, especially when Megg ambushes Mogg into coming to a session for couples therapy. Mogg frequently asked for sexual acts that made Megg uncomfortable and was intensely insecure about his own sexual capabilities. They were the working definition of a codependent couple, and when she tried to break up with him, they both realized they had nowhere else to go. Mogg's hilarious and pathetically sad "solution" was to wear a Hamburglar mask. Owl consistently sabotaged his own sobriety and ambitions (modest as they were) by choosing to keep these people in his life, in part because his own feelings of worthlessness no doubt contributed to him accepting the abuse that was constantly heaped upon him. Werewolf Jones proved to be the most broken character of all, unable to hold down a place to live and being the world's worst father to his out-of-control sons. The scene where Jones starts crying and tells Owl that he has feelings for him leads to one of the best comic breaks in the book, as we see Owl on a plane to Amsterdam in the panel right after that revelation. What makes each character's behavior even more difficult to bear is that they are all capable of moments of kindness and empathy (even and especially Werewolf Jones), but they choose to do so rarely.
The moments that being drunk or high that provide joy, relief and escape are just that--moments. Hanselmann depicts an increasing amount of ennui, paranoia and worst of all--pointlessness. When Owl decides to quit drinking alcohol at one point in the book, Megg and Mogg secretly get him drunk with a "health smoothie", leading to a hilarious and awful sequence where Owl berates a couple in a video store for their choice of movie and then laughs off a punch in the face. Owl's flaw is that he's driven by fear, especially a fear of his own success. Like the others, he drowns out the buzzing feeling of self-hatred in his head through stoner and drunk rituals, until the end of the first book when he's decided he's had enough abuse at the hands of his so-called "friends". It's an interesting character moment, because it was made clear in the second book that Megg & Mogg are essentially helpless without Owl at least partially tethering them to reality.
The structure of the book, sliced into vignettes, means that Hanselmann can simply reset and choose any road to go down with regard to the emotional content of the strip. In a given story, you might see a short gag, a longer vignette focusing on the darker side of one of the characters, a story that ties into the overall emotional continuity of the book, or a spectacular visual sequence that embraces the psychedelic aspects of the narrative. The magical realist nature of the characters allows Hanselmann a great deal of leeway here, as the initial premise of the book and its characters is highly elastic. It's easy to snap back to the three housemates sitting in their living room at the beginning of a story without taking the reader out of the narrative. The same is true for Hanselmann's visual approach to his stories, as he has a central style that features an 8 - 12 panel grid, a fairly thin line weight and and an active (if muted) use of color. Depending on the mood and demands of the story, he might switch to a 16 or 20 panel grid (he had 35 panels on a few pages!) in order to accelerate the narrative, which usually zips along pretty quickly for a comic where a lot of people sit around on many of its pages. The color in some of the stories is richer and more vivid than in others, but Hanselmann never lets things get too far away from his template. Even the guest artists like Furie himself and Sammy Harkham fit right into Hanselmann's overall aesthetic.
Megahex is not just about the sensation in one's life where it feels like the party's about to end, it's also about the feeling that the party wasn't very good in the first place. It's filled with characters who are not only totally out of equilibrium with themselves and others, it's not clear that they were ever healthy or in sync. It's funny and sad in the same way and at the same time, because the things that people do when they're sad are every bit as ridiculous as the things they do when they're happy. For a series about slackers, these books are remarkably emotionally visceral and intense.
That's why the funny-animal aspect of this book is so important. It's a land of make-believe wherein pranks, fart jokes, acid trips, filthy group houses are the only reality that matters. It really does feel like characters from children's literature grew up and partied together. The lighthearted nature of it all makes it feel like an extended, dirty and drug-infused episode of The Monkees. That show had a sense of its own ridiculousness, and it's obvious that Furie isn't presenting any of these characters as anything to aspire to. Indeed, he's constantly and subtly mocking these characters' speech patterns, musical references (e.g., The Black Eyed Peas), jokes, fashion interests, etc. However, he also uses their anthropomorphic qualities as a base for forays into psychedelic weirdness. The cute characters transform into monstrous versions of themselves as they stare off into space, Pepe's eyeballs pop out of his head and slink away, still attached by the optic nerve. Landwolf gets naked and dances with a strobe light flashing, spinning his penis into a circle. Most of the stories are just one to two page vignettes, with the exception of a story featuring Landwolf wanting to commemorate an especially large bowel movement. Furie's skill in being able to draw characters that draw the eye in and won't let go is a big key to the success of the series, and the single-color linework adds a touch of eye candy as the choice of color shifts every few pages. This is certainly a book about bros, but they're by far the most charming and harmless bros I've ever seen depicted.
Megahex and Megg & Mogg In Amsterdam, by Simon Hanselmann. Hanselmann's slacker comics feel like a response to Furie's work in some regards, especially in terms of what happens when living an aimless and hedonistic lifestyle extends past its expiration date. Hanselmann draws from a number of disparate influences, including what appear to be some autobiographical events, to tell the story of three housemates and their slacker, degenerate friends. The most obvious and celebrated is the Meg and Mog children's series by Helen Nicoll and Jan Pienkowski. Hanselmann takes Furie's concept of cartoon characters growing up to become degenerate slackers and runs with it, using characters more familiar to UK and Australian audiences than American. In particular, the odious Werewolf Jones appears to be a response to Furie's Landwolf, the most obnoxious of the Boy's Club quartet.
The Megahex stories are filled with psychedelia, pranks, slacker slovenliness and young people refusing to grow up. While Hanselmann's comic is frequently far funnier than Furie's, it's devoid of the satire Furie employed so deftly in his book. Instead, Megahex is a meditation on the dark side of living this kind of lifestyle. The relationship between Megg (the redheaded witch), Mogg (her housecat and lover, which gets exactly as uncomfortable as one would expect) and Owl (an anthropomorphic Owl who's the only one who has a job and some pretense at trying to grow up) is frequently quite abusive. Werewolf Jones in particular is the epitome of the out-of-control, aimless, obnoxious and ubiquitous asshole who latches on to people, exploits them, abuses them and then is offended when people get angry at him. He initially establishes his worth by providing drugs and outrageous party hijinks, but there's a difference between being amused by someone like that from a distance and actually having them in your life.
One thing that I love about these books is that Hanselmann makes absolutely no apologies for his characters, but he also presents them as complicated and broken. There's one brutal scene where Megg, Mogg and Werewolf Jones present a birthday "surprise" to Owl, which turns out to be Jones trying to sexually assault him. Even Megg and Mogg knew things went too far that time as they buy Owl a present as a form of apology, but they refuse to acknowledge its importance later on in the book. The pranks they pull on Owl often wind up landing him in jail, in the hospital or fired from his job. They have the same flavor as the meanest of Johnny Ryan scenes, only Hanselmann pulls back and makes everyone involved realize that these are horrible things that the characters are doing. As the book proceeds, vignette by vignette (some are one-pagers, some go on for much longer), Hanselmann reveals that every character in this book is a broken person in some way.
Both Megg and Mogg are on antidepressants, but Megg still often falls prey to crippling bouts of depression that land her on her "sadness mattress", unable to even get up and use the toilet. Megg also sees a therapist whose behavior and methods start off as head-scratching and devolve into hilarously inappropriate, especially when Megg ambushes Mogg into coming to a session for couples therapy. Mogg frequently asked for sexual acts that made Megg uncomfortable and was intensely insecure about his own sexual capabilities. They were the working definition of a codependent couple, and when she tried to break up with him, they both realized they had nowhere else to go. Mogg's hilarious and pathetically sad "solution" was to wear a Hamburglar mask. Owl consistently sabotaged his own sobriety and ambitions (modest as they were) by choosing to keep these people in his life, in part because his own feelings of worthlessness no doubt contributed to him accepting the abuse that was constantly heaped upon him. Werewolf Jones proved to be the most broken character of all, unable to hold down a place to live and being the world's worst father to his out-of-control sons. The scene where Jones starts crying and tells Owl that he has feelings for him leads to one of the best comic breaks in the book, as we see Owl on a plane to Amsterdam in the panel right after that revelation. What makes each character's behavior even more difficult to bear is that they are all capable of moments of kindness and empathy (even and especially Werewolf Jones), but they choose to do so rarely.
The moments that being drunk or high that provide joy, relief and escape are just that--moments. Hanselmann depicts an increasing amount of ennui, paranoia and worst of all--pointlessness. When Owl decides to quit drinking alcohol at one point in the book, Megg and Mogg secretly get him drunk with a "health smoothie", leading to a hilarious and awful sequence where Owl berates a couple in a video store for their choice of movie and then laughs off a punch in the face. Owl's flaw is that he's driven by fear, especially a fear of his own success. Like the others, he drowns out the buzzing feeling of self-hatred in his head through stoner and drunk rituals, until the end of the first book when he's decided he's had enough abuse at the hands of his so-called "friends". It's an interesting character moment, because it was made clear in the second book that Megg & Mogg are essentially helpless without Owl at least partially tethering them to reality.
The structure of the book, sliced into vignettes, means that Hanselmann can simply reset and choose any road to go down with regard to the emotional content of the strip. In a given story, you might see a short gag, a longer vignette focusing on the darker side of one of the characters, a story that ties into the overall emotional continuity of the book, or a spectacular visual sequence that embraces the psychedelic aspects of the narrative. The magical realist nature of the characters allows Hanselmann a great deal of leeway here, as the initial premise of the book and its characters is highly elastic. It's easy to snap back to the three housemates sitting in their living room at the beginning of a story without taking the reader out of the narrative. The same is true for Hanselmann's visual approach to his stories, as he has a central style that features an 8 - 12 panel grid, a fairly thin line weight and and an active (if muted) use of color. Depending on the mood and demands of the story, he might switch to a 16 or 20 panel grid (he had 35 panels on a few pages!) in order to accelerate the narrative, which usually zips along pretty quickly for a comic where a lot of people sit around on many of its pages. The color in some of the stories is richer and more vivid than in others, but Hanselmann never lets things get too far away from his template. Even the guest artists like Furie himself and Sammy Harkham fit right into Hanselmann's overall aesthetic.
Megahex is not just about the sensation in one's life where it feels like the party's about to end, it's also about the feeling that the party wasn't very good in the first place. It's filled with characters who are not only totally out of equilibrium with themselves and others, it's not clear that they were ever healthy or in sync. It's funny and sad in the same way and at the same time, because the things that people do when they're sad are every bit as ridiculous as the things they do when they're happy. For a series about slackers, these books are remarkably emotionally visceral and intense.
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